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Super GameHouse Solitaire Volume 3 Walkthrough

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Super GameHouse Solitaire is back with ten new games designed to challenge and entertain. Sometimes you want a simple game to relax with after a hard day, while other times you want to be challenged with having to strategize every move. In this collection the games range from Easy to Very Hard, so you are sure to find the perfect game to fit every mood. There are no cheats, but this guide will explain the basics of the different games and give tips and tricks to get hours of entertainment.

Contents

Super GameHouse Solitaire Volume 3 Walkthrough

These ten games range in difficulty from Easy to Very Hard. When you hover over a game, you’ll see a preview of the game in the center box. This will show the layout of the game and the difficulty level. After you click to play, you will be shown a short how-to about the game. In this walkthrough, we will provide more detailed information, as well as additional tips and tricks to help you master the game.

Super GameHouse Solitaire Volume 3 - 1

Super GameHouse Solitaire Volume 3 – 1

If you are new to Solitaire games, here is an explanation of some of the terminology you will find in the games’ how-tos.

 

  • Stack: This is a pile of cards that are dealt face down. You are not allowed to see stack cards.
  • Fan: Sometimes referred to as “cascade,” a fan is a stack of cards that was dealt face up. While you can see all the cards in a fan, you usually can only play the top card.
  • Tableau: Piles used to move cards around to eventually free Foundation cards.
  • Foundation: Piles of card, usually by suit, often built up from Ace to King. The goal of many games is to move all Tableau cards onto the Foundations.
  • Reserve Spot: This is called a Cell in some games. This is a place where you can place a single card to aid in the movement of the Tableau cards.

Scorpion

 

Scorpion is rated “Very Hard” for a reason. There are no Foundation piles in this form of Solitaire. The goal is to end with four piles of cards in the Tableau, arranged by suit with king on bottom up to Ace on top.

 

The Tableau acts a little differently in Scorpion. You can move any card in a Tableau pile, along with all cards on top of it, and place it on a top card that matches suit and is one rank higher. The difficulty is in avoiding blocked piles.

Super GameHouse Solitaire Volume 3 - 2

Super GameHouse Solitaire Volume 3 – 2

Tips & Tricks

 

  • While only a King can be placed in an empty spot, don’t immediately fill a blank space. Kings can only be placed in a blank spot, so if you uncover a King from your Stack, it would be handy to have that free space to move the King and turn over another Stack card.
  • Look for combinations of moves which will uncover a face down card.

Clover

In Clover, you want to build up the four Foundation cards, by suit, from Ace to King. Do this by arranging cards in the Tableau down in suit. You can only move the top card in a Tableau pile. The exception is that when you have a build-up more than one card by suit in order, you can move the pile.

Super GameHouse Solitaire Volume 3 - 3

Super GameHouse Solitaire Volume 3 – 3

 

Tips & Tricks

 

  • You are allowed only two reshuffles, so make sure you have exhausted all possibilities before reshuffling.
  • Do not be in a hurry to clear a stack. Open spaces cannot be re-used.

Kings and Aces

 

Lady Luck is the primary factor in this game. The goal is to put all stock cards onto the Foundation cards, by suit, from Ace to King. You simply flip over one card at a time. You can build down on the row of Kings, which helps keep more cards available. Discarded cards go in a single discard pile, of which only the top card is available.

Super GameHouse Solitaire Volume 3 - 4

Super GameHouse Solitaire Volume 3 – 4

Tips & Tricks

 

  • You can only go through the deck once, so try to get as many cards on the board as possible by building downwards from the Kings.
  • When in doubt, double click on a card. Sometimes you have so many different ranks of cards that it is easy to overlook something. If a card can be placed on a Foundation, double clicking will automatically send it there.

Towers

In this game that is rated Hard, you want to get all Tableau cards to the Foundations cards, building up by suit from Ace to King. The difficulty comes from only being able to move a single card at a time. The four Reserve spaces help, but two are already filled during the deal. The main thing with this game is to plan ahead several moves.

Super GameHouse Solitaire Volume 3 - 5

Super GameHouse Solitaire Volume 3 – 5

Tips & Tricks

 

  • Locate your Aces first and figure out a plan to get them free.
  • Don’t empty a spot unless it is going onto a Foundation card or you have an available King you want to put there.
  • Because you can only move a single card at a time, strategize before building long strings of same suit cards.

Tricky

This is another game that is rated Hard. Again, you want to move all cards to the Foundation by suit. You have a Tableau of 13 cards. The first thing to do is see if any Tableau cards can be moved to the Foundation, starting with the Ace and building up to King. When you have exhausted all those possibilities, find a pair of cards with the same rank and click on them. This sends those two cards to the Discard pile.

When you have an open space on your Tableau, click on either the Stock or Discard pile to fill them. Unless you know that there is a card you need that was recently placed in the Discard pile, you will want to click on the Stock pile. Of course, once you have gone through the Stock pile your only option is to fill spaces from the Discard pile.

Super GameHouse Solitaire Volume 3 - 6

Super GameHouse Solitaire Volume 3 – 6

Tips & Tricks

 

  • When removing pairs from the board, start with the highest ranking pairs.
  • If you have low ranking cards near the top of your discard pile, it may help to fill Tableau spaces from the discard so you can keep the lower ranking cards available.

Sultan of Turkey

Sultan of Turkey is a game of Medium difficulty. All of your Foundation cards are already placed. On the Kings (except for the center King of Hearts) first place an Ace, then build up by suit to Queen. On the Ace of Hears, build up to Queen.

Super GameHouse Solitaire Volume 3 - 7

Super GameHouse Solitaire Volume 3 – 7

Tips & Tricks

 

  • Don’t rush to fill a Tableau spot. If the card on your discard pile is a high rank, wait until you have a low number on your discard pile and use that to fill an empty spot.
  • Once a card is on the Tableau, it can only be moved to a Foundation pile. If you have an open Tableau spot and you draw a card that is only two or three ranks higher than a Foundation card of the same suit, it is usually a good idea to place it on the Tableau.

Osmosis

While only a Medium difficulty, this game is a little tricky to learn. Here, it does not matter what order you place cards onto the Foundation. However, you can only place a card on a Foundation pile if the suit directly above that suit already has that rank. For instance, in the game below you cannot place the Jack of Spades on the Spades Foundation pile. Even though the top Foundation has a Jack, the Foundation immediately above the Spades does not have a Jack.

Super GameHouse Solitaire Volume 3 - 8

Super GameHouse Solitaire Volume 3 – 8

Tips & Tricks

 

  • Make sure you put all the cards on the uppermost Foundation suit as possible.
  • Before clicking on the Stock pile, when you place a card on the Foundation pile check to see if you can place the same rank card on the Foundations below it.

Ocean’s 11

 

This is a Hard game played with three decks. You have 12 Tableaus, 12 Foundation spots, and 11 Reserve spots. The goal is to get all Tableau cards onto the Foundations piles, by suit, in ascending order from Ace to King. You will build the Tableau in alternating colors in descending order.

Super GameHouse Solitaire Volume 3 - 9

Super GameHouse Solitaire Volume 3 – 9

Tips & Tricks

 

  • While it seems like 11 Reserve spaces is a lot, they can fill quickly. Use them strategically, and place them cards back on the Tableau when possible.
  • Work to uncover the face down cards quickly.

Concentration

 

This is an Easy game. All cards are laid out, face down. Turn over two cards at a time, looking for a matching rank. You will win eventually, so the scoring is based on how many wrong matches you make in a row. This game is simple enough that you don’t need any tips or tricks here.

Super GameHouse Solitaire Volume 3 - 10

Super GameHouse Solitaire Volume 3 – 10

40 Thieves

 

This game is rated Very Hard. The object is to build up the Foundation piles from Ace to King. The bottom card of each Tableau pile and the top card on the discard are available for play. You can move any card into a blank spot in the Tableau.

Super GameHouse Solitaire Volume 3 - 11

Super GameHouse Solitaire Volume 3 – 11

Tips & Tricks

 

  • Because you can only move one card at a time, don’t rush to build up Tableau piles unless the bottom card is the start of the build-up.
  • Create empty piles as soon as possible. These can be used as Reserve spots, helping to move multiple cards from one Tableau pile to another.

 

Congratulations! You’ve completed our Super GameHouse Solitaire Volume 3 Walkthrough!

 

For more great tips and tricks, visit our blog!

 

The Super GameHouse Solitaire Volume 3 Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.

 

 

The post Super GameHouse Solitaire Volume 3 Walkthrough appeared first on GameHouse.


Otherworld – Omens of Summer QuickStart Guide

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Welcome to the Otherworld – Omens of Summer QuickStart Guide! Otherworld – Omens of Summer is a Hidden Object game in which you must collect items and explore locations in order to progress. A magical world is hidden beneath our own. Follow Fiona, a gifted user of magic, as she combats the Shade and his minions to prevent the world from falling into darkness! This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Otherworld – Omens of Summer walkthrough can be accessed by clicking the Guide button in the lower right corner.

 

Otherworld – Omens of Summer Walkthrough Location

Otherworld – Omens of Summer Walkthrough Location

 

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Otherworld – Omens of Summer is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen in the form of a purple eye. Hints tend to be unlimited, but often require time to recharge.

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Otherworld – Omens of Summer’s integrated walkthrough, scroll up to the top of this page.

The post Otherworld – Omens of Summer QuickStart Guide appeared first on GameHouse.

Gardenscapes Walkthrough

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Gardenscapes is a Time-Management Adventure game in which you are entrusted with your grandfather’s mansion. It is your responsibility to raise the money to repair the damages of this neglected property and create a beautiful garden. This walk through of Gardenscapes will offer detailed descriptions of the game, with additional tips and tricks for specific tricky levels.

Contents

Introduction

Humans are a plague on the Earth: the Earth’s last plague. Humans crawl out of the mud, get a few big ideas, and now they are systematically tearing this planet apart. Humans have built massive factories that belch fumes into the atmosphere, coloring our already extremely limited view of the universe. They disembowel our planet, bleeding it dry of oil and fossil fuels with no regard for the consequences. They design devices specifically for the purpose of deconstruction and decay, and use them in great wars that permanently scar the world.

You are different. You see the destruction outside your window every day: smog in the sky, exhaust fumes stinging the eyes of pedestrians, excess noise and excess light keeping all surrounding animals awake and unable to rest or find food. You choose to be a conscientious objector, living on the fringe of society in your humble cottage. You have a small garden and you do your part to preserve the local ecosystem, but you’d have to be an idiot to look out your window every day, witnessing the literal rape of the planet, and think you can make even the smallest difference.

Gardenscapes - Introduction

Gardenscapes – Introduction

Then, everything changed when you received the letter. It seems that your grandfather, a botanist and fellow lover of nature, has passed on. In his will, he specified that you are to be the sole heir of his mansion, complete with its endless acres of fresh, untainted nature. This is your opportunity to make a difference: you can keep your grandfather’s legacy alive and grow the most beautiful garden in the world, a garden so beautiful it draws people from all around the world. Wars will cease and love will conquer all.

Grim reality sets in once you arrive at the mansion. It seems things have changed since last you’ve been here, long ago. The value of your grandfather’s estate has dropped seemingly quite a bit, with only Austin the butler left on payroll. As a butler, Austin knows nothing about botany, so the garden has grown into a state of array. With empty coffers and a scraggly patch of land, you’ll just have to roll up your sleeves and get to work if you want your dream of a perfect world to come true.

Garden scapes is a Time-Management Adventure game in which you are entrusted with your grandfather’s mansion. It is your responsibility to raise the money to repair the damages of this neglected property and create a beautiful garden. This walk through of Garden scapes will offer detailed descriptions of the game, with additional tips and tricks for specific tricky levels.

Gameplay Breakdown

Garden scapes is a game that contains elements from simulation games, matching games, and time management games. Gameplay is divided into two main sections: Jumble Sale and Tending the Garden. Jumble Sale is a hidden-object game where the goal is to find items in a pile of stuff to sell in a rummage sale. The better you do in a round of Jumble Sale, the more money you will receive at the end.

This money is then used in the other half of the game, Tending the Garden. When tending the garden, the money you’ve earned from Jumble Sale goes into buying things and making repairs to the garden. This part of the game is more free-form, with a lot of room for customization. The relaxed, Zen-like atmosphere of the garden mixed with the more intense Jumble Sale gives Gardenscapes a balance of challenge and substance, with the result being fun!

Jumble Sale

The jumble sale is necessary to gain the funds required to begin construction of New Eden. Your grandfather was a bit of a hoarder in his later years, and it seems most of his fortune was whittled away by his obsession with collecting trinkets and doo-dads. Fortunately, since everything in the mansion now belongs to you, this excess junk can be turned into capital. In order to facilitate this, you have to go to each room and find objects hidden in a large pile to find something specific for a customer.

A typical round of Jumble Sale will start when someone asks for a single small item, such as a teddy bear. Your goal is then to try and find the object in one of the many junk piles in each room. Successfully obtaining the desired object in a reasonable amount of time will complete the transaction, and your reward will be money and a cleaner living space!

Gardenscapes - 1

Gardenscapes – 1

Tips and Tricks for Jumble Sale

~ If you’re stuck and can’t find the object a customer is looking for, press the hint button in the bottom-right corner of the screen. This will reveal the object you’re looking for, but be mindful: you only have a limited number of hints per level.

~ If you’re still stuck and have run out of hints, a great strategy is to start clicking wildly all over the screen. There are no negative repercussions for clicking the wrong objects, so the fastest and most efficient way to play Jumble Sale is to rapidly click your mouse while moving the cursor all around the screen, pausing occasionally to collect the money left on the side.

~ Another thing to keep in mind if you run out of hits is that there are extra hints hidden in some levels. Keep your eyes peeled for a question mark symbol somewhere in each room and you can get back some of those valuable hints, which can also be turned into bonus cash if you don’t use them in a round.

Gardenscapes - 2

Gardenscapes – 2

~ Don’t forget to check the side of the screen occasionally. This is where you’ll see what items customers are looking for and how much they are willing to pay. Once you’ve found an object, the customer will leave the money on the sidebar as well.

~ Be sure to grab money left by a customer as soon as possible: the sooner you collect money from the sidebar, the sooner another customer can take their place. Keeping a steady flow of customers is paramount to making money and getting rid of all the clutter.

~ The longer you take to help a customer find the object they’re looking for, the more impatient they will become. Every customer has three hearts next to their portrait, and those hearts will disappear if you take longer than they like to help them. The color of their portion of the game screen will change in color from green to yellow and then finally to red, and some customers may simply walk away if they don’t receive help after that point.

~ If you’re playing on Timed Mode, helping all the customers quickly will earn you more money if you have a lot of time left over. Playing on Relaxed difficulty will keep you from having that stressful time constraint, but the tradeoff is you’ll miss out on the extra money bonus if you complete the round faster.

Tending the Garden

Tending the garden is your reward for your hard work selling all that junk to strangers. With the money you’ve earned after completing a level, head outside to the garden and you will find yourself faced with many options. There are a variety of repairs and additions to be made, and several different ways you can approach them.

Use the money you’ve earned to purchase items from the bar at the bottom of the screen. Once you’ve selected a category, select the part of the garden you wish to place the object. Now, you will have a few options to choose from. There are no wrong answers here: just pick whichever looks best to you!

Gardenscapes - 3

Gardenscapes – 3

Tips and Tricks for Tending the Garden

~ While you do start off the game with a decent selection of items to choose from with a good level of variety, you should play a few more levels before making any hard decisions. Completing levels will unlock more options to decorate your garden, as well as giving you more money to buy them with!

~ Don’t worry if you find something you like but already have a similar object in your garden! You can always swap out the look and type of object in each section of the garden, so feel free to keep things fresh by mixing it up a bit. Variety is the spice of life, after all.

~ Austin doesn’t really have much to do but walk around the garden and talk to himself. You can cheer him up a little by clicking him when he walks around: he’ll tell you it’s bothersome, but you can tell he appreciates the attention.

~ If you’re feeling especially proud of your garden, there is an option in-game to convert it into a screensaver for your computer. Now, every time you go to wake up your computer you can see a little glimpse of paradise.

Locations

Gardenscapes takes place entirely in your grandfather’s mansion, with the garden in the front yard. This may sound boring, but there is actually plenty of variety in the mansion, with many different rooms filled with things you can sell to rubes to pay for fertilizer. Here are some of the rooms you’ll encounter in Gardenscapes:

Drawing Room: Once a lavishly decorated and supremely comfortable lounge area for guests to sit by the fire, this room is completely filled with clutter. Picking up all the food and silverware is only a part of the issue: there are also clocks and small bits of machinery everywhere for some reason. Perhaps Grampa fancied himself a bit of a tinkerer in his late life, but one thing’s for sure: he can’t do any tinkering now. Sell it all!

Garage: This garage houses Grampa’s once beastly Ford Automobile. While it’s gathering dust now, there was a time when it saw plenty of action in numerous street races. Now, someone’s jammed a pair of scissors into the grill and used the hood to showcase their collection of musical instruments. The car is salvageable, but the microscopes and guitars and Thermoses all need to go, so let’s start the bidding!

Gardenscapes - 4

Gardenscapes – 4

Office: When it was at its most impressive, the mansion required quite a bit of upkeep. The office used to be a place where Grampa could keep track of all the goings-on and plan out his garden, but since his later years and eventual passing it has become covered in dust and clutter. Clearing all the children’s toys, noisemakers, cooking utensils and food will be arduous, but the resulting cash flow will make it all worthwhile.

Bathroom: Not any mere washroom, the mansion’s bathroom features an elegant marble bathtub with beautiful golden knobs. Now, someone has filled the tub with dishes, and there are papers and small electronics everywhere. Putting aside the fact that you need the capital from selling these things to pay for the construction of your garden, this bathroom desperately needs to be cleaned just for safety reasons.

Bureau Room: This room houses a beautiful bureau full of Grampa’s prize porcelain dolls. These intricately hand-painted figures were the apple of his eye towards the end of his life, but now you’re in charge. What may have been an impressive collection in his lifetime is now a collection of creepy little girl toys that stare unblinking at passersby, so it’s time to sell the lot!

Garden: This is what makes it all worthwhile. The garden planted in the front entry way of the mansion has many paths with which guests can wander to enjoy the beautiful plants and flowers contained within, with a beautiful water fountain in the center. However, deteriorating health and decline in value of estate has caused the garden to fall into severe disrepair, meaning the fountain doesn’t work and the paths are overgrown with weeds. Only you can fix it up, restoring its former glory.

Level Walkthrough

This portion of the Gardenscapes walk through will provide you with a play-by-play of a typical level. This is a walkthrough of the Drawing Room level: the first level in the game. Follow along if you get stuck!

The Jumble Sale is starting a little slowly, with only one customer. He’s looking for the Teddy Bear: you can find it on the white chair to the left. Finding it will result in you selling the bear to the customer, who will leave some money on the counter. Click on it, and suddenly five more customers will appear! News travels fast, so you’ll have to work faster.

One of your customers is asking for a Yacht. Where she thinks you’d be able to fit an entire houseboat in the drawing room is an absolute mystery, but if you grab the model boat resting in the potted plant to the right of the fireplace, she’ll take it and leave you some money. Collect her money, and another customer will arrive.

Next, check the stool near the foreground, toward the middle of the bottom of the screen. Draped on that stool is a Shawl which one of your customers would like to buy. Take care of that for them, then be sure to grab the House Plant placed by the end table to the right of the white easy chair on the right side of the screen. Give that to another customer and you will now have two small piles of money to collect, which will open up space for two more customers once you’ve collected them.

Near the area where you found the House Plant is a Music Stand: it may be tough for you to see at first because it’s so wiry, but it’s definitely there and a customer will definitely pay for it. To the left, on the other white easy chair, is a Phonograph you can sell as well. Completing that sale will result in money, but no more extra customers because there are only ten for this level.

With four customers left, this is a great opportunity to wrap up the level quickly to get a beefy time bonus. The Doll that little girl is looking for can be found resting on the right side of the mantel, above the fireplace. Since you no longer have a matching set, you may as well sell the Curtain draped on the right side of the screen to that customer who keeps asking about it. Two down, two to go!

Home stretch. Collect the money left on the counter from the last two customers, then grab the Violin that’s hanging on the wall to the far left and sell it to a customer. This last one is tricky, because the Painting the customer wants is partially obscured by your interface. However, you can still see it poking out from the corner, near the top-left. Grab it, sell it, and collect the last few piles of money to end this level with a fat stack of cash and time to spare!

Gardenscapes - 5

Gardenscapes – 5

Outside these walls, no one knows of your grandfather or his amazing accomplishments in the field of botany. Outside these walls, people pass by and tut-tut in shame at the sad state of the once beautiful mansion. Some of the older townsfolk remember when the garden was lush and vibrant, with visitors coming from all over. If you’re polite, one of them may sit down and tell you about it, but nobody stops to smell the roses anymore.

This all can change. There is an enormous opportunity that has been given to you: a huge tract of land, the groundwork for a truly impressive garden, the legacy of your grandfather, and a house that is full of creepy hoarder junk that can be sold to dimwits. There is nothing standing in the way of you and your dream of the perfect garden, except you. Keep your eye on the prize, never lose sight of your goal, and don’t be discouraged.

The day will come once again when people will embark on voyages and pilgrimages to see your stunning display of flora. The sheer beauty of nature in its naked form may drive some to tears, perhaps even causing them to question the merits of their lifestyle. A new craze of gardening and botany will erupt, with small communities flourishing by creating gardens of their own.

On your own, in your little cottage outside the big city, things were simple. There were only a few plants to water every day and some composting and recycling were the norm. Now, the scale is much bigger, and with that comes an increase in responsibility. Please do everything you can to make this work and restore glory to the family name and garden. If not, the whole world may fall to the whims of humans and their self-destructive nature.

 

Congratulations! You’ve completed our Gardenscapes Walkthrough!

 

For more great tips and tricks, visit our blog!

 

This Garden scapes walkthrough is meant as a guide and does not contain any cheats, codes, or serials.

The post Gardenscapes Walkthrough appeared first on GameHouse.

Chuzzle Walkthrough

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Match cute and colorful fuzz balls called Chuzzles with their like-colored brethren in Match 3 game, Chuzzle. Feel free to tickle their furry bodies as you slide rows and columns to make them pop. Don’t know which row to slide next? This Gameplay Walkthrough will guide you with the tips and tricks needed to nail your longest combo yet so you can fill your flask to victory!

Contents

Chuzzle Walkthrough

How To Play

Start by choosing one of the four gameplay options on the Main Menu. Your choices are Classic, Speed, Zen, or Brain Teaser. Classic, Speed and Zen modes all share a basic game play strategy, which is to match at least three like-colored Chuzzles by sliding rows left to right or by sliding columns up and down on a six by six board. Matches can be made down, across or in an “L” shape, but not diagonally.

When matched, the Chuzzles will pop and more will fall into play. When Chuzzles pop, their eyes fill a flask to the left of the board. When the flask is full you have won the level and advance to the next, more advanced stage. There are several types of Chuzzles that make their appearance as you advance through the game. They are just as cute as the furry friends you are playing with from level one, but they can also make the game more challenging. But then again, who ever said popping furry little creatures would be easy? For more information on the different game modes and Chuzzles, make sure to check out the rest of this walkthrough.

Chuzzle - 1

Chuzzle – 1

Classic Mode

In Classic mode you play the original game without a timer and can search for matches at your own leisurely pace. The goal in this mode is to fill the flask and move on to the next stage. Start by choosing one of two difficulty levels: casual or expert. This mode starts out very basic with only solid-colored, normal sized Chuzzles. Simply slide the rows and columns to make matches. Make more than one match in a single slide to create a combo.

After the first level Giant Chuzzles make their appearance. These require you to slide two rows or columns at a time. Next come the Locked Chuzzles. Whichever row or column they are in cannot be moved until a match is made using one of the locked Chuzzles. Did you notice some Flashing Chuzzles? Matching one of these is like setting off a bomb that blows away a three by three square surrounding it.

By the time you reach level five you will encounter the Rainbow Chuzzles. These extra colorful fuzz balls are matched with one another just like every other color, but require you to step your game up a bit since more colors on the board means more difficulty finding matches.

Strategy is important when planning which move to make next. If you don’t plan carefully you could run out of moves and you will be given the option to Shuffle the board. Shuffling gives you a fresh start, but be careful. You only get to shuffle twice. After that it’s game over and you receive your final score. If this happens then check the high scores from the main menu to see if you made the cut!

Speed Mode

Thank fast! Speed mode is similar to Classic Mode, but instead of finding matches at your own pace to reach the next level you are playing against the clock. Think you can keep up with the pace?

Again, start by choosing either casual or expert difficulty level. There is a timer below the game board with a marker on it. The marker is a warning to let you know that you are about to run out of time. Find matches to keep the timer from running out or a Locked Chuzzle will be added to the board. When Chuzzles are locked you cannot slide the row or column that they are in until you are able to use them to make a match. Match at least three Chuzzles to set the timer back a little bit, or try for a combo. The bigger the combo, the more time you get. You are still aiming to fill the flask in this mode to reach the next level.

Every time the meter at the bottom runs out Locked Chuzzles will continue to appear on the board until you run out of moves. Just like in Classic Mode you can use a shuffle when this happens. This wipes out all of the locked Chuzzles on the board and you can start fresh with new Chuzzles, but again, you only get two shuffles before it’s game over. With each new level, the timer at the bottom moves a little bit faster.

Zen Mode

When you simply want to unwind and find your inner peace, then you can try out Zenmode. This is an endless mode, where instead of advancing to the next level every time the flask is filled you play indefinitely to your heart’s content. Aside from being a no-pressure, Chuzzle-popping good time, it is also a great place to test out strategies you may want to try while in Classic or Speed mode since there’s no way you can lose.

Mind Bender

If you’re in the mood to test your mental prowess, you can select Mind Bender from the main menu. In this mode you have a diagram on the left with a design that you have to make on the game board. There are five puzzling challenges per difficulty level. There is no timer to beat or high score to reach, but the rubik’s cube style of puzzle solving may still leave you stumped.

If you’re feeling stuck, don’t forget that the rows and columns wrap, so what appears as four in a row now can easily turn into two in a row on top and two in a row on bottom. Also keep in mind that the order you slide the rows and columns matters. If you feel like you’ve ruined your chances of solving the puzzle and have gone to far to back track, don’t stress. Just click on the diagram on the right and the board will reset in an instant.

Chuzzle - 2

Chuzzle – 2

Tips and Tricks

  • It is important to remember that you can wrap rows and columns. When sliding a row or column in one direction, it will reappear from the other side of the board. Giant Chuzzles are the exception to this though since they cannot go past the edge of the board.
  • You’ll notice that if you get stuck there is a Hint button above the flask.
  • You earn trophies for accomplishing certain goals in the game and can visit them in your trophy room from the main menu.
Chuzzle - Trophy

Chuzzle – Trophy

  • When playing in Classic and Speed modes, you get twice as many Bonus Points for filling a flask in Expert Difficulty as you do in Casual Difficulty.
  • When encountering Giant Chuzzles, try to eliminate them right away to make finding other matches easier.
  • If you are color blind, then you can turn on Color Blind Mode from the “options” screen on the main menu. This adds shapes to the Chuzzle’s foreheads to help tell them apart.
  • A few more options to choose from are whether or not you want the game in full screen, the game resolution, music volume, fx volume and what you would like your curser to look like during game play.
Chuzzle - ColorBlind

Chuzzle – ColorBlind

This completes the gameplay walkthrough for the Match 3 game Chuzzle. Happy popping!
For more great tips and tricks, visit our blog!

 

The Chuzzle Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.

The post Chuzzle Walkthrough appeared first on GameHouse.

1 Penguin 100 Cases Walkthrough

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Welcome to the 1 Penguin 100 Cases walkthrough. 1 Penguin 100 Cases is a puzzle and hidden object game about helping a penguin through the first grand adventure of his life and the friends he meets along the way. If you’ve found yourself stuck on a puzzle, this guide will help you find your solution.

Contents

Tip and Tricks

Main Menu: On the main menu, there is a series of buttons:

Play: This button will take you to the start of the last case you were playing.

Settings: The button will take you to the settings menu of the game.

Authors: This button will show you credits for the game.

Episodes: This button takes you to a selection of episodes. New episodes unlock as you finish cases. Selecting an episode will take you to the first case of that particular episode.

Exit: The button exits the game.

 

1 Penguin 100 Cases Opening

1 Penguin 100 Cases Opening

Hidden Object Scenes: Many of the puzzles in this game are hidden object scenes. In the lower left, you will see a list of items you have to collect by finding and clicking on them on the screen. You can click on the list and move your mouse back and forth to scroll through it. You are not required to find the objects in order.

 

Jigsaw Puzzles: Some of the puzzles in this games are jigsaw puzzles. Click on one of the pieces and drag them against their matching pieces on the board. When the piece is in the correct place it will stick.

 

Hint Button: If you’re stuck while playing the game, there is a “?” button on the lower right of your screen. Clicking on this button will show you a hint. You can do this an unlimited amount of times, but the button needs time to recharge between hints.

 

Goal Button: Click this button at any time to refresh what your current goal for the case is.

 

1 Penguin 100 Cases Walkthrough

 

Episode One

 

Case 1: Your first task is to find all the pieces to the alarm clock to wake our hero of the story up!

 

1 Penguin 100 Cases Episode 01 Case 01

1 Penguin 100 Cases Episode 01 Case 01

Case 2: Now it’s time to fix the broken alarm clock. Click and drag the pieces to rearrange it back into its proper shape.

 

1 Penguin 100 Cases Episode 01 Case 02

1 Penguin 100 Cases Episode 01 Case 02

Case 3: Now that the alarm clock is put back together, you need to place the gears in the back to make it work. Click and drag the gears to the pegs to make it tell time again.

 

1 Penguin 100 Cases Episode 01 Case 03

1 Penguin 100 Cases Episode 01 Case 03

Case 4: Our penguin friend has woken up, but he can’t remember who he is, or how he got here. Put the pieces of the puzzle together to help him remember.

 

1 Penguin 100 Cases Episode 01 Case 04

1 Penguin 100 Cases Episode 01 Case 04

Case 5: Now that our penguin friend remembers who he is, he needs to figure out how to escape the egg! Find all the objects so we can create an instruction manual.

 

1 Penguin 100 Cases Episode 01 Case 05

1 Penguin 100 Cases Episode 01 Case 05

Case 6: Alright! Now it is time to break out of the egg! Double-click all over the screen to weaken the eggshell and break it. Don’t worry about knocking stuff off the walls! That’s half of the fun!

 

1 Penguin 100 Cases Episode 01 Case 06

1 Penguin 100 Cases Episode 01 Case 06

Case 7: Now that our penguin friend has broken free of his egg, it’s time to find out what his name is. Collect the ten broken pieces of eggshell so he can learn his name.

 

1 Penguin 100 Cases Episode 01 Case 07

1 Penguin 100 Cases Episode 01 Case 07

Case 8: The mystery is nearly solved! Put the pieces of the eggshell puzzle together to find out what our hero’s name is!

 

1 Penguin 100 Cases Episode 01 Case 08

1 Penguin 100 Cases Episode 01 Case 08

Episode Two

 

Case 1: Welcome to the world, Pengoo! Now you get to start going to school. Uncle Mao asks you to clean up the classroom. First, grab the washrag sitting on the side of the chalkboard (Circled in green). Now click and clean all the spots circled in yellow.

 

1 Penguin 100 Cases Episode 02 Case 01a

1 Penguin 100 Cases Episode 02 Case 01a

Now that all the messy spots are cleaned up, you can pick up all the trash! Click on each trash piece (circled in yellow) and place them in the trash bin (circled in green).

 

1 Penguin 100 Cases Episode 02 Case 01b

1 Penguin 100 Cases Episode 02 Case 01b

One last step before the classroom is all clean! Match the misplaced objects with their shadows by clicking and dragging them. On the guide below, each colored circle is matched to its color rectangle.

 

1 Penguin 100 Cases Episode 02 Case 01c

1 Penguin 100 Cases Episode 02 Case 01c

Case 2: Now that that classroom is clean, Uncle Mao wants to help Pengoo clear his mind. To do this, you need to untangle his thoughts. Click on the pieces of his mind and move them around until none of the red thought-lines cross over each other. Each thought-line turns green when they are “clear” and not touching any other lines.

Tip: One of the best ways to solve this puzzle is to bring all the pieces to the center, then pull them out one by one. Experiment until none of the lines cross. Here is one of the possible solutions:

 

1 Penguin 100 Cases Episode 02 Case 02

1 Penguin 100 Cases Episode 02 Case 02

Case 3: Collect all the bones that have been scattered around the classroom.

 

1 Penguin 100 Cases Episode 02 Case 03

1 Penguin 100 Cases Episode 02 Case 03

Case 4: Now that the bones are collected, but the penguin skeleton back together.

1 Penguin 100 Cases Episode 02 Case 04

1 Penguin 100 Cases Episode 02 Case 04

Case 5: Uncle Mao needs you to find that tooth! Clean up the classroom one more time.

 

1 Penguin 100 Cases Episode 02 Case 05

1 Penguin 100 Cases Episode 02 Case 05

Case 6: Now Pengoo must go to the blackboard and separate friendly animals from enemies. Click on the animals to switch them into their correct columns.

1 Penguin 100 Cases Episode 02 Case 06

1 Penguin 100 Cases Episode 02 Case 06

Case 7: Pengoo is going to learn how to fish! Click and drag to move him around the screen to catch the fish. Watch out for the sharks!

TIP: The sharks swim in fast from the left and right, so try to swim towards the center of the screen.

 

Case 8: Click and drag to move Pengoo around and collect the pearls.

TIP: Swim towards the top to help avoid the blue jellyfish that always come from the bottom. The pink jellyfish are safe to touch.

 

1 Penguin 100 Cases Episode 02 Case 07 and 08

1 Penguin 100 Cases Episode 02 Case 07 and 08

Episode Three

 

Case 1: Pengoo is stuck in the dark after his mystery trip. Turn on the light to find out where he is at!

 

1 Penguin 100 Cases Episode 03 Case 01

1 Penguin 100 Cases Episode 03 Case 01

Case 2: After such a long trip, Pengoo is hungry! Find all the fish related objects so he can eat.

TIP: Use the hammer to get inside the refrigerator and find more fish.

 

1 Penguin 100 Cases Episode 03 Case 02

1 Penguin 100 Cases Episode 03 Case 02

Case 3: Now it’s time to look around for a clue to where you might be. Find all the objects listed.

 

1 Penguin 100 Cases Episode 03 Case 03

1 Penguin 100 Cases Episode 03 Case 03

Case 4: Do your new friend a favor and clean up all of the mousetraps off the floor.

TIP: To get the last mouse trap, you need to feed the mouse sitting on it. Use all the bread and cheese in the room (circled in blue) with the mouse (blue rectangle).

 

1 Penguin 100 Cases Episode 03 Case 04

1 Penguin 100 Cases Episode 03 Case 04

Case 5: Pengoo needs to get ready so he can escape the room! This case has several steps. First, collect the tools needed off the wall and from the steps. Now, click on the rack to move it off the manhole. Now use the crowbar to lift the manhole cover up.

 

1 Penguin 100 Cases Episode 03 Case 05a

1 Penguin 100 Cases Episode 03 Case 05a

The spider won’t give you what you need until you feed him. Give him all the food scattered around the room, then collect the wire he leaves behind.

 

1 Penguin 100 Cases Episode 03 Case 05b

1 Penguin 100 Cases Episode 03 Case 05b

Case 6: You need to build a device from the four tools you found. Click and drag the red-handled tool over the silver wire to bend it. Then use the blue-handled scissors to cut the purple thread. Combine the thread with the silver wire.

 

Case 7: Your ladder was stolen by the mice! You need to rebuild the steps to get out of the room. But before you can do that, the cat demands that you catch him a rat and give him milk. Click on the mouse and he’ll run to the new spot. Follow him until you can hold onto him, then give him to the cat.

 

For the milk, grab the bottle from the stairs and pour it into the tin cup. Give it to the cat and the cat will get out of your way.

 

1 Penguin 100 Cases Episode 03 Case 07a

1 Penguin 100 Cases Episode 03 Case 07a

Now collect the wood and use it to build the stairs. You’ll be free in no time!

 

1 Penguin 100 Cases Episode 03 Case 07b

1 Penguin 100 Cases Episode 03 Case 07b

Episode Four

 

Case 1: Pengoo has escaped to the outside and has made a new, four-legged friend. Help him out by catching the fleas from his fur. Click the fleas as they bounce to shoo them away.

 

1 Penguin 100 Cases Episode 04 Case 01

1 Penguin 100 Cases Episode 04 Case 01

Case 2: Your new friend is hungry, so it’s time to get him some food. On this screen you need to collect all the food from the list, but there are several steps. First, find the flower pot and push it off the roof. Now you can move the hay pile and discover the bird. Feed the bird all the red-circled bugs, then feed the bird to the cat in the upper left corner to get the steak. Finish the level by collecting all the other foodstuffs around the screen.

 

1 Penguin 100 Cases Episode 04 Case 02

1 Penguin 100 Cases Episode 04 Case 02

Case 3: Your poor friend doesn’t know his true name because he has had so many. Collect all the metal tags to help him figure out his true name.

 

1 Penguin 100 Cases Episode 04 Case 03

1 Penguin 100 Cases Episode 04 Case 03

Case 4: Now that Noodles knows his true name, it’s time to free him! Collect tools around the yard so you can help break him out.

 

1 Penguin 100 Cases Episode 04 Case 04

1 Penguin 100 Cases Episode 04 Case 04

Case 5: You need to cut Noodles’ chain so he can leave the yard. Using the parts, you collected, reassemble the tools. After they are put together, you can use one of the saws to cut through his chain!

Tip: The drill in the upper right corner is used to tighten the screws in the handles of the saws.

 

1 Penguin 100 Cases Episode 04 Case 05

1 Penguin 100 Cases Episode 04 Case 05

Episode Five

Case 1: What a strange cat! Pengoo has to help him with his puzzle before he is willing to help Pengoo find his way home. Click on the letters to switch them around. The solution is this message:

 

1 Penguin 100 Cases Episode 05 Case 01

1 Penguin 100 Cases Episode 05 Case 01

Case 2: In this scene, you need to collect all the pieces of paper so you can put the map back together.

Tip: The book pile in the lower left corner will need to be clicked on several times to get to the paper underneath.

 

1 Penguin 100 Cases Episode 05 Case 02

1 Penguin 100 Cases Episode 05 Case 02

Case 3: Click and drag the puzzle pieces together to reform the map. The solution looks like this:

 

1 Penguin 100 Cases Episode 05 Case 03

1 Penguin 100 Cases Episode 05 Case 03

Case 4: Have you noticed how obsessed with sausages this cat is? Now is the purr-fect time to collect all the sausages for him.

 

1 Penguin 100 Cases Episode 05 Case 04

1 Penguin 100 Cases Episode 05 Case 04

Case 5: Will Pengoo ever get to finish the map and start on his way home? Help clean up the alley again!

 

1 Penguin 100 Cases Episode 05 Case 05

1 Penguin 100 Cases Episode 05 Case 05

Case 6: Now the goal is to collect all the colored pencils so you can use them to finish the map.

Tip: Use the pliers on the ground to get the pencil attached to the fence.

 

1 Penguin 100 Cases Episode 05 Case 06

1 Penguin 100 Cases Episode 05 Case 06

Case 7: Now it’s time to sit down and color! Click on a pencil to select it, then click where you would like to try to fill in the color. Once a color is finished, the pencil will disappear from your collection.

 

1 Penguin 100 Cases Episode 05 Case 07

1 Penguin 100 Cases Episode 05 Case 07

Episode Six

 

Case 1: Pengoo has finally made it onto the next step of his journey! But this Ancient Turtle cannot see him. Help her find her glasses and a few other things.

 

1 Penguin 100 Cases Episode 06 Case 01

1 Penguin 100 Cases Episode 06 Case 01

Case 2: The Ancient Turtle is so old she can’t hear you well. Assemble her hearing aid so she can hear again!

 

1 Penguin 100 Cases Episode 06 Case 02

1 Penguin 100 Cases Episode 06 Case 02

Episode Seven

Case 1: You need to get the crying whale’s attention! Collect objects and build an ocean-themed firework.

Tip: Step 9 is using a drill on the firework’s base to attach a wire. It won’t become part of the firework.

 

1 Penguin 100 Cases Episode 07 Case 01

1 Penguin 100 Cases Episode 07 Case 01

Episode Eight

 

Case 1: Jim’s having a hard time getting his kids to stick together and listen. Find all the clownfish kids!

 

1 Penguin 100 Cases Episode 08 Case 01

1 Penguin 100 Cases Episode 08 Case 01

Case 2: Now that you’ve got all the kids together, you have to feed them. Match each cluster of clownfish with the food they are asking for.

 

1 Penguin 100 Cases Episode 08 Case 02

1 Penguin 100 Cases Episode 08 Case 02

Case 3: Now that the kids are fed, it’s time to get them to go to sleep! But first, you have to match all the mobiles to the right places.

 

1 Penguin 100 Cases Episode 08 Case 03

1 Penguin 100 Cases Episode 08 Case 03

Case 4: Everyone needs a bedtime story! In this case, that’s going to be a lot of books! Collect all the books.

Tip: The octopus will give you a book if you give him all the starfish you can find.

 

1 Penguin 100 Cases Episode 08 Case 04

1 Penguin 100 Cases Episode 08 Case 04

Case 5: Coral is so pretty! You should collect all the coral you can find on this screen.

 

1 Penguin 100 Cases Episode 08 Case 05

1 Penguin 100 Cases Episode 08 Case 05

Episode Nine

 

Case 1: Pengoo has gone back to the Ancient Turtle. Help her out by collecting all the pink and blue pearls.

 

1 Penguin 100 Cases Episode 09 Case 01

1 Penguin 100 Cases Episode 09 Case 01

Case 2: Now that you have all the coral and pearls, put the Ancient Turtle’s necklace back together. The finished puzzle looks like this:

 

1 Penguin 100 Cases Episode 09 Case 02

1 Penguin 100 Cases Episode 09 Case 02

Case 3: Now it’s time to help the Ancient Turtle dress up! Find all her clothes and accessories!

Tip: Give all the fingernails to the crab and he’ll give you something you need!

 

1 Penguin 100 Cases Episode 09 Case 03

1 Penguin 100 Cases Episode 09 Case 03

Case 4: Now that you’ve collected all the things the Ancient Turtle needs, it’s time to make her look her best! Click and drag each object to her to apply it. Go in this order:

 

1 Penguin 100 Cases Episode 09 Case 04

1 Penguin 100 Cases Episode 09 Case 04

Case 5: Piece together the puzzle to find the next clue in Pengoo’s journey! It will look like this when it is done:

 

1 Penguin 100 Cases Episode 09 Case 05

1 Penguin 100 Cases Episode 09 Case 05

Episode Ten

Case 1: It’s time to find Pengoo’s newest friend. Collect all the feathers scattered around the room.

Tip: The piano, the curtain on the middle picture frame, and the curtain on the right wall all move if you click on them!

 

1 Penguin 100 Cases Episode 10 Case 01

1 Penguin 100 Cases Episode 10 Case 01

Case 2: For this puzzle, you have to arrange the feathers as so:

 

1 Penguin 100 Cases Episode 10 Case 02

1 Penguin 100 Cases Episode 10 Case 02

Case 3: For this scene you have to collect all the instruments from around the room. There is a fiddlestick behind the Beethoven statue. He will give it to you if you give him all the music sheets around the room. The cat will give you the synthesizer if you give him all the CDs laying around.

Tip: To get the object the mouse is holding, you need to give him the cheese from the floor and click on the tambourine on the wall three times.

 

1 Penguin 100 Cases Episode 10 Case 03

1 Penguin 100 Cases Episode 10 Case 03

Case 4: Arrange all of the instruments as so, and the painting into the frame on the wall.

 

1 Penguin 100 Cases Episode 10 Case 04

1 Penguin 100 Cases Episode 10 Case 04

Case 5: It’s time to help Pengoo’s feathered friend remember an important fact! Arrange his “memories” to get his mind straight.

 

1 Penguin 100 Cases Episode 10 Case 05

1 Penguin 100 Cases Episode 10 Case 05

Episode Eleven

 

Case 1: Pengoo made it to the movie set! Find all the elephants!

 

1 Penguin 100 Cases Episode 11 Case 01

1 Penguin 100 Cases Episode 11 Case 01

Case 2: The set has gotten all messed up. Rearrange the objects so they look like this:

 

1 Penguin 100 Cases Episode 11 Case 02

1 Penguin 100 Cases Episode 11 Case 02

Case 3: Oh, no! The director fell through the floorboards! Build a machine to help pull him back out again.

1 Penguin 100 Cases Episode 11 Case 03

1 Penguin 100 Cases Episode 11 Case 03

Case 4: Now that the director is pulled back out, it’s time to fix the floorboards. Piece the puzzle together so it looks like this:

 

1 Penguin 100 Cases Episode 11 Case 04

1 Penguin 100 Cases Episode 11 Case 04

Case 5: Another puzzle for Pengoo! It’s time to arrange the back room. Once you put the puzzle together it will look like this:

 

1 Penguin 100 Cases Episode 11 Case 05

1 Penguin 100 Cases Episode 11 Case 05

Episode Twelve

 

Episode 1: Pengoo is stuck in the back room! AGH! It’s full of spiders! The only way to get over your fear is to touch them. Click on all the spiders.

Tip: Sometimes a spider will move to a new part of the room after you’ve clicked on it. Find it again!

 

1 Penguin 100 Cases Episode 12 Case 01

1 Penguin 100 Cases Episode 12 Case 01

Episode 2: The spiders have caught Pengoo in their web! Move the knots to help Pengoo get out of this sticky situation. The lines will turn from grey to yellow when they are not touching.

Tip: One of the best ways to solve this puzzle is to bring all the pieces to the center, then pull them out one by one. Experiment until none of the lines cross. Here is one of the possible solutions:

 

1 Penguin 100 Cases Episode 12 Case 02

1 Penguin 100 Cases Episode 12 Case 02

Case 3: Now that Pengoo has broken out of the web, he has to help the spiders put webs back in the proper places. Click and drag the webs that are hanging on the red dress and place them around the room.

Tip: Remember, the window in the middle of the room can open!

 

1 Penguin 100 Cases Episode 12 Case 03

1 Penguin 100 Cases Episode 12 Case 03

Case 4: It’s time for Pengoo to build a ladder. Collect all the wood around the room.

 

1 Penguin 100 Cases Episode 12 Case 04

1 Penguin 100 Cases Episode 12 Case 04

Case 5: Now that Pengoo has collected all the wood, he can build a ladder. Build it so it looks like the ladder below.

Tip: Use the hammer to knock in the nails and finish the ladder.

 

1 Penguin 100 Cases Episode 12 Case 05

1 Penguin 100 Cases Episode 12 Case 05

Case 6: There’s one last puzzle in this room before Pengoo can escape! Collect all the listed objects.

 

1 Penguin 100 Cases Episode 12 Case 06

1 Penguin 100 Cases Episode 12 Case 06

Episode Thirteen

Case 1: Look at all these leprechauns! You have to collect all of them before Pengoo can move on in his journey.

Tip: Some of the leprechauns move to another part of the screen when you click on them instead of being counted. Find them again!

 

1 Penguin 100 Cases Episode 13 Case 01

1 Penguin 100 Cases Episode 13 Case 01

Case 2: You need to rebuild the staircase. Click and drag the pieces of stone from around the screen to the holes on the stairs.

 

1 Penguin 100 Cases Episode 13 Case 02

1 Penguin 100 Cases Episode 13 Case 02

Case 3: So many rabbits! You have to collect all of them for the leprechaun.

 

1 Penguin 100 Cases Episode 13 Case 03

1 Penguin 100 Cases Episode 13 Case 03

Case 4: Now that the rabbits have all been found, it’s time to feed them.

Tip: Each rabbit wants a different kind of nut.

 

1 Penguin 100 Cases Episode 13 Case 04

1 Penguin 100 Cases Episode 13 Case 04

Case 5: In this puzzle you will help the leprechaun put together his jeweled necklace. The solution looks like this:

 

1 Penguin 100 Cases Episode 13 Case 05

1 Penguin 100 Cases Episode 13 Case 05

Case 6: What would a leprechaun be without his gold coins? Catch them as they fall and put them in the correct bins.

Tip: Shiny gold coins go in the bin on the left. Tarnished coins go in the bin on the right.

 

1 Penguin 100 Cases Episode 13 Case 06

1 Penguin 100 Cases Episode 13 Case 06

Case 7: Help Pengoo put the puzzle back together to receive instructions on how to use the instrument. The finished puzzle will look like this:

 

1 Penguin 100 Cases Episode 13 Case 07

1 Penguin 100 Cases Episode 13 Case 07

Case 8: Help the various woodland creatures out to collect pieces of the instrument Pengoo needs. Each creature will have a different item they need you to collect for them.

Tip: Each creature will drop a piece of the bagpipe when you finish giving them their requested items.

 

1 Penguin 100 Cases Episode 13 Case 08

1 Penguin 100 Cases Episode 13 Case 08

Case 9: Now it’s time to put the bagpipes together! Arrange the parts like so:

 

1 Penguin 100 Cases Episode 13 Case 09

1 Penguin 100 Cases Episode 13 Case 09

Case 10: Well, THAT was unexpected. Now Pengoo needs to help the woodland creatures again. Once he does, he can find the footprints and make them go away.

 

1 Penguin 100 Cases Episode 13 Case 10a

1 Penguin 100 Cases Episode 13 Case 10a

The footprints will move when you click on them. Follow them!

 

1 Penguin 100 Cases Episode 13 Case 10b

1 Penguin 100 Cases Episode 13 Case 10b

Episode Fourteen

 

Case 1: Help Cyber the Whale suit up! Find all the pieces of his swimsuit and attach them to him.

 

1 Penguin 100 Cases Episode 14 Case 01

1 Penguin 100 Cases Episode 14 Case 01

Case 2: Now it’s time to help Cyber find his parents! Find all the Killer Whales in the scene.

 

1 Penguin 100 Cases Episode 14 Case 02

1 Penguin 100 Cases Episode 14 Case 02

Episode Fifteen

Case 1: Pengoo has finally made it back to the Antarctic, but he’s not quite home yet. To get there he needs to fly with the help of his new friend. Find all the feathers!

Tip: Poke the albatrosses to make them drop feathers. Feed crackers to the albatross near the ledge to get two more.

 

1 Penguin 100 Cases Episode 15 Case 01

1 Penguin 100 Cases Episode 15 Case 01

Case 2: That is a lot of feathers! Line them all up correctly on the wing in this puzzle. The solution will look like this:

 

1 Penguin 100 Cases Episode 15 Case 02

1 Penguin 100 Cases Episode 15 Case 02

Case 3: You need to clean up the runway before you can fly home! Use the mop on the mop bucket, then use the now wet mop to clean up all the spills.

 

1 Penguin 100 Cases Episode 15 Case 03

1 Penguin 100 Cases Episode 15 Case 03

Case 4: You’re almost home free! Collect all the items Alba has asked you to.

 

1 Penguin 100 Cases Episode 15 Case 04

1 Penguin 100 Cases Episode 15 Case 04

Case 5: There’s only one last thing to collect: The parachute! First, give the albatross on the runway the items he requests. He’ll move out of the way. Now, place the shovel blade on the shovel handle. This will give you a complete shovel. Now dig where the X is marked to find the parachute!

 

1 Penguin 100 Cases Episode 15 Case 05

1 Penguin 100 Cases Episode 15 Case 05

Case 6: It’s finally time to go home! Click and drag to fly Pengoo and Alba around the screen. Avoid the birds flying from the other direction.

Tip: The birds will sometimes toss eggs. Be careful and don’t let them hit you.

1 Penguin 100 Cases Episode 15 Case 06

1 Penguin 100 Cases Episode 15 Case 06

Congratulations! You’ve finished 1 Penguin 100 Cases and you’ve gotten Pengoo home successfully!

 

1 Penguin 100 Cases Ending

1 Penguin 100 Cases Ending

 

The 1 Penguin 100 Cases Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.

The post 1 Penguin 100 Cases Walkthrough appeared first on GameHouse.

Enchantia – Wrath of the Phoenix Queen QuickStart Guide

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Welcome to the Enchantia – Wrath of the Phoenix Queen QuickStart Guide! Enchantia – Wrath of the Phoenix Queen is a Hidden Object game in which you must collect items and explore locations in order to progress. Uncover the mysterious backstory of the heated Phoenix Queen as you travel the land of Enchantia. This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Enchantia – Wrath of the Phoenix Queen walkthrough can be accessed by clicking on the Guide button located at the bottom right corner of the screen.

Enchantia - Wrath of the Phoenix Queen Walkthrough Location

Enchantia – Wrath of the Phoenix Queen Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Enchantia – Wrath of the Phoenix Queen is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom left corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle?

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Enchantia – Wrath of the Phoenix Queen’s integrated walkthrough, scroll up to the top of this page.

The post Enchantia – Wrath of the Phoenix Queen QuickStart Guide appeared first on GameHouse.

Vacation Adventures – Park Ranger 3 Walkthrough

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In this classic Vacation Adventures – Park Ranger 3 hidden object game, the player’s job is to help the newly prompted Senior Park Ranger get to know the Pine Creek Hills National Park by visiting multiple Locations inside the Pine Creek Hills National Park.

It is the first day on the job for the Senior Park Ranger following a job promotion at the Pine Creek Hills National Park. As part of the Senior Park Ranger’s new job orientation, she will visit every area of the Pine Creek Hills National Park. As she visits the locations in the Pine Creek Hills National Park visitors and guests run into problems. The Senior Park Ranger and her team will help the visitors. In the process the Senior Park Ranger gets to know the animal wildlife that call the Pine Creek Hills National Park their home or full time habitat. As scenes and levels are cleared the Senior Park Ranger is trained on what to do and how the work in the Pine Creek Hills National Park gets accomplished. Part of the job is to keep things running smoothly, direct other Park rangers, and keep the National Park clean.

Contents

Introduction

Part of the job is to keep things running smoothly, direct other Park rangers, and keep the National Park clean. With the map of the Pine Creek Hills National Park, that the player helps the Senior Park Ranger assemble, the player sets out to complete the following tasks by performing the following actions:

  • Step 1: Solve the hidden object games contained in each of the game’s Locations.
  • Step 2: Find and learn about the wildlife animals that live in the Pine Creek Hills National Park in the Silhouette Outline. Keep a record of your observations in the Wildlife Journal.
  • Step 3: You are environmentally conscious. Keep the Pine Creek Hills Nationals Park free of debris by collecting trash and placing them in Recycle bins.
  • Step 4: Solve all of the mini games. Easy, you will be asked to complete board games, card games, and word search puzzles for extra points.
  • Step 5: As Locations are cleared accumulate Park Badges and Achievements.
  • Step 6: Shop for Souvenirs in the Pine Creek Hills National Park Souvenir Shop with all of those coins you earn to remember your vacation adventure for years to come.

The vacation Adventures – Park Ranger 3 Walkthrough Gameplay Guide is a reference guide explaining the story and tasks to accomplish to help clear the levels. Divided into three parts, the first section examines the customizations available to the player to create an optimal playing environment. The second section discusses general gameplay rules and instructions. The third section explores advanced gameplay rules and instructions paying close attention to strategies, tips and hints, and cheats, available to the player to clear the Locations and accumulate the maximum amount of points and Star Ratings. The last section is a recap or summary of the vacation Adventures: Park Ranger 3 game.

For your convenience, the various sections of the vacation Adventures: Park Ranger 3 Gameplay Guide can be accessed by scrolling or selecting the link listed below to jump to the part of the vacation Adventures: Park Ranger 3 Gameplay Guide the player wishes to access.

Vacation Adventures – Park Ranger 3 Walkthrough

Section One: Main Menu

When the game is first launched, the only information requested is for the player to enter a Screen Name. Once a Screen Name is entered, gameplay action begins right away. Additional players can be added or subtracted. Before you start play however, spend some time choosing the gameplay settings.

There are two modes of play: Casual and Challenge. In Casual Gameplay Mode a tutorial is provided during gameplay. Moves or action are recommended. The Hints button recharges faster and the player is able to skip the mini games after waiting two minutes. In Challenge Gameplay Mode there is no tutorial. The Hints button recharges slower and the player has to wait longer to Skip the mini games.

The video display is adequate. The items the player is asked to locate and find are true to size. The only video customization available is to make the game full screen size. Sound and music volume are controlled by the user. An option to mute all sound and music is included. The player can also customize the cursor to help her move within the scene better. Lastly, game credits can also be accessed through the Options menu.

The Park Ranger visits all areas of the Pine Creek Hills National Park. There are 8 Locations to visit and clear. They are the Visitor’s Village, Log Cabins, Campgrounds for Tents and Recreational Vehicles (RVs), the General Store, Mounted Range Stables, Arrowhead Arch, Apache Trail and Cherokee Rapids. The General Gameplay Rules and Instructions examined below apply to play in all of these locations.

Vacation Adventures - Park Ranger 3 - Welcome

Vacation Adventures – Park Ranger 3 – Welcome

Section Two: General Gameplay Rules and Instructions

vacation Adventures: Park Ranger 3 is a classic hidden object game. There are no special scenes to clear or any quest or Adventures to follow. The pace is casual and relaxed. The items the player is searching for are true to size. So finding the items may be challenging. Hint: Think about the item, its size in real life, and then search for it.

Instead of clearing levels, in vacation Adventures: Park Ranger 3 the player clears Locations. The Locations to clear are the Visitor’s Village, Log Cabins, Campgrounds for Tents and Recreational Vehicles (RVs), the General Store, Mounted Range Stables, Arrowhead Arch, Apache Trail, and Cherokee Rapids. The Location is clear when the player accomplishes three tasks: (1) complete the hidden object game; (2) find the items in silhouette; and (2) recycle trash or debris.

Vacation Adventures - Park Ranger 3 - Campground

Vacation Adventures – Park Ranger 3 – Campground

Complete the Hidden Object Game

The hidden object game in vacation Adventures: Park Ranger 3 can be characterized as a classic hidden object game. This means that the player is provided with a list of items to find. Once located, the item is selected, then the item disappears from the scene and is crossed off the list automatically. The objective is to Clear items on list provided at the bottom center section of the gameplay scene. Each hidden object puzzle in vacation Adventures: Park Ranger 3 contains 12 items to find.

Tips and Tricks

  • At the beginning of each location, the tasks to accomplish at the location are listed in the bottom right hand corner of the screen.
  • The text of the items on the list can be one of three colors: Black, Blue, and Red.
  • Items listed in Black Text are simply eliminated from gameplay and the list as they are found and selected.
  • Items listed in Blue Text mean that to clear the item from the list an action must be performed. For example the list reads “Fix the Car.” The items will not be eliminated from gameplay and the list until the action is complete. Returning to the example then, a lose tire is placed on the car with the missing tire and then the item is eliminated from gameplay and the list.
  • Items listed in Red Text are hidden behind other items. To eliminate the item from gameplay and the list, the player must use the mouse or pointing device to rummage through the scene until the item is located. For example, to access the chainsaw, open the cabin door. HINT: When entering a location, some area of the gameplay will contain sparkles. This is where you need to rummage to access the item listed in red.

Find Wildlife Animals in Silhouette Outline

The second task to complete in the Location is to find the item in the Silhouette Outline. Each Location contains between 3 and 4 items in Silhouette Outline to find. All of the items in Silhouette Outline are wildlife animals that live in the Park. Once the wildlife animals are found they are added to the Wildlife Journal. Access the Wildlife Journal by clicking on the button on the bottom left side of the gameplay screen.

Tips and Tricks
The items in silhouette outline appear one by one. Once one item is found, the next one is revealed, until all the items are revealed. The player does not learn of the number of items in silhouette outline contained in the Location until the level is over.

Recycle Garbage and Other Debris

The Senior Park Ranger is an environmentally conscious individual. Keeping the Park clean of garbage and debris is both a job requirement and personal philosophy. Pickup and Dispose of Garbage. All trash found in a Location must be cleared. Simply select the item and a Recycle symbol will appear. The player earns extra points when trash is collected. Trash can include cans, water bottles, and other forms of trash or debris.

Tips and Tricks

  • At the end of the level, the player is provided with a summary of the level’s accomplishments. This is the only area where the player learns how many Recycle items are contained in the scene.
  • HINT: Some of the empty water bottles are crushed – so when looking for debris look for empty water bottles AND crushed water bottles.

The Location is clear when the player completes all three tasks in their entirety. The hidden object game is solved, all the items in Silhouette Outline are found, and all of the items to Recycle are found. Maximum points are earned and awarded to player who completes all three tasks and the player obtains a Gold Star. If only the hidden object game is solved and the items in Silhouette Outline are found OR all of the items to Recycle are found, the player earns less points and a silver star. Lastly, the least amount of points are awarded when only the hidden object puzzle is solved. The player earns a Bronze Star. Once unlocked the player can return to any Location and replay it until she masters it and finds all items.

Section Three: Advanced Gameplay Rules and Instructions

So far, the general gameplay rules and instructions have been reviewed. Following those rules helps the player clear all Locations. To recap, the general gameplay rules and instructions are to (1) complete the hidden object puzzle; (2) find all wildlife animals in the Silhouette Outline; and (3) find all items in the Location to Recycle. Next, the player should consider her ability to earn additional points. Additional points permit the player to access other parts of the game, like the Store to collect Souvenirs.

Getting to Gold Star Level

To maximize points, each Location should be cleared at the Gold Star level. To get to the Gold Star level, keep the following in mind:

Hint, Mega Hints, and Eagle Eye
There are times during gameplay where the player may get stuck. Usually, the player is unable to complete the hidden object puzzle because she is unable to find an item. If that happens to you during gameplay, you can select the Hint or Mega Hints buttons.

  • The Hint button shows the player the location of one item on the hidden object puzzle list. The Hint button cannot be used to find wildlife animals in Silhouette Outline or items to Recycle. The Hint button constantly recharges and quickly in Casual Game Mode.
  • The Mega Hints button shows the player up to 6 items on the hidden object list to find. Like the Hint button, it cannot be used to find wildlife animals in Silhouette Outline or items to Recycle. It too regenerates quickly and can be used an unlimited number of times during the Location gameplay.
  • Players receive Bonus Coins and a better Star Rating when they find all items to Recycle and all wildlife animals in Silhouette Outline during gameplay in the Location. In short,
  • Find all items to Recycle to obtain Bonus Coins and get a better Star Rating.
  • Find the wildlife animals in Silhouette Outline for Bonus Coins and a better Star Rating.
  • The objective here is to clear a Location by earning the maximum amount of points. Using the Hint and Mega Hints button takes away points – the player can still receive a Gold Star but she accumulates less points. The super challenge is to complete the Location without using any Hints.
  • The player earns an Eagle Eye bonus at the end of a Location if she clears the level without using any Hints.

Solve All Mini Games

In between clearing Location gameplay, the player solves mini games. The mini games are board puzzles, word search games, memory games, or spot the differences puzzles. Successfully completing the puzzles awards the player Bonus Points. No Star Rating is awarded for the completion of the mini game. In either Casual or Challenge gameplay mode the player is given the opportunity to skip the mini game after waiting a certain amount of minutes.

Vacation Adventures - Park Ranger 3 - Differences

Vacation Adventures – Park Ranger 3 – Differences

Board Puzzles
For example in one of the first mini games of vacation Adventures: Park Ranger 3 the player rotates pieces of a puzzle to form the image of a map of the United States with all of the National Parks on it. The Skip button is located on the bottom right hand of the puzzle with the timer which indicates how much time the player must wait before the mini game can be skipped. In Casual gameplay mode it is 2 minutes.

Vacation Adventures - Park Ranger 3 - 1

Vacation Adventures – Park Ranger 3 – 1

The master mini game however involves assembling the National Park Map. Here the puzzle pieces are placed on the map. This is the schematic of the all of the Locations to visit during gameplay.

Vacation Adventures - Park Ranger 3 - 2

Vacation Adventures – Park Ranger 3 – 2

Memory Game
The matching playing cards game mimics the rules of memory. Turn over hidden cards to reveal image, look for match, and then pair. The puzzle is solved when all of the cards are paired.

Vacation Adventures - Park Ranger 3 - 3

Vacation Adventures – Park Ranger 3 – 3

Word Search Puzzle
The word search puzzles are related to the running of the Pine Creek Hills National Park. In one of the first word search puzzles, the words to find are the names of the Pine Creek Hills National Park employees.

The puzzles are easy to solve. No tips are provided. If stuck, the best way to complete mini-game is to skip it. No points are awarded if the mini game is skipped.

Shop ‘Til You Drop

During general and advance game play, the player is accumulating points. What to do, what to do with all those accumulated points. The points are needed to shop. Visit the Pine Creek Hills National Park Store’s Souvenir Shop and purchase Souvenirs. Examples of the Souvenirs available for purchase with the coins include Pine Creek Hills Mug, Lachina Dolls, Pine Creek Hills Key Rings, and a Pine Creek Hills National Park map for a total of 16 items.

Vacation Adventures - Park Ranger 3 - 4

Vacation Adventures – Park Ranger 3 – 4

The Shopping Basket button opens the Souvenir Shop where you can buy Souvenirs.
Next to the Shopping Basket is the Souvenir Display case. As the player buys items in the Pine Creek Hills National Park’s Store, they are displayed here.

Earn Park Badges and Collect Achievements

Track your progress during gameplay by earning Park Badges and Collecting Achievements. Near the right lower hand side of the game board layout is an image of a bald eagle. The Bald Eagle button allows the player to track her progress throughout the game. When the player reaches a goal or game milestone a Park Badge is earned. The Park Badge is placed on the Achievements board. There are 20 Park Badges.

The Bald Eagle button opens up an Accomplishments display where all the Park Badges earned so far are displayed.

Vacation Adventures - Park Ranger 3 - 5

Vacation Adventures – Park Ranger 3 – 5

To summarize, vacation Adventures: Park Ranger 3 is a hidden object game which also contains puzzles or mini games. The hidden object game is a list type – where items are found in a Location. Some items are actions that must be performed to clear the Location. Each Location contains between 3 or 4 wildlife animals to find and recyclable items to dispose of. In between the hidden object game mini games in the form of puzzles are played. At the end of each Location points are scored. The player can replay the level to maximize earned points and star ratings. All puzzles and mini games can be skipped after a period of time passes. The theme is simple to follow; it’s the first day on the job for the Senior Park Ranger. As the Senior Park Ranger is trained for her new position she helps the Pine Creek Hills National Park visitors solve problems, keep the Park grounds clean of debris, and learns about the wildlife animals that live in the Pine Creek Hills National Park.

  • To finish Location find all items contained in the hidden object puzzle list.
  • If you get stuck, use Hint or Mega Hints button to clear the Location.
  • Earn maximum points by obtaining an Eagle Eye Bonus at end of Location gameplay, because the hidden object puzzle was cleared without using any hints.
  • Find items to Recycle and Wildlife Animals to earn Bonus Points and better Star Ratings
  • Earn Park Badges and collect Achievements.
  • Shop in the Pine Creek Hills National Park Store for Souvenirs to remember exploring the Pine Creek Hills National Park while on vacation.
  • If at first you don’t succeed, try, try again. Keep replaying levels until maximum points and star ratings are earned.

 

Congratulations! You’ve completed our Vacation Adventures – Park Ranger 3 Walkthrough!

 

For more great tips and tricks, visit our blog!

 

The Vacation Adventures – Park Ranger 3 Walkthrough  is meant as a guide and does not contain cheats, hacks, or serials.

The post Vacation Adventures – Park Ranger 3 Walkthrough appeared first on GameHouse.

The Rise of Atlantis Walkthrough

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Embark on an adventurous journey around the ancient lands of the Mediterranean in The Rise of Atlantis to gather the seven powers that will help raise the city of Atlantis. In each of the seven countries visited assemble magic artifacts piece by piece. Once complete, the assembled artifact is placed in Poseidon’s Altar. When all seven artifacts are placed in Poseidon’s Altar the city of Atlantis rises again.
The Rise of Atlantis Walkthrough Gameplay Guide assists players through the 77 levels of gameplay fun by providing tips and tricks, guidelines, and hints to successfully raise the city of Atlantis. Divided into two sections, toggle or scroll, to reach the section you wish to review to obtain valuable insights on completing the adventure by solving Match 3, 4, or 5 puzzle games and board game fueled by a quest.

The first section of The Rise of Atlantis Walk through Gameplay Guide discusses General Gameplay Rules. This section will review the nuts and bolts of the game and available features to customize. The second section of The Rise of Atlantis Walkthrough Gameplay Guide is the main portion of the guide and contains detailed information about How To Play The Rise of Atlantis. In addition to the objective and gameplay rules, additional attention will be paid to the Power Ups or available bonuses in the game.

Contents

The Rise of Atlantis Walkthrough

Section One: General Gameplay Rules

The Rise of Atlantis is a Match 3 game full of puzzles that also contains a quest to put together an artifact to use and combine with 7 other artifacts to create an altar. The altar will allow the player to raise the city of Atlantis. Before the game starts however, some customizations are in order.

Create a Screen Name

Enter a Screen Name to identify the player. Other players can be added or subtracted by selecting the Change Player button.

Main Screen

The Main Screen contains buttons that allow access to the game and available customizations. The Start and Exit buttons are self-explanatory. Select these buttons to begin gameplay or to exit from gameplay. Levels are saved making it easy to save progress for gameplay at a later date and time.

The Options button permits the player to modify sound and music settings along with the video settings – full screen or windowed are the available options. A custom cursor can also be selected and an option to play the game showing tips is also present. For the true computer game aficionado, credits from developer Terminal Studio can be reviewed in this section

The Help button provides assistance during gameplay with a cheat sheet of the game’s main rules. A detailed discussion on How to Play The Rise of Atlantis will be explored in the second section of The Rise of Atlantis Walkthrough Gameplay Guide.

The map of the lands that make up the ancient kingdoms of the Mediterranean Sea can be accessed at the Travels button. This button also allows the player to monitor her progress and return to any unlocked locations. At the end of the game, when all the levels are completed and the city of Atlantis is raised, a 3D screen saver is created and can be used on the player’s individual computer or laptop monitor.

Section Two: How To Play The Rise of Atlantis

General Gameplay Objective

The objective of The Rise of Atlantis game is to clear Match 3 puzzles to free artifact pieces in each of the lands the player visits in order to collect the artifact pieces, assemble the artifact, and place then place the artifact inside Poseidon’s Altar. Once complete, Poseidon’s Altar is used to raise the city to Atlantis.

In the electronic Match 3 and board game The Rise of Atlantis the player visits 7 ancient lands. The ancient lands are: Phoenicia, Babylon, Egypt, Carthage, Rome, Greece, and Troy. When the player enters the new lands, she is told about the artifact she must find. Once the artifact pieces are freed they are used to assemble the artifact. The artifacts themselves are also puzzle pieces. As the Match 3 game puzzles are cleared, the player assembles the artifact.

The artifact has historical significance to the featured societies. The combined artifacts create the most powerful tool imaginable, enabling the city of Atlantis to Rise again. To move onto the next level, place the artifact in Poseidon’s Altar. This process will need to be followed and repeated in all 7 lands. There are 10 levels in each of the lands for a total of 77 Match 3 games to play.

The Rise of Atlantis - 1

The Rise of Atlantis – 1

Gameplay Rules

There are four primary rules of gameplay used in The Rise of Atlantis game. They are as follows: (1) Match 3; (2) Match 4; (3) Artifact Assembly, and (4) Bonus Plays.

Match 3

Swap adjacent tiles together to form matches of 3 like tiles. Hint: The tiles must be of the same shape, size, and color.

Match 4

Match 4 or more like tiles together (same size, shape, and color) to recharge the Sun

Power Ups

Artifact Assembly

At the beginning of each level, the player is told what artifact is being assembled. There is a picture of it on top of the left handed sidebar. The artifact’s pieces are missing. The level artifact is assembled by collecting the pieces to the artifact scattered throughout the gameplay board layout. Make 3, 4, or 5 match pairings to bring the artifact pieces to the bottom of the gameplay board layout. Once at the bottom, the piece freed from the gameplay board and is automatically placed on the artifact.

Bonus Plays

There are 4 Bonuses in the game available for play. They are the Bomb, Sun, Lightning, and Clock Power Ups. To clear the Bonuses or the Power Ups, the items must be free by making Match 3, 4, or 5 pairings. Like the artifact assembly rule, to free the Bonuses bring the items down to the bottom of the gameplay board layout. Once freed, the bonus is collected and stored in the lower portion of the left hand sidebar contained on the screen. TIPS AND TRICKS: Bonuses can be accumulated and used in any level.

The Rise of Atlantis - 2

The Rise of Atlantis – 2

Power Ups

The Power Ups available in The Rise of Atlantis add time or eliminate sections of the gameplay board in one move. Throughout gameplay, bonuses will be present in the game board layout, collect them. The collected Bonuses can be used to make the following moves.

  • The Bomb Bonus eliminates part of the game board. Simply detonate it where you want to unleash maximum destruction of tiles.
  • The Sun Bonus wipes out random but many sections of the gameplay board layout. This bonus generates throughout the game. Hint: When full use the Sun Bonus so that it can recharge and provide you with another Sun Bonus before the level is over. Remember to recharge the Sun, the player must make 4 or more match pairings.
  • The Lightning Bonus destroys the same tile (identical color, shape, and size) on the entire gameplay board playing field in one move. Zap! And the game board is clear of the tile the player wants to get eliminate from play.
  • The Clock Bonus adds more time to the clock allowing the player additional time to complete the level. HINT: Please note that the game is timed. The player can check her time status by looking at the status bar at the bottom of the screen. If the player runs out of time prior to completing the level, she will be forced to repeat the level, losing progress made, to advance to the next level.
The Rise of Atlantis - Power Up

The Rise of Atlantis – Power Up

Tips and Tricks

  • When stuck, a rectangle appears over two tiles. Swap the tiles to make the match.
  • In the left sidebar, there are hearts. The hearts represent extra lives.
  • Most levels contain 2-3 pieces of the artifact to collect. Make sure you collect all of the pieces of the artifact before clearing the level or running out of time.
  • In between the levels of gameplay a history lesson regarding the ancient’s lands surrounding the Mediterranean Sea are explored. Vital clues and explanations of the artifact and its significance to the peoples featured are discussed.
The Rise of Atlantis - 3

The Rise of Atlantis – 3

Congratulations! You’ve completed our Rise of Atlantis Walkthrough!

For more great tips and tricks, visit our blog!

 

The Rise of Atlantis Walkthrough Gameplay Guide is meant as a guide and does not contain cheats, hacks, or serials.

The post The Rise of Atlantis Walkthrough appeared first on GameHouse.


Cradle of Rome Walkthrough

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Your challenge is to rebuild the Ancient Roman empire, and your object is to collect gold, supplies, and food in order to provide for your new empire as it grows. Just like a baby grows from infant to adult in stages, your new empire rises from its modest cradle among the Seven Hills to its glorious Golden Age in stages called Epochs.

Use our helpful Cradle of Rome gameplay walkthrough to guide you to Roman Fame and Glory!

Contents

Cradle of Rome – Walkthrough

The Five Epochs in Ancient Roman History

The Five Epochs in Ancient Roman History

Five Epochs span the ages that you will conquer in your challenge to rebuild Rome, each with its own architectural challenges necessary for successfully developing it.

Cradle of Rome - 1

Cradle of Rome – 1

  • Seven Hills
  • New City
  • Birth of Empire
  • Gladiator’s Arena
  • Age of Glory

There are multiple game levels in each Epoch. In total, there are more than 100 different levels to challenge your brain. Here you will race your match3 skills against the clock, matching up 3 resources in vertical or horizontal rows. The games within each Epoch start out easier and get progressively more challenging. Swap adjacent tiles in order to produce three in a row, and collect your prized resources, whether they are gold, supplies, or food.

Match Three or More in a Row

Tiles explode as they line up, increasing your resource points, which are displayed in the game screen’s top left corner. Then they are replaced by falling tiles from the layers above landing into the new empty spaces. Any tiles falling into three or more in a row will also explode, adding to your points. Tiles will continue falling into place until the board is stable. Don’t wait to watch the tiles falling – keep swapping and matching tiles in the stable areas, and don’t waste time!

Cradle of Rome - 2

Cradle of Rome – 2

Hoard as many resources as you can in each puzzle before the water in the lovely clay jar runs out. You can watch for this in the game screen’s bottom right corner. Some tiles have a blue background – these are called plaques. Some, but not all, plaques are chained. These are more challenging to clear. Because chained plaques don’t move, you must form matches above, below, or beside them, as the game allows. When you clear all the plaques, you win the game, and win resource points for however much water is left in the jar. Check out the resource list and their point values in the Tips and Tricks Section, below.

Cradle of Rome - 3

Cradle of Rome – 3

Here’s where you can use your strategy skills – can you collect more resources by lining up tiles while you still have time, or collect more resources by finishing quick and taking your resource points from the leftover water? You can do either one, or both!

Build Your Empire & Elevate Your Public Status

As each level is completed, you are returned to the beautiful valley where your Roman Empire is rising. Along this screen’s bottom row are the architectural features you will build during that Epoch. Learn historical facts about these features, and pay the required price for them from the points you win in each level.

Cradle of Rome - 4

Cradle of Rome – 4

Over the five Epochs, you will build a Sawmill, Foundry, Quarry, Mill, Village, Fountain, Field Plot, Tavern, Farm, Harbor, Ship, Tabulareum, Rostra, Forum, Coliseum, Trajan’s Statue, Titus’ Arch, a temple for Venus, a temple for Saturn, and the Pantheon. Each new architectural feature you pay for is added to your rising empire.

Additionally, as soon as you buy a new feature, you can win citizens for it on the very next match game by lining up 5 tiles in a row. Resources related to the new addition will be available to win on the following level, as well. Check out the building list with available citizens, and tips for how to win these people in the Tips and Tricks Section, below.

With each Epoch successfully completed, your public status will increase. You will rise from Peasant to Merchant, and then to Priest. From there, you’ll go on to Senator, and finally rise to Emperor. Only by rising to Emperor will you will have a chance to reach Olympus.

Cradle of Rome - 5

Cradle of Rome – 5

Use Bonus Tools to Win More

As levels increase in difficulty, bonus tools are also possible to earn. Including a hammer, lightning, bomb, hour-glass, plus-sign, star, shield, and orb, they are collected like resources, three in a row. You will notice them as they power up in their places in the toolbox along the game screen’s bottom row. They will give you big advantages to help you win that level easier, but once you use them you must power them up again by collecting matching points.

Cradle of Rome - 6

Cradle of Rome – 6

As you buy each building within the five different Epochs, bonus tools will become available for the related building. The first game level you play after buying the building will have the related bonus item available to collect. After that game level, however, if you have more than one bonus item collected, the bonus item available on game levels after that will appear randomly. Check out the Bonus Tools Tips and Tricks Section, below.

Gameplay Tips & Tricks

Resources

Every building in your rising Roman empire requires resources to sustain its development. Resources come in three categories: Gold, Supplies, and Food. Various icons are pictured on the tile faces in each game, representing the resource points you will accumulate by lining up three icons in a row.

Three tiles lined up in a row will get you a match, but four or more lined up tiles will earn far more resources. Three in a row will be awarded 3x the points per tile. Four in a row will be awarded 8x the points per tile. Five tiles in a row will be awarded 20x the points per tile!

The following list indicates each icon type and its associated point value.

Gold:

Silver coin = 3 points

Gold coin = 5 points

Ring = 6 points

Pearl = 7 points

Diamond = 8 points

Goblet = 9 points

Brooch = 10 points

Food:

Meat = 3 units

Flour = 4 units

Barrel = 5 units

Watermelon = 6 units

Fish = 7 units

Supplies:

Lumber = 5 units

Stone = 7 units

 

 Buildings with Winnable Citizens

Once you buy a new building for your rising empire, you will receive the following citizens – but ONLY if you complete the following requirements:

Building, Citizen, and Requirement:

Sawmill — win a Farmer — if you make a Match 5 in the level following the purchase

Foundry — win a Blacksmith — if you score 10,000 points in less than 10 levels following the purchase

Quarry — win a Miner — if you score 2,000 points for Supplies in one level following the purchase

Mill — win a Miller — if you make 15 successful moves following the purchase

Field — win a Peasant — if you score 3,000 points for Food in one level following the purchase

Tavern — win a Wine Maker — if you make 2 successive combos following the purchase

Tabularium — win a Scholar — if you make 3 successive combos following the purchase

Port — win a Fisherman — if you make a match 5 three times in succession following the purchase

Forum — win an Orator — if you score 3,000 points in Gold in one level following the purchase

Colosseum — win a Gladiator — if you make a chain reaction with 15 blows in one level following the purchase

Pantheon — win a Priest — if you complete the level in less than 3 minutes following the purchase

 

Bonus Tools

Hammer — breaks one tile, plaque or chain. Break chains first for more advantage

Lightning — breaks any 20 tiles, plaques, and chains all over the game board

Bomb – breaks a three-by-three grid from tiles, plaques, and chains

Hour-Glass – provides extra time to win the level

Plus-Sign – replenishes a resource or powers up a bonus tool faster

Star – breaks all the tiles with the same icon on the game board

Shield – breaks all the tiles in one row

Orb – remixes the tiles on the game board
Congratulations! You’ve completed our Cradle of Rome Walkthrough!

 

For more great tips and tricks, visit our blog!
This guide is meant to help you through the game’s basics, and does not include hacks and cheats.

The post Cradle of Rome Walkthrough appeared first on GameHouse.

Dark Parables – The Final Cinderella QuickStart Guide

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Welcome to the Dark Parables – The Final Cinderella QuickStart Guide! Dark Parables – The Final Cinderella is a Hidden Object game in which you must collect items and explore locations in order to progress. The evil Godmother has enslaved numerous young women in hopes of finding the true Cinderella, and only you can save her from the clutches of this jealous villainess before time runs out! This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Dark Parables – The Final Cinderella walkthrough can be accessed by clicking on the Guide button located in the lower right corner of the screen.

Dark Parables - The Final Cinderella Walkthrough Location

Dark Parables – The Final Cinderella Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Dark Parables – The Final Cinderella is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom left corner of your screen. Hints tend to be unlimited, but often require time to recharge.

 

Dark Parables Series by Blue Tea Games and Eipix Entertainment

There’s more than one Dark Parable to go around. As a matter of fact, numerous shadowy tales come together to form a series of games. If you enjoyed Dark Parables – The Final Cinderella, or perhaps if you simply want to play more, other titles of the Dark Parables series may be exactly what you’re looking for.

 

Dark Parables – Curse of Briar Rose follows the truth behind the legendary tale of Sleeping Beauty. Make your way through a hauntingly silent castle in the rolling hills of Scotland as you attempt to solve the mystery. A 1,000 year-old curse prevails. Are you capable of breaking it?

 

Dark Parables 2 – The Exiled Prince features a modern take on the old tale of the Frog Prince. Once upon a time, a beautiful princess kissed a frog, turning him into a handsome prince. What the story doesn’t tell you, however, is that their tale didn’t have a happy ending. Whispers tell of the Frog Prince still alive and haunting the Black Forest. Discover the truth for yourself!

 

Dark Parables – The Red Riding Hood Sisters features more than a Big Bad Wolf – try a Wolf Queen! She’s imprisoned the Red Riding Hood Sisters with the intention of unleashing never-ending packs of wolves upon the world, plunging it into eternal night. Only a sleuth such as yourself can save the sisters and put an end to the evil queen!

 

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Dark Parables – The Final Cinderella’s integrated walkthrough, scroll up to the top of this page.

 

The post Dark Parables – The Final Cinderella QuickStart Guide appeared first on GameHouse.

Timeless – The Lost Castle Walkthrough

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Welcome to the Timeless – The Lost Castle walkthrough. Timeless – The Lost Castle by Bootlat Games is a hidden object adventure game. Feeling called by fate, your encounter with a mysteriously red-robed stranger sets you off on a journey of magic and mystery. Use this walkthrough for hints, tips and tricks as you work your way through the game.

Contents

Tips and Tricks

Opening Screen: Here you’ll find your main options.

  • Play: Starts a new game or continues where you last left off.
  • Options: Go here to change your visual and sound settings, as well as the difficulty of the game. There are three modes: Casual, Normal, and Expert.
  • Credits: Use this to see the hardworking people who worked on the game.
  • The “Welcome” Tab: Use this to create a player profile for your game to be saved. Your progress is saved automatically.

 

The Hint Button: Feeling stuck in-game? Use this to get a hint for what to do next. It can be used an unlimited amount of uses, but takes time to recharge.

 

The Combination Box: Some items you collect can be used together to create a new one. Place both objects in this box to combine them.

  • TIP: In causal mode, and sometimes in normal mode, they will have a green “+” by them.

 

Lens of Seeking: During your game you will obtain an object called the Lens of Seeking, which will be kept in the lower right of your screen above your Hint button. Click it and move it across the screen to find hidden objects you wouldn’t see otherwise! Click the screen with the lens when it goes from blue to bright orange to locate hidden objects.

 

Timeless – The Lost Castle Walkthrough

Chapter One: Navigating the Airship

Timeless The Lost Castle Chapter 1

Timeless The Lost Castle Chapter 1

Airship Cabin

 

  • After talking to the mysterious girl, you find yourself no longer on a plane, but on an airship! Take a look at the desk on the left and read the note there. Collect the Six-Pointed Star and the Left Mask Half from the desk. On the floor is a hatch. Take a closer look there to find an Eight-Pointed Star.
  • At the back of the room is a cabinet. Take a look at it and use the Six-Pointed Star and Eight-Pointed Star in the holes under the lions. The doors will open for you and reveal a Hidden Object Scene. Collect everything on the list and inside the box you will find half a mask. Once you are done you will collect the Right Mask Half and Pliers.
Timeless The Lost Castle 00 Hidden Object Scene

Timeless The Lost Castle 00 Hidden Object Scene

  • This is the first time the combination box becomes useful. Place the Right Mask Half and Left Mask Half into the box to create the Mask.
  • Now take a look at the creepy eye in the door in the back. Use the Mask on the eye and the door will open. Go through to the outside.

 

Airship Deck

 

  • You can collect the Triangle 1/3 from the statue. Towards the back there is a trunk to look at, with a Spiral 1/3 in front of it to pick up. Go forward.

 

Airship Balcony

 

  • Focus in on the stand towards the back. Lift the cover and then collect the Handle and the Screwdriver from inside before heading back to the cabin.
  • Take another look at the floor hatch. You can use the Handle here to open the shutter, revealing a Spiral 2/3 to collect. Move back to the room and take a look at the clock on the shelves. The Screwdriver is used to remove the screws from the crest plate. Underneath you’ll find the Triangle 2/3. Collect the Diamond from beside the clock before going back outside.

 

Airship Deck

 

  • Take a look the plane hanging below. On the top left of the cockpit you’ll find a Diamond 2/9 to collect. In the lower right you’ll find a locked compartment. Open it using the code you found earlier. TIP: It is in your notes! Now read the note and collect the Triangle 3/3, Insulating Tape, and Tweezers before leaving.
  • Go forward.

 

Airship Balcony

 

  • Take a look at the door and use the three Triangles you collected to start a puzzle. Rotate the pieces until all the lines are connected and the door will open.
Timeless The Lost Castle 01 Slide Puzzle

Timeless The Lost Castle 01 Slide Puzzle

  • Head through the door.

 

Lab

 

  • Things keep getting stranger! Take a look at the body on the floor. There is a Hook under the man’s right arm. Collect the Diamond 3/9 from beside his left hand. Pull back and take a look at the machine on the left after removing the cloth. There is a Spiral 3/3 to collect from the bottom.
  • Read the note sitting here.
  • Now look at the workbench in the center. On the right there are three shelf doors to open. Collect the Pattern Fragment, Matches, and the Diamond 4/9 from there.
  • Head out of the lab.

 

Airship Deck

 

  • Take a look at the door in the back. You can use the Spirals and the Pattern Fragment When the chain is revealed, pull it and the door will open. Go inside.

 

Mannequin Room

 

  • There is a Hidden Object Scene in the pile of stuff on the floor to the left. Use the lever switch towards the center left to pop the chest of the mannequin open. Collect all the objects in the scene to receive the Metal Paw, Bulb Flask, and Worm Screw. Leave the room and go back to the Airship Balcony.
Timeless The Lost Castle 02 Hidden Object Scene 01

Timeless The Lost Castle 02 Hidden Object Scene 01

Airship Balcony

 

  • Look to the engine on the left. You’ll find a closed compartment. You can switch the latches here to open it and collect the Coil of Wire, which you can place into your combination box along with the Pliers. This will give you Lock Picks.
  • Go back to the stand and use the Worm Screw in the slot. Turning the crank will make the bridge extend out. Go back into the lab.

 

Lab

 

  • There is a door at the back of the lab. Look closely at it and use the Lock Picks on the locks. This triggers a puzzle.
Timeless The Lost Castle 03 Lock Puzzle

Timeless The Lost Castle 03 Lock Puzzle

  • First lock: Bend the wire as shown. Then insert the wire, spin, insert, insert, spin, insert, insert, spin, insert, insert, spin.
  • Second lock: Bend the wire as shown. Then insert the wire, spin, spin, insert, spin, insert, insert, spin, insert, spin, insert, insert, spin.
  • Third lock: Bend the wire as shown. Then insert, spin, insert, spin, insert, insert, spin, spin, insert, insert, spin, insert, spin. This will open the door. Head through it.

 

Bridge

 

  • On the right there is a table with navigation tools. Look at it closely and collect the Clock Holding Pin and Diamond 5/9. Return to the Airship Cabin.

 

Airship Cabin

 

  • Go back and look at the cabinet for another Hidden Object Scene. Find all the objects in the list to collect the Glass Flask and the Valve.
Timeless The Lost Castle 04 Hidden Object Scene 02

Timeless The Lost Castle 04 Hidden Object Scene 02

  • Look at the clock again. First, use the key on the top right of the clock four times. This will bring the clock parts together. Use the Clock Holding Pin on these parts to find a secret drawer. Take the Lens from it. Now go back to the bridge.

 

Bridge

 

  • Go back to the table with the navigation tools. By using the Lens on the round frame, you create a magnifying glass. Move it over the castle drawn on the map.

 

Airship Balcony

 

  • Take another look inside the engine compartment. Using the Valve, you can turn off the steam and collect the Rubber Gloves.

 

Mannequin Room

 

  • On the right there is a sparking, broken cable. Take a look at it and collect the Diamond 6/9 and the Funnel. Now place the Insulating Tape down and use the Rubber Gloves to fix the wire.
  • Look at the control case at the center back of the room. Use the rotary dial to enter the code you found on the bridge: 3-2-5-8. The mannequin’s head will pop open!
  • From inside the head, collect the Hexagon and open the little box with a lightning bolt on it to find and collect the Diamond 7/9.
  • Now you can use the Hook to pluck the three strings marked with red dots. Collect the Drawing Scrap and Dummy Hand that fall off.

 

Bridge

 

  • There is a scrap of paper on the left side of the room with instructions for this puzzle. Look at the chains hanging on the left. You can place the Hexagon into the empty slot. Then pull the chains to arrange them as so:
Timeless The Lost Castle 05 Chain Puzzle

Timeless The Lost Castle 05 Chain Puzzle

  • The storage box will open. Collect the Runic Glove and open the little box to collect the Diamond 8/9. You can combine the Dummy Hand with the Runic Glove to create A Hand in Glove.

 

Airship Deck

 

  • Look at the chest in the right upper corner. Use the Hand In Glove on the empty slot. The trunk lid will pop open, letting you collect the Fire Crystal, Ring Tube and Diamond 9/9.

 

Lab

 

  • Look at the Grind-O-Matic on the left side of the room. Use the Glass Flask on the bottom opening and set the first lever to “5”, then the second lever to “8”. The Diamonds can now be used in the opened slot. This will fill the flask and you will be able to collect Diamond Dust.
  • Look to the table in the back. Add your Drawing Scrap to the pile of papers and piece them together to look like this:
Timeless The Lost Castle 06 Drawing Puzzle

Timeless The Lost Castle 06 Drawing Puzzle

  • Collect the Magic Lens Diagram and move back the middle worktable.
  • First, set the Magic Lens Diagram on the stand, then set the Bulb Flask onto the burner stand. Add the Funnel to the flask, then pour the Diamond Dust The Ring Tube is added to the top and the Fire Crystal should be placed underneath. Then use the Matches to light the crystal and start the process.
  • Collect the now finished Lens of Seeking.
  • Use the Lens of Seeking to find the hidden object in the upper left corner of the screen. The Lens will glow bright orange when you are over the correct object. Click and the Pentagon will appear so you can collect it.
Timeless The Lost Castle 07 Lens 01

Timeless The Lost Castle 07 Lens 01

Bridge

 

  • First, find the next hidden item with the Lens of SeekingCollect the Star.
Timeless The Lost Castle 08 Lens 02

Timeless The Lost Castle 08 Lens 02

  • Look at the chains hanging on the right. Insert the Pentagon and the Star into the correct slots and then move them to match these positions:
Timeless The Lost Castle 09 Chain Puzzle 02

Timeless The Lost Castle 09 Chain Puzzle 02

  • A panel will open. Looking at it will trigger a puzzle. Power needs to be transported around in the tubes. Starting from the red power point on the right, use the switches to transport the power to the next correct station. When you reach a node with a “+” symbol on it, press it to continue moving the power. The solution is as shown:
Timeless The Lost Castle 10 Power Grid Puzzle

Timeless The Lost Castle 10 Power Grid Puzzle

  • BOOM! No more eye! Take a closer look at it and use the Tweezers to collect the Bulb.
  • Now take a look at the shutdown panel that is blinking in the center of the ship’s controls to start a puzzle. Follow these movements to shift the pieces and allow the red piece to move to the center. (1) Now shift the pieces again to move the red piece to the bottom and finish the puzzle. Collect the Ignition Key that appears. Now it’s time to get out of here! (2)
Timeless The Lost Castle 11 Shutdown Puzzle

Timeless The Lost Castle 11 Shutdown Puzzle

Airship Deck

 

  • Add the Bulb to the statue on the left, then the Metal Paw. Use the paw to start fueling the plane.

 

Plane Cockpit

 

  • Using the instructions found in your notebook, set up the plane for launch. Then pull the lever and you’re free!

 

Chapter Two: Getting Out of the Cold

Timeless The Lost Castle Chapter 2

Timeless The Lost Castle Chapter 2

Crash Site

 

  • Examine the cockpit of your crashed plane. Inside you’ll find a pair of Boots and inside the leather book, a Strange Plate.
  • Now examine the person sitting in the snow. Collect the Iron Wedge 1/5, Rune 1/6, and Ice Pick. Now go up the stairs ahead of you.

 

Frozen Waterfall

 

  • It’s the little girl again! She’s lost all hope. Use your Lens of Seeking here to collect the Rune 2/6.
Timeless The Lost Castle 12 Lens 03

Timeless The Lost Castle 12 Lens 03

  • Collect the rope and head back one screen.

 

Crash Site

 

  • Use your Rope on the post here. Now you can climb down.

 

Frozen Ledge

 

  • Here you will want to collect the Iron Wedge 2/5 from the cart and the Empty Pot from the cooking pit. There is a collection of boxes on the right. Look there and open the chest on the left to find the Spikes and Crowbar. Take the Iron Wedge 3/5 from the top of the right chest.
  • Combine the Spikes with your Boots. This will give you Spiked Boots.
  • Climb back up the rope.

 

Crash Site

 

  • Use the Empty Pot to collect snow towards the center of the screen. This will give you A Pot of Snow. Take a look inside the cockpit again. You can use your Crowbar to open up the case and collect the Empty Flask and Lighter.

 

Frozen Ledge

 

  • Look at the pile of supplies again. Use the Empty Flask on the barrel to collect a Flask of Kerosene. Now climb back up to the Crash Site and go to the right.

 

Cave

 

  • It’s so dark! On your left is a lantern. Fill it from the Flask of Kerosene and light it with the Lighter. This will start a Hidden Object Scene. Collect all the listed objects to obtain the Axe and the Chain. Tip: Find the keys and use them on the chest in the lower right to open it.
Timeless The Lost Castle 13 Hidden Object Scene 03

Timeless The Lost Castle 13 Hidden Object Scene 03

Frozen Ledge

 

  • Go back to the cooking pit. Use the Axe to chop the wood, then place that in the fire pit before lighting it with the Lighter. You can melt the Pot of Snow here, turning it into the Pot of Boiling Water.
  • Take this to the cart in the back and pour the Pot of Boiling Water over the ice holding the lever down. Now you can use the lever and climb back onto the crashed Airship.

 

Inside the Airship

 

  • Use your Lens of Seeking on the left side of the screen to find the Rune 3/6. Now collect the Piece of Glass from the broken workbench.
Timeless The Lost Castle 14 Lens 04

Timeless The Lost Castle 14 Lens 04

Frozen Ledge

 

  • Go back to the cooking pit. Pour the jar of tar onto the fire to create smoke, then hold the Piece of Glass in the smoke to create Smoked Glass.

 

Inside the Airship

 

  • Look at the power box attached to the wall. By using the Smoked Glass, you can look at the bright lights and start a puzzle. You have to move the little crystals to reflect the beams of energy away from the big crystal in the center. This is the solution:
Timeless The Lost Castle 15 Airship Light Puzzle

Timeless The Lost Castle 15 Airship Light Puzzle

  • Now you can look at the big, blue circle and start a Hidden Object Screen. Simply move the objects around in the orb to uncover the hidden object outlined in the bottom of the screen. When you are done, the Rune 4/6, Hook, and Scoop will be collected. Combine the Hook with the Chain to create a Hook On Chain.

 

Frozen Ledge

 

  • On the far left there is a small gully to look into. Use your new Hook On Chain to collect the Bunch of Keys 3/6. You can use these keys in the storage area. Lay them on the ground before placing them into the drawers. The first key goes to the bottom left drawer, the second key goes to the top left drawer, and the third key goes to the middle right drawer.
  • Collect the Iron Wedge 4/5, Iron Wedge 5/5, and the Rune 5/6 from the drawers.

 

Frozen Waterfall

 

  • After heading back up the crash site and up the stairs, you’ll find yourself at the Frozen Waterfall again. On the left there are cracks in the stone. Starting at the bottom, place the five Iron Wedges into the rock and then use the Ice Pick to hammer them all in.
  • Climb up the wedges. There’s an ice sheet here you can break with your Ice Pick. Now you can collect the Rune 6/6.
  • Go to the knight and look at his shield. Place the Runes on it to start a puzzle. Shuffle the runes around until they line up like this:
Timeless The Lost Castle 16 Rune Slide Puzzle

Timeless The Lost Castle 16 Rune Slide Puzzle

  • Oh my! An avalanche! Don’t let it stop you. Start forward across the bridge.

 

Castle Wall

 

  • What is going on here? Take a look at the floating stones and collect the Sun Symbol and the Bunch of Keys 1/3. Now look at the ballista and collect the Fire Opal.

 

Crash Site

 

  • Take a look at the frozen person again. Use the Fire Opal in the ring on his finger to collect his journal.

 

Frozen Ledge

 

  • Go back to where you used the key before. Set the Key you collected on the snow and then open the lower right side drawer. Collect the Corkscrew.

 

Castle Wall

 

  • Take a look at the barrel of gunpowder sitting here. Using the Corkscrew, pull the cork out. Then use the Scoop to make a line of powder before lighting it with the Lighter. Now stand back and… KA-BOOM!
  • Take a look at the cleared stones to start a puzzle. This is a math based puzzle where you have to make pairs that equal 10, 11, 12, 13, 14, 15, and 16. This is a possible answer:
Timeless The Lost Castle 17 Stones Lock

Timeless The Lost Castle 17 Stones Lock

  • Slip the Strange Plate into the blue slot to open a door. Go inside the castle!

 

Chapter Three: Exploring the Castle

Timeless The Lost Castle Chapter 3

Timeless The Lost Castle Chapter 3

Entrance

 

  • Take a look in the shelf on the left of the room. Collect the Hexagon 1/7, then press these two switches to make the skull pop open. Collect the Orb.

 

Timeless The Lost Castle 18 Skull

Timeless The Lost Castle 18 Skull

  • Collect the Bunch of Keys 1/2 from the floor before looking at the glowing writing on the right wall. Collect the Hexagon 2/7 from the wall. Walk up the stairs to the next area.

 

Tower Roof

 

  • Use your Lens of Seeking to find another hidden object: Hexagon 3/7. While you’re here you should also collect the Stand for Musket and the Tube.

 

Timeless The Lost Castle 19 Lens 05

Timeless The Lost Castle 19 Lens 05

Entrance

 

  • Give the chain a pull and collect the Wooden Handle 1/4 before trying to go through the door. Your “Friend” shows up and causes a little havoc. Take a look at the gate wheel he destroyed and collect the Wooden Handle 2/4. Now look at the mess under the staircase to start a Hidden Object Scene. Make sure you open the various containers to find objects. You’ll collect the Hexagon 4/7 and Wooden Handle 3/4.

 

Timeless The Lost Castle 20 Hidden Object Scene 05

Timeless The Lost Castle 20 Hidden Object Scene 05

Cave

 

  • Return to the Cave and play another Hidden Object Scene. You’ll need to collect the Pick Axe from the pile and use it on the rocks to free the crossbow and the elephant for collection. You’ll collect the Pliers and the Wooden Wheel when you’re done.

 

Timeless The Lost Castle 21 Hidden Object Scene 06

Timeless The Lost Castle 21 Hidden Object Scene 06

Frozen Ledge

 

  • Back to the storage piles again! Lay the Key down and use it on the middle left drawer this time so you can collect the Wooden Handle 4/4.

 

Entrance

 

  • Back in the castle, you’ll want to combine the Wooden Wheel with all four Wooden Handles. This will make a Wheel with Handles for you. Use this on the wheel post and turn it four times. The gate will rise. Make sure you use the Stand for Musket on the wheel to keep the gate from falling back down. Go through the gate.

 

Courtyard

 

  • Towards the center of the screen you’ll find another eye guarding something. Take a look at it, noting the name written on the wall and making sure to click the eye itself. Then go through the door on the right.

 

Great Hall

 

  • Look at the door in the middle of the room and collect the Metal Plate from the statue’s hands. Then look at the banner above the door to note the symbols. Look at the leftmost door and collect the Hammer. There is also a Bunch of Keys 1/1. This means another trip to…

 

Frozen Ledge

 

  • Look at the storage again and use the Key on the snow before opening up the top right drawer. Collect the Moon Symbol from inside.

 

Tower Roof

 

  • Combine both the Moon Symbol with the Sun Symbol. The resulting Celestial Symbol goes into the box on the upper left. Collect the Hexagon 5/7, the Small Hook, a Cross-Shaped Key and an Acid
  • Now take a better look at the cannon. Attach the Metal Plate to the side and then look at the lever. Move the lever in the order of the numbers on the plate: II, I, III, IV, VI, V, VII
  • Ah ha! A Cannonball! Click on it and roll it towards the trapdoor.

 

Entrance

 

  • Pull the chain. The cannonball will come crashing down from the ceiling and create a passage for you in the floor. Go inside.

 

Stairwell

 

  • After you watch the purple figure vanish, use the Lighter to light the three torches on the upper left, upper center, and right. Now go take a look at the stone archway and use the Hammer to knock away the bricks. Go inside.

 

Pod Room

 

  • Watch the cut scene, then use your Lens of Seeking to find the hidden Hexagon 6/7. Then take a closer look at the sink. There’s something in there, but you’re not going to reach in until the gross water is drained. Use the bottle of Acid to remove the rust on the pipe under the sink, then use the Pliers on the same spot to drain the sink. Collect the Simple Key.

 

Timeless The Lost Castle 22 Lens 06

Timeless The Lost Castle 22 Lens 06

  • On the table towards the front, you can collect Wax, Fishing Line, and a Lens. Combine the Fishing Line with the Small Hook. You’ll collect A Fishing Hook. Go out through the door in the back of the room.

 

Nursery Room

 

  • After the figure in red vanishes, use your Lens of Seeking to find and collect some Chalk. Look at the crib to find a Hidden Object Scene. Once you finish it, you’ll collect Lucy’s Toy, a Mitten, and a Toy Hand.

 

Timeless The Lost Castle 23 Lens 07

Timeless The Lost Castle 23 Lens 07

  • Peek through the window of the door to see a scene play out. You’ll be given the Chalk 2/5. On the cot in the back of the room there is a blanket. Move it to uncover the doll. Attach the Toy Hand to the doll and use it to unlock the head. Remove the head and collect the Cobbler’s Knife and the Chalk 3/5 from the doll’s hand.
  • Look at the table on the right. Under the bowl and cup is Chalk 4/5 and a box of matches. Take a match and light it against the side of the box before lighting the candle. Now you can collect the Burning Candle.
  • Look at the chalk drawings on the wall and cut the bricks out with the Cobbler’s Knife. Light the area with the Burning Candle and collect the Chalk 5/5. Read the diary before going back to the room.
  • Take a better look at the red circle on the door. Use the Chalk on the door to start a puzzle. Color in each of the symbols with the correct color.

 

Timeless The Lost Castle 24 Chalk Puzzle

Timeless The Lost Castle 24 Chalk Puzzle

  • Now you’re free! Get out of the cell!

 

Great Hall

 

  • Use the machine in the corner by inserting the Cross Shaped Key in to the keyhole and turning it. Now type the name FULMINUS into the machine via its keyboard. Collect Fulminus’s Mask and leave.

 

Courtyard

 

  • Examine the power box again and use Fulminus’s Mask here to get past the eye security. This will start a puzzle. Reroute the power by placing the green and red tokens in the slots. Follow this guide for the solution:

 

Timeless The Lost Castle 25 Power Puzzle

Timeless The Lost Castle 25 Power Puzzle

  • Collect the Ice Dagger and the Scepter from the pile of rubble that is created.

 

Great Hall

 

  • Go through the archway on the right side of the screen.

 

Orb Hall

 

  • On the left, look at the clock and collect the Hexagon 6/7. There is a note to read here, too. Then look at the clock on the right side of the wall and collect the Blue Book 1/5 from the bottom. Move forward into the next room.

 

Study

 

  • Use your Lens of Seeking here to find and collect the Black Book 1/6. In the safe on the left you’ll find Red Book 1/4 and a Part of Plummet.

 

Timeless The Lost Castle 26 Lens 08

Timeless The Lost Castle 26 Lens 08

  • There is a Hidden Object Screen near the fireplace. Make sure you pick the piece of the broken mantle off the floor and place it in the hole in the mantle. This will open a secret compartment with one of the collectables in it. When you are done, you will collect a Steel Collar, Part of Plummet, and an Iron Arrow.

 

Timeless The Lost Castle 27 Hidden Object Scene 07

Timeless The Lost Castle 27 Hidden Object Scene 07

  • Combine the two Parts of Plummet with each other to collect a Plummet.
  • Now look at the skeleton at the desk. You can read his note and collect the Grandmaster’s Seal Ring from his finger. Now get ready to backtrack, because we’re going all the way back to the crashed Airship.

 

Chapter Four: Finding More Secrets

Timeless The Lost Castle Chapter 4

Timeless The Lost Castle Chapter 4

Inside the Airship

 

  • There is a large container on the right of the orb. Look at it and use the Hexagon 7/7 to start a puzzle. You can move the puzzle around by clicking on one hexagon and then clicking the hexagon you want to switch it with. Move them until you have a rose image like this:

 

Timeless The Lost Castle 28 Rose Puzzle

Timeless The Lost Castle 28 Rose Puzzle

  • I found the easiest way to put the puzzle together is to work from the outside. Move all the runes to the correct places first, then build the green circle. Once that is done, you can use the remaining hexagons to build the flower.
  • Use the Mitten to collect the Rose that is revealed.

 

Castle Wall

 

  • Look at the ballista in the lower center of the screen. Use the Pipe on the hole on the lower right side to create a handle. Pull it three times, then place the Iron Arrow in the middle shaft. Now pull the lever on the left to send it flying. Go through the door it creates in the second tower.

 

Second Tower

 

  • Collect the Ladder before looking at the chest on the stairs. Click on the stone fragments to clear them away, then use the Wax on the keyhole. You will collect a Key Imprint. Note the name on the stairs. Now go back into the first tower and down through the hole in the floor again.

 

Stairwell

 

  • Take a closer look at the knight’s coffin on the left. Remove the Shield and read the note before giving him the Rose. You’ll be able to collect the Sword.

 

Great Hall

 

  • Go back to the machine in the left corner. Type in the name NIHLUS and press the enter key on the keyboard. Collect Nihilus’s Mask. Then look to the right doorway. Give the Shield to the right night and the Sword to the knight on the left. The eye will open, allowing you to use Nihilus’s Mask on it, opening the door. Go through.

 

Crafting Room

 

Timeless The Lost Castle 29 Lens 09

Timeless The Lost Castle 29 Lens 09

  • Use your Lens of Seeking to find the Black Book 2/6 before starting the Hidden Object Scene on the shelves in the back of the room. The shelves can be moved with the two arrows on the left. You will need to move the shelf up to collect the bell hidden there and down to collect the oil lamp and mineral. When you are done, you will collect the Black Book 3/6 and the Leather Belt.

 

Timeless The Lost Castle 30 Hidden Object Scene 08

Timeless The Lost Castle 30 Hidden Object Scene 08

  • Go to the work desk in the upper left corner. Use the Key Impression on the device, then use a blank key from the box on the device. Use the magnifying lens to look down and create the correct key shape. Collect the Copied Key.

 

Timeless The Lost Castle 31 Key Copy Puzzle

Timeless The Lost Castle 31 Key Copy Puzzle

Second Tower

 

  • Use the Copied Key to open the chest on the steps. Collect the Dragon Horn, Blue Book 2/5 and the Brush. Read the journal to collect the instructions for your notes.

 

Stairwell

 

  • Focus in on the shelf on the center right. Move the cobwebs out of the way with the Brush. You can now move the helmet and collect the Icy Dagger 2/3 and the Cup.

 

Great Hall

 

  • Use the machine on the left. Enter the name TABELLUS and press enter to collect Tabellus’s Mask when it appears.
  • Go to the lower center door. Place the Cup in the left statue’s hands and the Scepter in the right statue’s hands. The eye will open so you can use Tabellus’s Mask on it and open the door. Go through.

 

Library

 

  • First, use your Lens of Seeking to find the Blue Book 3/5. Collect the Black Book 4/6 from the left shelves and the Red Book 2/4 off the floor.

 

Timeless The Lost Castle 32 Lens 10

Timeless The Lost Castle 32 Lens 10

  • Examine the desk on the left. Here you’ll want to collect the Snake Eye from the left of the book then click on the pile of books on the right until you get to and collect the Blue Book 4/5. Then use the Fishing Hook to collect the Mistletoe from the bottle.
  • Take a look at the chained down book on the left. Using the Grandmaster’s Seal Ring to touch the symbols in this order:

 

Timeless The Lost Castle 33 Ring Box

Timeless The Lost Castle 33 Ring Box

  • Collect the Pentacle from the right page of the book.
  • Look at the desk with the piles of books to start another puzzle. You need to move the books around to get to the books you need to collect. Follow these solutions:

 

Timeless The Lost Castle 34 Book Piles

Timeless The Lost Castle 34 Book Piles

Stairwell

 

  • Click on the tomb in the wall on the upper left. Place the Pentacle into the slot with the gears, then by clicking on the upper and lower arms of the figures, light these symbols:

 

Timeless The Lost Castle 35 Hand Puzzle

Timeless The Lost Castle 35 Hand Puzzle

  • Collect the Orb, Wand, and Red Book 4/4 from the tomb.

 

Library

 

  • Place the Ladder against the wall and climb. Place all of your Red, Black and Blue Books on the shelves up to start another puzzle. You need to arrange the books so that the sum of the volume number matches the roman numeral below. Here is a solution:

 

Timeless The Lost Castle 36 Book Numbers Puzzle

Timeless The Lost Castle 36 Book Numbers Puzzle

  • Collect the Time Warp Scroll.

 

Study

 

  • Examine the box on the desk as use the Snake Eye in the groove to start a puzzle. Press the eyes in the order shown below and collect the Crystal.

 

Timeless The Lost Castle 37 Snake Eyes Puzzle

Timeless The Lost Castle 37 Snake Eyes Puzzle

Tower Roof

 

  • Use the Lens on the telescope and examine it. Adjust the lens until everything comes into crisp focus, then click up and left until you can see the weather vane.

 

Pod Room

 

  • Look at the workstation towards the back and use the Simple Key to open it. Follow these instructions to create and collect the bottle of Restoring Ink: Pour the center beaker into the retort, add the blue test tube powder to the retort, turn the knob on the retort to heat the mixture, use the red test tube powder with the tube attached to the retort, use the Mistletoe in the mortar and grind it before adding it to the tube as well.
  • Look at the metal table and use the Restoring Ink on the paper here. The information will be added to your notes.

 

Second Tower

 

  • Combine the Crystal and Wand to make the Magic Wand. Use this on each of the runes to make yourself a ladder underneath the window.

 

Timeless The Lost Castle 38 Wall Runes

Timeless The Lost Castle 38 Wall Runes

  • Examine the window. Collect the Wheel and combine it with the Leather Belt. Use the Belt with Wheel on the rope to make your way into the castle again.

 

Sealed Away Hall

 

  • Using your Lens of Seeking, find the Runic Mount 1/4. Find the Runic Mount 2/4 at the base of the tree. Now remove the red cover on the left of the door to talk to Lucy. Give her Lucy’s Toy. Now, examine the fountain on the other side of the door. Collect the Runic Mount 3/4 and the Snake’s Head. Go forward through the arch to the next room.

 

Timeless The Lost Castle 39 Lens 11

Timeless The Lost Castle 39 Lens 11

Crystal Room

 

  • Collect the mirror from the right before looking at the poster there. Collect the Runic Mount 4/4.

 

Sealed Away Hall

 

  • Take a look at the wooden door. Use the four Runic Mounts to start a puzzle. Match up the symbols on the ends of each mount with the proper symbol on the door. The door will open, allowing you back into the Great Hall.

 

Crafting Room

 

  • Play the Hidden Object Scene in the back of the room. Once again, scroll up and down to find the extra items. You will collect the Brush and Winding Key.

 

Timeless The Lost Castle 40 Hidden Object Scene 09

Timeless The Lost Castle 40 Hidden Object Scene 09

  • Now examine the dragon’s head on the wall. Insert the Dragon Horn to have the dragon open its mouth so you can collect the Spearhead. Now look at the table in the center of the room. Insert the Snake’s Head to start a puzzle. Gems must be placed into the slots so that none of the same color are touching. Collect the Magic Stamp from the center of the puzzle when you are done:

 

Timeless The Lost Castle 41 Snake Jewel Puzzle

Timeless The Lost Castle 41 Snake Jewel Puzzle

Entrance

 

  • Play the Hidden Object Scene here. Open lids to find items inside. You will collect a Gear and a Pendulum when you are done.

 

Timeless The Lost Castle 42 Hidden Object Scene 10

Timeless The Lost Castle 42 Hidden Object Scene 10

Pod Room

 

  • Talk to the ghost, then use the six small power boxes around the room to power the metal pod. Then take a look at the center of the pod, adding the Gears to it to start a puzzle. Using the buttons, align the gears. Press the buttons in this order: Second from the left, leftmost, third from the right, rightmost. Collect the Ruby Heart.

 

Sealed Away Hall

 

  • First, use the brush on the shield above the door to see the colors. Then, give the Ruby Heart to Lucy. Watch the cut scene.

 

Chapter Five: The Final Stand

Timeless The Lost Castle Chapter 5

Timeless The Lost Castle Chapter 5

Orb Hall

 

  • Examine the clock on the left and use the Plummet on the chain. Set the time to 7:00 by clicking the chains, then use the pendulum to start the clock. Then look at the mechanism in the ceiling. Insert the Winding Key into the keyhole and turn it three times, then click on the right hand button until the moon is set as so:

 

Timeless The Lost Castle 43 Moon Puzzle

Timeless The Lost Castle 43 Moon Puzzle

  • Now press the purple eye button.
  • Go to the clock on the right. Add the Pendulum to the clock chain. Use the plummets to place the moon on Aquarius and the Sun on Gemini, then click the pendulum to start the clock. Once the three beams have connected, use the Time Warp Scroll at the point where they all meet. Starting from the outside, click on each symbol following along the spiral. This will create a portal. Walk through.
  • You will come to a coat of arm puzzle. Use the ribbons to change the color and the scroll buttons to change the pattern. Match this solution, then step through the door:

 

Timeless The Lost Castle 44 Crest Puzzle

Timeless The Lost Castle 44 Crest Puzzle

Study (in the past)

 

  • First, use your Lens of Seeking and find and collect the There is a Hidden Object Scene on the desk. Use the handle on the stool to open the desk drawer. When you have finished, you will collect the Unicorn Horn, Decanter, and Hourglass.

 

Timeless The Lost Castle 45 Lens 12

Timeless The Lost Castle 45 Lens 12

  • Go to the mirror on the wall and use the Mirror you’ve collected to find and collect the Safe Key. Now examine the puzzle. Click on any piece of the puzzle in this color order: Pink, Orange, Blue, Green, Orange, Green, Orange, Green, then Gold. Use the Safe Key to open the safe, then collect the Ice Dagger 3/3 and the Grandmaster’s Mask.

 

Timeless The Lost Castle 46 Hidden Object Scene 11

Timeless The Lost Castle 46 Hidden Object Scene 11

  • Take a look at the wardrobe, and collect the Mandrake Root from the bottle in the middle of the shelves. Read the book on the upper right for instructions for later.

 

Courtyard

 

  • Take a look at the rock pile. Using the Ice Daggers, cool the stones so you can collect the Orb.

 

Pod Room

 

  • Go back to the work table. Mix together the potion by pouring the beaker with the white liquid into the retort, followed by the yellow powder. Turn the knob at the bottom to heat the mixture, then add the blue powder to the tube. Use the Mandrake Root in the mortar and grind it. Add this to the tube as well. Collect the Elixir of Life.

 

Sealed Away Hall

 

  • Look at the fountain on the right of the door. Place the Unicorn Horn into the forehead slot. Water will begin to pour. Use the Decanter to collect water, creating the Decanter with Water. Mix this with the Elixir of Life potion to collect the Decanter with Elixir.
  • Use the Decanter with Elixir on the dead tree to bring it back to life. Collect the Flower of Life from its branches.

 

Crystal Room

 

  • Place one of the Orbs in the center stand and the Prism in the empty stand on the right. Now, throw your Spiked Boots through the moon window in the upper left. This will let light into the room. Click on the top center prism until beams of light enter both crystals.
  • The left, center, and right prisms will send colors to the orb in the center. Clicking them will change the light reflected, changing the color of the orb in the center.
  • We need to make three orbs: Red, Blue, and Green. Match the colors shining out of the prisms to the screenshots below for each color. Remember to switch out each colored Orb with a fresh, clear one.
  • Red:

 

Timeless The Lost Castle 47 Red Orb

Timeless The Lost Castle 47 Red Orb

  • Blue:

 

Timeless The Lost Castle 48 Blue Orb

Timeless The Lost Castle 48 Blue Orb

  • Green:

 

Timeless The Lost Castle 49 Green Orb

Timeless The Lost Castle 49 Green Orb

Locked Away Hall

 

  • Click on the giant lock on the doors on the left. To solve this puzzle, you have to spin the disks so an unbroken line leads from each point to the center. The solution is below. An eye will open, allowing you to use Grandmaster’s Mask to undo the lock. Go inside.

 

Timeless The Lost Castle 50 Connection Puzzle

Timeless The Lost Castle 50 Connection Puzzle

Final Showdown

 

  • This is it! First, take a look at the writing on the wall to the right. It will describe how to disable Corvus’s protective shield. Take a look at each stand and use the corresponding item, listed from left to right: The Spearhead on the Dragon, the Steel Collar on the Griffin, the Hourglass on the Snake, the Magic Stamp on the Demon, and the Flower of Life on Death.
  • With his shield down, the lady can finally talk to Corvus. Though he realizes his mistake, a greater enemy appears! Help the three defeat it! Give the Red Orb to Corvus, the Green Orb to the Lady, and the Blue Orb to Lucy.

 

Timeless The Lost Castle Chapter END

Timeless The Lost Castle Chapter END

 

Congratulations! You’ve reclaimed your life from fate and beaten Timeless: The Lost Castle.

 

This Timeless – The Lost Castle Walkthrough is meant as a guide and does not contain cheats, hacks, or serials. 

 

 

 

 

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European Mystery – Scent of Desire QuickStart Guide

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Welcome to the European Mystery – Scent of Desire QuickStart Guide! European Mystery – Scent of Desire is a Hidden Object game in which you must collect items and explore locations in order to progress. A call has come in from Paris: a murderer is on the loose, and it’s up to you to follow the scent! This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The European Mystery – Scent of Desire walkthrough can be accessed by clicking on the Strategy Guide option at the bottom of the screen in the game’s Main Menu. Additionally, you can click on the Strategy Guide button which appears in the lower right corner of the screen at any point during gameplay.

European Mystery - Scent of Desire Walkthrough Location

European Mystery – Scent of Desire Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • European Mystery – Scent of Desire is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Hint button will become a Skip button during puzzles, but often requires time to charge up before use.

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access European Mystery – Scent of Desire’s integrated walkthrough, scroll up to the top of this page.

 

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The Secret Order – Masked Intent QuickStart Guide

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Welcome to The Secret Order – Masked Intent QuickStart Guide! The Secret Order – Masked Intent is a Hidden Object game in which you must collect items and explore locations in order to progress. Navigate the passage of time to prevent the ascension of a murderous traitor within the Order of the Griffins! This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Secret Order – Masked Intent walkthrough can be accessed by clicking on the “Strategy Guide” button that appears in the lower right corner of the screen while in-game.

The Secret Order - Masked Intent Walkthrough Location

The Secret Order – Masked Intent Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • The Secret Order – Masked Intent is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Skip button will appear at the bottom of your screen, but often requires time to charge up before use.

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access The Secret Order – Masked Intent’s integrated walkthrough, scroll up to the top of this page.

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Fabulous – Angela’s Fashion Fever Walkthrough

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Delicious time management gameplay gives way to fabulous couture in Fabulous – Angela’s Fashion Fever. Join Emily’s sister Angela on an adventure that promises to take her out of her New York department store job and around the world! Does Angela have what it takes to be the next big name in fashion? Truly, the best of the best deserves a guide to match! Our Fabulous – Angela’s Fashion Fever walkthrough will guide you through each and every level with important tips and tricks, mice locations, trophy achievements, and even a deluxe video walkthrough.

Contents

General Tips & Tricks

Every great fashionista has their go-to tips and tricks, and you should be no exception! The following section covers all the basics you need to know, as well as advanced tips and tricks to help you obtain those shining 3-star scores.

 

How to Play

If you’re new to Fabulous Angela, don’t worry, the game is quite simple! Each level is called a “day”. Each day lasts for a certain amount of time. During that time, you want to serve as many customers as possible. Your goal by the end of the day is to have the highest score possible. This is obtained through a combination of happy customers, combos, and event completion per day. Here’s how it works:

  1. Welcome! A customer will enter the level.
  2. The customer will then decide what they’d like. A “…” bubble indicates they’re still thinking. When they’ve decided what they’d like, a bubble displaying the items will appear over their head.
  3. Locate the items the customer would like by clicking on them, then click on the customer to take those items to them. The faster you do this, the better!
  4. Once a customer has received all the items they’d like, they’ll proceed to the cash register. Click on the register to collect your cash and send them on their way.
  5. Sometimes a station or area will need to be cleaned after a customer has used it. A “!” will pop up over these areas. Click on them to clean them so that the next customer can use them!

 

Mouse Locations

Hidden throughout the game are sixty-one mice. Mice locations are unique per day. Each level/day in the walkthrough below will indicate whether or not a mouse is present, and if so, will indicate its location. If you need a visual reference of mice locations, visit the Mice Locations section of our guide, or simply click on “Mouse Location” for that level to be taken directly to a screenshot!

 

Scores and Combinations

Fabulous – Angela’s Fashion Fever features a whole new scoring system. While similar to Delicious, there are some unique points which make Fabulous Angela very different from her sister’s Delicious franchise. All levels feature a star ranking system, with a maximum score of 3 stars. “Create Your Dress” levels act as challenge levels and only feature 1 star. Looking for ways to improve your score? Here’s how the scores work!

 

  • Complete Dress level steps – Score +500 –
    Awarded on Dress levels. You will receive +500 for each step of the event completed, and an additional +500 upon successful completion of the level.
  • Complete Event level steps – Score +200 –
    Awarded on Event levels. You will receive a +200 bonus for each step completed, as well as an additional +200 for completing the final event step of the level.
  • Clean Store Bonus – Score +100 –
    Make sure all areas and stations marked with a “!” are cleaned by the end of the day to receive this automatic score bonus!
  • Mouse Found Bonus – Score +100 –
    Find the level’s hidden mouse to gain this bonus. Dress levels do not contain mice.

 

Complete combinations for additional score boosts!

  • Checkout multiple customers at once to gain +15 to your score per customer checked out.
  • Clean stations back-to-back for a max combination of +30 to your score per combination.
  • Give items to customers consecutively without picking up new items for a max combination of +30 to your score per combination. It should be noted these combinations will not be interrupted by events.
  • Give a full order to a customer for a bonus of +10 per customer.
  • Gain bonus points based on a customer’s mood. Neutral customers will award you with +10, a Happy customer with +20, and an Ecstatic customer with +30 points. Ecstatic customers will have hearts next to them indicating their happiness level.

 

Additional Tips and Tricks

You’ve got the hang of the basics, so how about some advanced tips and tricks to add to your repertoire?

  • You can purchase upgrades at the beginning of each level. Upgrades with a pink tag are temporary and will only apply to that specific level or day, not subsequent levels. However, once that upgrade (e.g. Magic Max) has been purchased for that day, it will remain permanently for that day whenever you play. Upgrades without pink tags will apply per the entire chapter.
  • If the day has ended and you haven’t completed an event or challenge yet, don’t panic! As long as you complete the challenge before checking out your final customer, you will oftentimes still receive the completion bonus.
  • Unless otherwise stated in the Fabulous walkthrough below, spend the start of your day restocking any items which are capable of being restocked. Building up your stock early in the day can often weigh in your favor once things start to get busy, and you find you don’t have quite as much time to restock as you thought.
  • Try and purchase the permanent upgrades per each chapter as soon as possible. If you want to get a head start on later levels, don’t purchase upgrades for Chapter 1 the first time through. Instead, save your money so you can immediately purchase all upgrades at the very beginning of all subsequent chapters.
  • Magic Max is the golden boy when it comes to keeping your customers happy. Unlike entertainers in the Delicious franchise, Magic Max can improve the moods of customers in line. Not just that, he can use his magic to often make them instantly ecstatic! Use this trick to instantly improve a group’s mood and send them off in quick succession to obtain high score combinations.
  • You should always hire Magic Max, and/or Cindy/Bob while doing events which require you to assemble or find something extra. These levels often won’t leave you with enough time to handle both the events and keep the customers moving quickly, and thus happy.
  • The mouse hole at the bottom right corner of the screen will indicate whether or not the mouse for that particular day has been found. If the mouse has been found, the mouse will appear in the lower corner, too. If not, the hole will be empty. Mice can be found in every level, with the exception of [Create Your] Dress levels.
  • Levels in which you must carry a box of supplies hold an extra challenge. Picking up a box will automatically throw away all items sitting on your tray. Make sure you deliver all the items on your tray to customers before you opt to carry the box!
  • There are plenty of Fabulous Easter eggs in Fabulous – Angela’s Fashion Fever, and all of them have to do with lights and fire! Click on lights or fire effects throughout the various levels to turn them on and off. Best yet, try clicking on the traffic lights in Tokyo to turn them red. This will prevent pedestrians from crossing!

 

Fabulous – Angela’s Fashion Fever Walkthrough

Previously, Angela moved to the Big Apple with hopes of becoming a fashion designer. But when her husband Jimmy’s eyes started wandering toward her more sour-than-sweet boss, Yum-Mee, Angela decided to get sweet revenge! What has our glamorous girl been up to since then? Well…

 

Chapter 1: New York

The Big Apple is about to receive big news! Fashion icon Truly is hosting a competition to find the next great name in fashion, and the heir to her chic empire. Will small-time department store worker Angela’s dreams be realized?

 

Level 1 – A Happy Accident

Objective: Complete the day.

Mouse location: At the bottom right corner of the entry carpet of the main door

 

It’s your first day working at the boutique with Angela! Consider this the tutorial level. You may opt in or out of additional help from Angela’s boss. When a customer approaches and asks for something, click on the corresponding item they’re asking for, then click on the customer to give them that item. Ladies who use the makeup counter will want to try on their makeup before checking out. When the makeup counter is done being used, a “!” will appear. Click on the counter to clean it. If the counter is cleaned by the end of the day, you will receive an extra score bonus. Additionally, keep an ear out for the mouse that appears! When you spot it, click on it right away. You’ll want to catch all the mice in order to earn a special trophy!

Fabulous - Angela's Fashion Fever - Level 1

Fabulous – Angela’s Fashion Fever – Level 1

Level 2 – Become Truly?

Objective: Set up the displays for the exciting new show, “Become Truly”.

Mouse location: Behind the top of the check-out monitor

 

Two displays will show up today with a “!” over them. Click on the display to have Angela put it together. A bar with a percentage (%) of completion above each stand will show how close they are to being done. Complete these before the end of the day to receive a special bonus!

 

A new type of makeup, as well as a gift-wrapping station will appear. When a customer asks for a gift, click on the gift box, followed by the wrapping paper, and finally select the ribbon to complete a gift box.

Fabulous - Angela's Fashion Fever - Level 2

Fabulous – Angela’s Fashion Fever – Level 2

Level 3 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

Before your day begins, you will get to choose from one of three dress designs to bring to life. The design you pick doesn’t impact any scores, so choose whichever dress you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up beneath the cash register. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this four times before the end of the day to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 3

Fabulous – Angela’s Fashion Fever – Level 3

Level 4 – Everyone Wants Happiness

Objective: Find the perfect perfume for the mysterious Magic Max.

Mouse location: Behind the red and yellow sign on the left side of the makeup counter

 

The famed magician Magic Max will show up in the department store today! Help him find the perfect perfume for his date. While he wanders through the store throughout the day, each time he wants to try a new perfume, he will pause near the cash register. A bubble above his head will indicate which perfume he’d like. Select the perfume he asks for, then click on Magic Max before the green color drains from his speech bubble to hand him the perfume. Do this three times before the end of the day to complete the event!

 

Additionally, a third variety of perfume and an additional type of gift wrapping paper will become available today.

Fabulous - Angela's Fashion Fever - Level 4

Fabulous – Angela’s Fashion Fever – Level 4

Level 5 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today with a “!” displayed above it. Click on the box to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Cindy to run the cash register and Magic Max to keep the customers happy. Click on the cash register to have Cindy checkout a customer. You can do this while Angela is moving. Move the box three times to its final location to receive a special bonus!

 

Tip: Starting today, you can hire Magic Max for 50 coins to help out in your store! Click on Magic Max to have him perform a magic trick that instantly makes all customers happy!

Fabulous - Angela's Fashion Fever - Level 5

Fabulous – Angela’s Fashion Fever – Level 5

Level 6 – New Shoes “Heel” Your Blues

Objective: Lots of customers have been waiting for the store to open… Serve them all, quickly!

Mouse location: Behind the top of the mirror of the right makeover station

 

Uh-oh, there’s a crowd of customers at the door all waiting to be helped! Today is an excellent day to hire Cindy and Magic Max to help you out. Have Magic Max instantly improve the customers’ moods while Cindy runs the register. Focus on serving as many customers in combination as you can. Once you’ve served them all, the day’s event will automatically be completed.

 

The Sorted Box will also show up as a new item today. Click on the box to restock the jewelry hanging on the stands on the left: another new item. Clicking on the Sorted Box to restock jewelry will automatically refill all types of jewelry currently available by +1. Any time the jewelry on the stands reaches a stock of 1 left, it’s a good idea to use the Sorted Box to restock it right away. Don’t keep your customers waiting!

 

Level 7 – Create Your Dress – Part 3

Objective: Angela’s tools have been scattered. You’ll have to find them all again!

Mouse location: No mouse today!

 

Click on the box marked with a “!” in the lower left corner as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Angela’s missing tools will pop up over the box in the lower left corner. Quickly locate the tool displayed and click to collect it, then click on the box to place it back inside. All item locations for the day are pictured in the screenshot below. Return the tools to the box successfully four times to complete the event. Keep in mind hiring Cindy can be a huge help today!

Fabulous - Angela's Fashion Fever - Level 7

Fabulous – Angela’s Fashion Fever – Level 7

Level 8 – Speak of the Devil

Objective: Complete the day.

Mouse location: Beneath the Sally’s sign at the top of the screen

 

Today features a new product: umbrellas! Click on the umbrella stand on the upper left near the escalator to bring up a bubble. Once this bubble pops up, click on the corresponding umbrella color the customer is requesting. Click on the customer to bring their umbrella to them. The selection bubble will remain visible until you click on something else.

 

Level 9 – Create Your Dress – Part 4

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Angela’s dress is on a stand in the upper right corner near the escalator. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how close it is to completion. If you click on the dress immediately, you should be able to complete nearly 20% of it by the time the first customer orders. Serve customers in waves, using the help of Cindy and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep your final customers waiting as you wrap up the objective.

Fabulous - Angela's Fashion Fever - Level 9

Fabulous – Angela’s Fashion Fever – Level 9

Level 10 – Oops!

Objective: It’s raining a lot… Wait, too much! The roof’s leaking! Clean up the puddles of water in the store.

Mouse location: Around the back of the right side of the mirror at the left makeover station

 

The moment the day starts, click on one of the rainwater puddles with a “!” over it to start cleaning up. A percentage bar will show up over each as you clean it, indicating how close you are to being finished. Focus on one spill at a time until all three are cleaned. Use the combined help of Cindy and Magic Max to keep customers happy while you’re cleaning. Clean all three leaks before the day is done to receive a special event bonus.

 

Additionally, a Coffee Machine will be added today. The coffee is located in the upper right corner near the escalator. Click on the machine when a customer orders coffee to brew it. Keep a sharp eye on the indicator: when it turns green, click on the machine again to collect the perfect brew! Failing to do so while the coffee is in the green zone will result in burnt coffee, and then you’ll have to start over again.

Fabulous - Angela's Fashion Fever - Level 10

Fabulous – Angela’s Fashion Fever – Level 10

Level 11 – And the Winner Is…

Objective: Pulling an all-nighter has its downsides. Make sure Angela stays awake during her shift.

Mouse location: In the trash can to the right of the java station

 

Angela will have difficulty staying awake today, so the help of Magic Max and Cindy will go a long way! Every time Angela starts to nod off, a “!” will pop up over her head. Click on Angela to send her to the Coffee Machine. Once the coffee meter has landed in the green zone, click on the machine to collect the coffee and have Angela drink it. Good as new! Well… for a time, at least. Complete this task five times to complete the day’s event!

 

Necklaces will also be added as a new jewelry item today. Clicking on the Sorted Box to restock jewelry items (such as the earrings before) will automatically restock the necklaces +1 as well.

Fabulous - Angela's Fashion Fever - Level 11

Fabulous – Angela’s Fashion Fever – Level 11

Level 12 – Lucky Number Seven?

Objective: The show’s over… Take down the “Become Truly” displays.

Mouse location: Underneath the bottom of the escalator toward the upper right

 

Your task today is to take down the Become Truly display in the upper left corner near the escalator. Click on the sign with the “!” above it to have Angela work on removing it. A percentage bar will pop up showing how far along you are in this task. Complete the task before the day is done to receive a special bonus. Both Magic Max and Cindy can prove useful today while you focus on this task.

 

A new ribbon will become available at the gift-wrapping station as well. Pay close attention to gift boxes customers order to make sure you assemble them correctly!

 

License and Registration, Please – Murray is sitting on top of the trash can toward the upper right. Click on the small figurine to unlock the achievement “License and Registration, Please”! Murray’s location is shown in orange in the screenshot pictured.

Fabulous - Angela's Fashion Fever - Level 12

Fabulous – Angela’s Fashion Fever – Level 12

Level 13 – Look, A Rainbow!

Objective: OMG! Truly is coming! Her bodyguards are securing the area – be sure to help them out.

Mouse location: Behind the top left corner of the uppermost red jewelry stand on the left

 

Truly’s bodyguards will show up throughout the day asking to see various items. When an item pops up above their head, quickly grab that item, then select the bodyguard to bring that item to them. Complete this task four times during the course of the day to complete the event and receive a special bonus.

Fabulous - Angela's Fashion Fever - Level 13

Fabulous – Angela’s Fashion Fever – Level 13

Level 14 – Your Roots (Are Showing)

Objective: We’re leaving for Tokyo soon… Best start prepping dresses before Angela leaves.

Mouse location: Beneath the red sign hanging above the escalator on the upper right

 

Work on Angela’s dress design by clicking on the “!” over the dress design below the cash register. Each time you click the dress design, Angela will be busy with sewing the dress until the meter above her head is completely filled. Use Magic Max and Cindy to keep customers happy and moving while working. You will need to complete sewing the design four times before the end of the day to complete the event goal.

Fabulous - Angela's Fashion Fever - Level 14

Fabulous – Angela’s Fashion Fever – Level 14

Level 15 – Destiny Calling!

Objective: Your friends have caught wind of what happened. Tons of messages to read!

Mouse location: Outside on the right edge of the rightmost window, just above the escalator on the upper right

 

Go about your day normally, paying attention to Angela’s phone, which is sitting on the counter beneath the cash register. Listen for the phone buzz and keep an eye out for the “!” bubble that pops up. Click on the bubble before the green color drains to have Angela check her phone. Do this three times before the end of the day to complete the event and receive a score bonus!

 

Tip: Be aware that the text messages that pop up can block the cash register for a brief period of time. It’s still possible to click the register screen. You will just need to be extra diligent.

Fabulous - Angela's Fashion Fever - Level 15

Fabulous – Angela’s Fashion Fever – Level 15

Chapter 2: Tokyo

Off to Tokyo, where it’s time to meet not the six, but the seven lucky contestants vying for the throne to Truly’s fashion empire!

 

Level 16 – Lucky Number 7

Objective: Complete the day.

Mouse location: Behind the top of the clothing counter on the left

 

Today marks your first day in Tokyo! A few new mechanics will be introduced in this chapter. Dresses will be hanging on the dress rack in the center of the area with a number attached. The number indicates how many dresses there are. Click on a dress design hanging above the sewing machine at the top of the screen to have Angela sew another dress of that style. Whenever you see only one dress is remaining, it’s a good idea to start sewing new ones right away!

 

Handbags are also a new item. When a model asks for a handbag, click on the bag, followed by the material, and finally the straps in order to assemble a complete purse for the model. Complete the day as per normal to progress to the next level.

 

Level 17 – We Are Live!

Objective: The annoying host, Bob, has a few questions for Angela to answer.

Mouse location: Behind the top of the steps leading to the catwalk/checkout

 

Throughout the day, show host Bob will want to ask Angela questions. Click on Bob whenever the “!” appears over his head. Do this before the green drains from his bubble to successfully have Angela answer one of his questions. You will need to do this four times throughout the day to complete the event successfully. It’s a good idea to hire Magic Max to keep the models happy while they wait for Angela to complete her interviews.

 

Additionally, earrings will be added as a new item today. They will appear on the lower right next to the shoes, and require no additional assembly.

Fabulous - Angela's Fashion Fever - Level 17

Fabulous – Angela’s Fashion Fever – Level 17

Level 18 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

At the very start of the day, you will get to choose your dress design. Which design you choose doesn’t impact the game in any way score-wise, so choose whichever dress you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up above her sketchbook on the left. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this four times before the end of the day to receive a special bonus!

 

Tip: You can now hire Bob to man the catwalk and checkout models. Utilize the help of both Magic Max and Bob during this level.

Fabulous - Angela's Fashion Fever - Level 18

Fabulous – Angela’s Fashion Fever – Level 18

Level 19 – Truly’s Favorite

Objective: Complete the day.

Mouse location: At the top of the sidewalk on the upper right, to the left of the purple doorway

 

Progress through the day as normal, bearing in mind that a new purse material is now available: black leather. Pay close attention to the choice of handbag a model wants when ordering now that you have multiple materials to work with.

 

Level 20 – Italian Fashion

Objective: Sounds like gossip… What’s Lori talking about?

Mouse location: At the top right corner of the dress rack

 

The latest fashions aren’t the only things being talked about. Lori’s got a little gossip of her own! Watch Lori at the top of the screen. Each time a “!” pops up over her head, it indicates she’s about to gossip. Click on her before the green drains from the bubble to eavesdrop on her conversation. Do this four times before the end of the day to complete the event and receive a special bonus!

 

Bracelets will also become available for the models to wear today. Click on the trunk toward the upper right to select the bangle a model requests.

Fabulous - Angela's Fashion Fever - Level 20

Fabulous – Angela’s Fashion Fever – Level 20

Level 21 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today with a “!” displayed above it. Click on the box to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Bob to run the catwalk and Magic Max to keep the models happy. Click on the cash register to have Bob checkout a customer. You can do this while Angela is moving. Move the box four times to its final location to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 21

Fabulous – Angela’s Fashion Fever – Level 21

Level 22 – It’s Party Time!

Objective: Complete the day.

Mouse location: Behind the top of the set light on the upper left

 

Go about your day as per normal, keeping in mind that you have two new products for the models: a top and skirt to match. These new items will show up on the leftmost counter. Models tend to order the top and skirt together, so combine these orders to your advantage. These items do not need to be restocked.

 

Level 23 – Family Is Everything

Objective: Viola is a little homesick. Let’s try and cheer her up!

Mouse location: Behind the left side of the leftmost changing screen

 

Viola is feeling homesick and will hang around the upper right corner of the set today. When she’s ready to talk, a “!” bubble will appear over her head. Click on her quickly before the green drains from the bubble to fulfill your task. Do this four times throughout the day to complete the objective and receive a score bonus. It’s highly recommended you keep a sharp eye on Viola at all times and keep your cursor close to her area of the screen as much as possible. Due to the fact that Viola’s bubble drains exceptionally quickly, you will need to be especially attentive as to when her “!” appears.

 

In addition, a new item has been added today: glasses. Click on the cyan glasses in the lower left corner, followed by the pink glitter dish next to them in order to assemble a pair of fashion-ready sunglasses for the models. Glasses are in limited stock, so you will need to make more from time to time. Try to never let your stock dip below one at any point in time, though given how difficult it is to click on Viola, your priority should be on talking with her over making more sunglasses today.

 

Tip: You may want to avoid hiring Magic Max today. Viola and Magic Max occupy nearly the exact same space, so having Magic Max around can make it more difficult to click on Viola.

Fabulous - Angela's Fashion Fever - Level 23

Fabulous – Angela’s Fashion Fever – Level 23

Level 24 – Create Your Dress – Part 3

Objective: Angela’s tools have been scattered. You’ll have to find them all again!

Mouse location: No mouse today!

 

Click on the box marked with a “!” next to the sewing machine as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Angela’s missing tools will pop up over dress mannequin. Quickly locate the tool displayed and click to collect it, then click on the dress form. All item locations for the day are pictured in the screenshot below. Return the tools successfully six times to complete the event. Keep in mind hiring Bob can be a huge help today!

Fabulous - Angela's Fashion Fever - Level 24

Fabulous – Angela’s Fashion Fever – Level 24

Level 25 – Take Two

Objective: Bruna left a mess behind… Better clean this place up!

Mouse location: At the very top of the roof above the sewing station

 

Click on one of the boxes marked with a “!” the moment the day begins. There are three boxes you will need to clear before the end of the day. A meter will appear over Angela’s head showing how far along the cleanup is. Focus on one at a time until all of them are cleared. It’s a good idea to hire Magic Max and Bob to help you today.

Fabulous - Angela's Fashion Fever - Level 25

Fabulous – Angela’s Fashion Fever – Level 25

Level 26 – Create Your Dress – Part 4

Objective: Lori is trying to sabotage Angela’s dress! Keep her away or you’ll have to start over!

Mouse location: No mouse today!

 

Throughout the day, Lori will sneak onto set from the left side of the screen, slowly making her way toward your dress. Whenever you spot her, click on her as soon as possible to shoo her away. The closer she gets to your dress, the more likely she’ll successfully sabotage it. If Angela is working on other tasks, she will complete those tasks before shooing Lori, however keep in mind Lori can continue to move while she’s doing this. Keep Lori away successfully to complete the event and receive a bonus at the end of the day.

Fabulous - Angela's Fashion Fever - Level 26

Fabulous – Angela’s Fashion Fever – Level 26

Level 27 – Forgotten Birthdays

Objective: Complete the day.

Mouse location: Between the purple and pink dresses on the dress rack

 

A third material type for the handbag will become available today: a shaggy teal. Keep a close eye on the purse types the models request so that you can make them correctly accordingly. Otherwise, go about your day as per normal, stringing together as many combos as possible. Hire Magic Max if you need that little extra boost to models’ happiness, or Bob if you need an extra set of hands to send models to the catwalk.

 

Level 28 – Angela! Angela!

Objective: Angela’s first taste of fame! Her fan club has arrived to get her autograph!

Mouse location: Behind the top of the sewing machine

 

Angela’s famous, and the demands of many outweigh the demands of a few! Cheering crowds will appear at the bottom of the screen asking for Angela’s autograph. Click on the “!” bubble of the cheering crowd before the green color drains to have Angela sign autographs. You will need to do this six times throughout the day to successfully complete your objective. Magic Max and Bob will be especially useful today, so hire them if you can!

 

A new dress design will become available today as well. You can find this new design on the right portion of the dress rack. Click on the dress design above the sewing machine as needed to restock the dress according to the models’ demands.

Fabulous - Angela's Fashion Fever - Level 28

Fabulous – Angela’s Fashion Fever – Level 28

Level 29 – Create Your Dress – Part 5

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Angela’s dress is on a stand in the upper right corner near the sewing machine. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how close it is to completion. If you click on the dress immediately, you should be able to complete nearly 20% of it by the time the first model orders. Serve models in waves, using the help of Bob and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep your final models waiting as you wrap up the objective.

Fabulous - Angela's Fashion Fever - Level 29

Fabulous – Angela’s Fashion Fever – Level 29

Level 30 – The Plot Thickens!

Objective: Complete the day.

Mouse location: Behind the back of the set light on the upper right

 

It’s the final day in Tokyo, and the catwalk is busier than ever! Make sure all your stations are upgraded and both Bob and Magic Max are hired to make your life easier. The trick is to ensure that all the models are happy when Bob sends them off to the catwalk, so try to check them out in waves while keeping them happy with Magic Max’s charm. It’s better to wait a couple moments longer and have him make all the models happy than to checkout only moderately happy models.

 

Chapter 3: Rio

It’s time to turn up the heat in the illustrious Rio! But it’s not just the competition heating up – there’s also an undeniable chemistry between Angela and Eric. Can Angela manage both her fun and professional life while keeping them separate?

 

Level 31 – Welcome to Rio!

Objective: Complete the day.

Mouse location: Behind the top of the steps on the lower right

 

Welcome to Rio! The sunset sands reveal a whole new runway to work with. For your first day, you’ll notice the dress rack has moved toward the upper right, and your sewing machine to the lower left. Click on the dress design next to the sewing machine to restock the dress hanging on the rack. Additionally, there’s a handbag in the upper left, and earrings can be assembled by combining the hook with the jewel at the bottom of the screen. Use this day to familiarize yourself with the area.

 

Level 32 – Truly on the Floor!

Objective: Complete the day.

Mouse location: Behind the left side of the dress print stand, next to the sewing machine

 

A new item will be introduced today: hair clips! Click on the bobby pin on the lower right, followed by the flower, to assemble a hair clip. You will need to restock the flowers necessary for the hair clips from time to time. To do so, keep an eye on the bushes to the left of the table with the purse. Whenever a flower appears here, click on it to have Angela harvest it. Flowers take time to grow, so try to never let your flower stock drop below 1-2 at any point in time.

 

Level 33 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

At the very start of the day, you will get to choose your dress design. The design you choose doesn’t impact the game in any way score-wise, so choose whichever dress design you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up above her sketchbook, just above the checkout. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this five times before the end of the day to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 33

Fabulous – Angela’s Fashion Fever – Level 33

Level 34 – How Do You Know?

Objective: Be smart, and give each model all the products they need in one go.

Mouse location: Behind the tree on the upper left, behind the top left corner of the purse table

 

A new bikini top and skirt will be added to the center rack today. Today’s goal requires that you fulfill each model’s order in full. You will need to pick up all the items which appear in a model’s order bubble and deliver them to that model in a single run in order to fulfill this requirement. Do this with all of the day’s models to complete your objective! Utilize the help of Magic Max and Bob to buy you any extra time you may need while fulfilling orders, and don’t forget to keep both dresses and flowers in stock.

 

Level 35 – Spinning Flax Into Gold

Objective: Complete the day.

Mouse location: Behind the upper left corner of the sewing machine

 

Today a new component to making earrings will appear: feathers! Pay attention to a model’s order to see whether or not the earrings they request have a feather attached. If so, click on the earring hook, the feather, and then finally the jewel to assemble an earring. Feathers are limited in quantity, and restocking them happens under special circumstances: fly-by parrots. Parrots will occasionally fly onto the set, dropping a feather after they’ve perched. Click on these feathers right away to collect them and add them to the stock of feathers kept at your jewelry counter. Parrots fly onto set only now and then, and feathers will disappear if they’re not collected shortly after falling from their bird. The moment your feather stock is at 2 or lower, make sure you keep an eye out for one of these colorful birds and collect the feather that drops!

 

Level 36 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today next to the dress rack with a “!” displayed above it. Click on the box to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Bob to run the register and Magic Max to keep the ladies happy. Click on the cash register to have Bob send a model out to the catwalk. You can do this while Angela is moving. Move the box four times to its final location to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 36

Fabulous – Angela’s Fashion Fever – Level 36

Level 37 – Don’t Bite the Hand that Feeds You

Objective: Bad Majestic, bad! Leave the models alone!

Mouse location: Behind the top of the first dressing room

 

Majestic is being a nuisance today! Truly’s little dog will run around the set, occasionally barking and causing a ruckus. Quickly click on her when the “!” bubble pops up over her head and before all the green drains from the bubble. Hush the little rascal five times before the end of the day to put a stop to her antics!

 

A new type of flower will become available as a hairclip accessory today. This new flower can be restocked by clicking on the pink and white flowers that appear on the bushes on the upper right. Try to make sure your stock never drops below 1-2 flowers. Don’t forget the purple flowers and feathers need restocking, too!

Fabulous - Angela's Fashion Fever - Level 37

Fabulous – Angela’s Fashion Fever – Level 37

Level 38 – Oysters and Champagne

Objective: Complete the day.

Mouse location: Between the two dressing rooms

 

Your second full dress design, a lovely blue and yellow number, will become available today. Click on the dress on the dress rack on the upper right whenever a model requests it. Keep an eye on the stock and make sure it never drops below 1. If you’re running low on stock, click on the dress design displayed to the right of the sewing machine to make more.

 

Tip: It’s highly recommended you purchase the upgrades for both types of flowers before the day starts. Hair clips will become more popular, and purchasing these upgrades will allow a second of each flower to grow. This will make it much easier to keep hair clip flowers in stock for the increasing demand!

 

Level 39 – Feeling Better?

Objective: Ugh… Angela feels a little sick. Make sure she stays hydrated.

Mouse location: Behind the set light on the right, in the upper right corner

 

Ugh, those oysters aren’t sitting so well, leaving Angela feeling queasy throughout the day. Whenever Angela starts to feel sick, a “!” bubble will pop up over her head. Click on the water bottle sitting on the table above the register before all the green drains from her bubble. Help Angela re-hydrate herself five times to complete the day’s objective. Hire Magic Max and Bob to help you if you’re feeling overwhelmed!

 

A new color of feather will also become available today: pink! Now you will need to keep an eye out for both colors of parrots flying onto set and collect the feathers when they drop. Remember, try not to let the feather stock of either type drop below 1-2 at any point.

 

Tip: Upgrade the parrots in the upgrade menu prior to playing this level in order to enable the birds to appear on set more often. As you get busier, it’s much easier to miss picking up a feather once it’s fallen to the ground. This upgrade will give you more chances to do so at less risk of making customers unhappy should they have to wait.

Fabulous - Angela's Fashion Fever - Level 39

Fabulous – Angela’s Fashion Fever – Level 39

Level 40 – Create Your Dress – Part 3

Objective: Angela’s tools have been scattered. You’ll have to find them all again!

Mouse location: No mouse today!

 

Click on the box marked with a “!” to the left of the register as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Angela’s missing tools will pop up over the dress mannequin. Quickly locate the tool displayed and click to collect it, then click on the mannequin to work on your dress. All item locations for the day are pictured in the screenshot below. Utilize the tools successfully six times to complete the event. Keep in mind hiring Bob can be a huge help today.

Fabulous - Angela's Fashion Fever - Level 40

Fabulous – Angela’s Fashion Fever – Level 40

Level 41 – HOT! HOT! HOT!

Objective: Extra assignment for Angela: grab as many feathers as you can!

Mouse location: Behind the first palm frond on the left belonging to the only tree on the right, at the top of the screen

 

Tip: Before the day starts, make certain you’ve purchased the parrot upgrade. The ability for parrots to fly on set more often will make today much easier.

 

Feathers are all the rage and will be in high demand. Keep a sharp eye on parrots flying on set and make sure you gather as many feathers as possible. Magic Max and Bob will be essential today in order to keep things moving and models happy while you dash around to collect the colorful accessories. You will need to grab eight total before day’s end in order to complete your objective.

 

Additionally, a new pink tassel top will be hanging on the center rack. Models may want to mix and match their bikini tops with the bottoms, so pay close attention to make sure you don’t accidentally mix them up.

Fabulous - Angela's Fashion Fever - Level 41

Fabulous – Angela’s Fashion Fever – Level 41

Level 42 – Create Your Dress – Part 4

Objective: Bruna is trying to sabotage Angela’s dress! Keep her away or you’ll have to start over!

Mouse location: No mouse today!

 

Throughout the day, Bruna will sneak onto set from the upper left corner, slowly making her way toward your dress. Whenever you spot her, click on her as soon as possible to shoo her away. The closer she gets to your dress, the more likely she’ll successfully sabotage it. If Angela is working on other tasks, she will complete those tasks before shooing Bruna away, however keep in mind Bruna can continue to move while she’s doing this. Bruna will always stop for a moment when moving from the upper left to the upper right corner, so this is often the best moment to catch her. Keep Bruna away successfully to complete the event and receive a bonus at the end of the day.

Fabulous - Angela's Fashion Fever - Level 42

Fabulous – Angela’s Fashion Fever – Level 42

Level 43 – Don’t Trust Truly?

Objective: Get 3 “Fabulous” combos! Send 5 models to the catwalk to get one.

Mouse location: Behind the base of the palm tree on the right and the green plants next to it

 

Today is all about combos! Make sure you’ve hired Magic Max and Bob right from the get-go. You will need to line up a group of five models ready to pay and check them out at the register simultaneously in order to achieve a “Fabulous” combo. Models do not need to be in the same line in order to be included in the checkout process: you only need to make sure there are five or more ready to go. Use Magic Max to keep the models happy. Keeping them in line patiently in order for you to line up a combo is the key to completing today’s goal. Do this three times to receive a special bonus!

 

Level 44 – Create Your Dress – Part 5

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Angela’s dress is on a stand to the left of the register. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how far along you are. If you click on the dress immediately, you should be able to complete about 15% of it by the time the first model orders. Serve customers in waves, using the help of Bob and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep the final models waiting as you wrap up the objective.

 

Furthermore, a new bottom is available today on the center rack: a cute little blue skirt. Models do love to mix and match, so pay extra close attention to their requests!

Fabulous - Angela's Fashion Fever - Level 44

Fabulous – Angela’s Fashion Fever – Level 44

Level 45 – Woof! Woof!

Objective: Complete the day.

Mouse location: Behind the top of the second tree on the left, just behind the light string

 

The trick to today is using all the tips and tricks you picked up in this chapter and putting them to good use. Magic Max and Bob will be an important part of completing today with a high score. Make sure you glance over all your items with stock numbers at various points throughout the day. Remember that two types of flowers for the hair clips will need to be restocked, their locations in the upper left and right corners. You will also need to gather feathers from parrots and keep your dresses in stock. Use Magic Max to improve the mood when models are feeling impatient. Feathers are the most likely to blindside you today, so keep an ear out for those colorful parrots!

 

Chapter 4: Milan

Angela’s off to Italy in the next leg of the competition. How will her designs fare in the fashion-rich heart of Europe? New trials will surface Angela never expected as both old and new collide.

 

Level 46 – Welcome to Milan!

Objective: Complete the day.

Mouse location: Behind the steps in the lower right corner, below the checkout monitor

 

To start the day off, you will immediately have two dress designs available. The dress rack is located on the upper right. When your stock begins to run low, click on the corresponding design next to the sewing machine to restock. Additionally, there are also shoes (located on the upper left) and charm bracelets. When a model wants a charm bracelet, select the gold band, then select three diamond charms to complete it. Work on familiarizing yourself with the new set today.

 

Level 47 – Someone You Know Well

Objective: Complete the day.

Mouse location: Behind the top of the makeover station, toward the upper left

 

The new expresso machine is in service today! Located at the top of the screen, click on the glass above the machine whenever a model requests a coffee drink. Watch the meter that appears carefully; once green, click on the glass again to collect it. Green indicates the drink is ready to serve! If you take too long and the meter passes back into the red, you will need to start over.

 

Level 48 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

Choose your dress design at the start of the day. Which design you choose doesn’t impact the game in any way score-wise, so choose whichever dress you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up above her sketchbook. The sketchbook will replace one of the glass domes at the bottom of the screen on the jewelry counter. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this five times before the end of the day to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 48

Fabulous – Angela’s Fashion Fever – Level 48

Level 49 – My Killer Dress

Objective: This time Celine’s left a mess behind… Clean up in aisle 3!

Mouse location: On the left side of the jewelry table at the bottom of the screen

 

Three boxes of supplies have been left behind for Angela to contend with. Each box has a “!” displayed above it. Select one of them to start cleaning the moment the day begins. A meter above the box will display how far along Angela is in clearing it away. Clear away all three boxes before the end of the day to receive a special bonus! Having Magic Max and Bob’s help will be very useful today, too.

 

The clutch purse will become available today as a new item! The clutch purse can be found next to the shoes, to the left of the coffee machine.

Fabulous - Angela's Fashion Fever - Level 49

Fabulous – Angela’s Fashion Fever – Level 49

Level 50 – Ohhhhh, Boy

Objective: Complete the day.

Mouse location: Between the two center glass jewelry display domes at the bottom of the screen

 

Today marks the grand opening of the Hairdressing Table! Models with towels on their heads will walk in and immediately sit down at this station. Once they’ve made a decision on what they’d like done, click on the corresponding item (either the hairbrush or the hairspray for starters). Once the look is complete, the model will head straight for the catwalk checkout. Keep in mind that each time this station is used, you will need to clean the area at which the model was sitting. Hire Bob today so that he can sent models off to the catwalk while you focus on cleaning stations.

 

Level 51 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today with a “!” displayed above it. Click on the box to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Bob to run the cash register and Magic Max to keep the models happy. Click on the cash register to have Bob checkout a customer. You can do this while Angela is moving. Move the box five times to its final location to receive a special bonus!

 

Tip: If you hired Magic Max today, the starting location of the box is just behind him. There’s a very high chance that clicking on the box to start your objective will also trigger Magic Max into performing his routine.

Fabulous - Angela's Fashion Fever - Level 51

Fabulous – Angela’s Fashion Fever – Level 51

Level 52 – Simply Stunning

Objective: What’s Truly discussing with Jenny? Let’s have a listen…

Mouse location: Behind the dressing room on the left side, just above the stool

 

Truly and Jenny will be on set just behind the table with the shoes and clutch purse today. Keep an eye out for when the “!” bubble pops up over Truly’s head. Click on it before all the green color drains in order to walk over and eavesdrop on the conversation. Do this five times before the end of the day to complete your objective!

 

Additionally, the coffee machine will offer a second type of trick today: a classic cup of coffee on a saucer. Prepping any beverage at the coffee machine can take precious time, so it’s highly recommended you start hiring Magic Max and Bob daily to help you out from now on.

Fabulous - Angela's Fashion Fever - Level 52

Fabulous – Angela’s Fashion Fever – Level 52

Level 53 – Friendly Competition

Objective: Majestic is a dog of high stature who needs a little grooming.

Mouse location: Beneath the steps leading up to the catwalk/checkout area

 

Scurrying around the set today will be Truly’s dog, Majestic. Every so often, Majestic will jump up on a stool at the Hairdressing Table and need grooming. When this happens, go to the Hairdressing Table and select the brush, then click on Majestic to fulfill her request before all the green color drains. Do this five times before the end of the day to complete your objective!

 

Furthermore, a new charm is available today at the jewelry counter: a beautiful round opalescent stone. Models who order charm bracelets at this point will want either only diamond stones, or only circular stones. Pay extra close attention to their requests. The Hairdressing Station will also see an additional item upgrade in the form of styling gel.

Fabulous - Angela's Fashion Fever - Level 53

Fabulous – Angela’s Fashion Fever – Level 53

Level 54 – Create Your Dress – Part 3

Objective: Angela’s tools have been scattered. You’ll have to find them all again!

Mouse location: No mouse today!

 

Click on the box marked with a “!” in the lower left corner next to the sewing machine as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Angela’s missing tools will pop up over the dress body form. Quickly locate the tool displayed and click to collect it, then click on the body form to use it. All item locations for the day are pictured in the screenshot below. Use the tools successfully seven times to complete the event. You will want both Magic Max and Bob around today to help you.

 

Tip: Be careful if you’ve hired Magic Max. He will be standing in front of the blue needle and thread. As long as Magic Max is standing still and waiting to do his act, the needle and thread will remain covered. Be prepared if the blue needle and thread pop up to click on Magic Max to be able to reach it.

Fabulous - Angela's Fashion Fever - Level 54

Fabulous – Angela’s Fashion Fever – Level 54

Level 55 – Have You Seen My Dress?

Objective: Complete the day.

Mouse location: In the upper right corner of the archway in the upper right corner of the screen

 

Your third dress design will become available today! Featured on the far right side of the dress rack, select the dress designs next to the sewing machine to restock. Use the first moments of your day to add an extra dress of each design to the rack before the first model orders. A new slot will open up on your tray today, allowing you to carry an additional item. Consider making one of the two coffee options at the coffee machine in order to save time later and keep the flow of models happy and on the move.

 

Level 56 – Here She Comes…

Objective: Get 3 “Sparkling” combos! Clean 3 things in a row to get one.

Mouse location: Behind the steps leading up to the catwalk/checkout area

 

The trick to today is letting things get fairly messy before you start cleaning. You will need to clean at least three dirty areas in a row to get the “Sparkling” cleaning combo. You can make this any type of combination between the dressing rooms and Hairdressing Table. Wait until three “!” bubbles are visible indicating an area needs to be cleaned, then have Angela clean them immediately one after the other for a 3x “Sparkling” combination! Use Magic Max and Bob to keep the models content while you wait for the mess to build up. You will need to achieve the “Sparkling” cleaning combo three times before the end of the day in order to complete your goal.

 

The Hairdressing Table will also see its final addition today: scissors. Keep an eye on the models that come and go from the station to make sure you’re choosing the right item for them.

 

Tip: If you haven’t purchased the additional dressing room yet, it’s an excellent idea to do today in order to aid in making your cleaning combos.

Fabulous - Angela's Fashion Fever - Level 56

Fabulous – Angela’s Fashion Fever – Level 56

Level 57 – Create Your Dress – Part 4

Objective: Celine is trying to sabotage Angela’s dress! Keep her away or you’ll have to start over!

Mouse location: No mouse today!

 

Today, Celine will sneak onto set from the left side of the screen, slowly making her way toward your dress. Whenever you spot her, click on her as soon as possible to shoo her away. The closer she gets to your dress, the more likely she’ll successfully sabotage it. If Angela is working on other tasks, she will complete those tasks before shooing Celine away, however keep in mind that Celine can continue to move while she’s doing this. Keep Celine away successfully to complete the event and receive a bonus at the end of the day.

Fabulous - Angela's Fashion Fever - Level 57

Fabulous – Angela’s Fashion Fever – Level 57

Level 58 – To the Airport

Objective: Truly’s curious to see your collection. Show her the dresses she asks for!

Mouse location: Underneath the center of the makeover station

 

Truly will walk on set today to have a look at your dresses. Whenever she shows up, a bubble will pop up over her head indicating which dress she’d like to see. Select the dress she asks for, then click on Truly to hand it to her. Do this before the green color drains from the bubble, and do this successfully three times before the end of the day to complete your objective.

 

A lovely new pear-shaped gem will also become available at the jewelry counter today. Models may now request charm bracelets with three of the same type of any gem available, or a combination of one of each.

 

Tip: Today also marks the day you now have six slots on your item tray to work with, meaning you can carry a maximum of six items at once. Starting today, prepare one of each type of coffee (coffee on coaster and expresso) and keep them on your tray at all times. Whenever a model asks for coffee, give them the one on your tray, then immediately get to work on making one to replace it. Following this tactic will allow you to keep the models moving fast, without risking their impatience if you’ve yet to prepare another coffee product. Every little bit helps – the only way to complete today with a 3-star ranking is to string together high score combinations.

Fabulous - Angela's Fashion Fever - Level 58

Fabulous – Angela’s Fashion Fever – Level 58

Level 59 – Create Your Dress – Part 5

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Angela’s dress is on a stand in the lower left corner near the sewing machine. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how close it is to completion. If you click on the dress immediately, you should be able to complete nearly 15% of it by the time the first model orders. Serve customers in waves, using the help of Bob and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep your final customers waiting as you wrap up the objective.

 

Tip: If you’re able, try to have one of each type of coffee product ready and waiting on your tray to prevent models from waiting extra for coffee products to be made. But priority should be on finishing your dress.

Fabulous - Angela's Fashion Fever - Level 59

Fabulous – Angela’s Fashion Fever – Level 59

Level 60 – Eric, Wait!

Objective: Complete the day.

Mouse location: At the top of the dress pattern board in the lower left corner of the screen

 

Immediately start off the day by starting on one of each type of coffee product to keep on your tray. While those are being prepared, use the sewing machine to add an extra of each type of dress to the dress rack stock. Use the aid of Magic Max and Bob to keep models happy and moving at a steady pace. Models are likely to order a lot of coffee products today, so stay on top of making sure you have the extra products on your tray in order to keep them from waiting. It’s your last day in Milan, so make it count!

 

Chapter 5: Paris

Ah, the City of Love. It positively glows and the promise of passion has never been so appealing! But a not-so-secret kiss could be Angela’s undoing. Will Truly keep her on the show, or will her stay in Paris end in heartbreak?

 

Level 61 – Turning a Blind Eye

Objective: Complete the day.

Mouse location: Behind the steps leading up to the catwalk/checkout

 

Welcome to Paris, the City of Love! Your first day will be relatively simple and straight-forward, so use it to acquaint yourself with the romantic setting. Two dresses will be available on the dress rack for starters. Click on the dress designs next to the sewing machine to restock them. A necklace is available to immediately give to models who request it as well. If a model requests a hat, click on the hat base (white hat), followed by the green material, and finally the black ribbon to finish it off.

 

Level 62 – Something Fishy

Objective: What are these tourists doing here? Hey, we’re filming here! Looks like you’ll have to chase them away from the set.

Mouse location: Behind the right side of the drawers to the right of the makeover station

 

Selfies? How selfish! We’re trying to film here! Click on the tourists when a “!” pops up over their head and before the green drains from their bubble. Angela will then shoo them off set. Do this six times throughout the day to complete the day’s goal.

 

The Hairdressing Table will also become available today. Models who are looking to use it can be spotted via the towels on their heads. Select the product a model asks for, then use it on said model. Once a model’s visit to the Hairdressing Table is complete, a “!” bubble will pop up indicating you need to clean said area before a new model can use it.

Fabulous - Angela's Fashion Fever - Level 62

Fabulous – Angela’s Fashion Fever – Level 62

Level 63 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

At the very start of the day, you will get to choose a new dress design inspired by Paris. The design you choose doesn’t impact the game in any way score-wise, so choose whichever dress you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up above her sketchbook near the sewing machine. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this six times before the end of the day to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 63

Fabulous – Angela’s Fashion Fever – Level 63

Level 64 – The Next Truly

Objective: Complete the day.

Mouse location: Underneath the makeover station on the left, behind the stool

 

A new hat material will become available today. Pay close attention to the models’ orders to ensure you don’t make a mistake. If you have the funds, this is an excellent day to invest in upgrades and practice on linking together combos.

 

Level 65 – Say It!

Objective: Seems like Victoria has something to say, but Angela doesn’t have time right now!

Mouse location: To the right of the rightmost mirror of the makeover station, behind the floral railing

 

Keep an eye on Victoria throughout the day, she’s trying to tell you something! Click on Victoria when the green “!” bubble pops up over her head. Make sure you do it before the color drains completely! Accomplish this task four times before the end of the day to learn what she has to say. Magic Max and/or Bob can prove useful in keeping models happy and moving while Angela and Victoria talk.

 

Two new items will be added today: hair gel at the Hairdressing Table, and a new dress on the dress rack.

Fabulous - Angela's Fashion Fever - Level 65

Fabulous – Angela’s Fashion Fever – Level 65

Level 66 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today with a “!” displayed above it. Click on the box in the upper right corner next to Magic Max to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Bob to run the cash register and Magic Max to keep the customers happy. Click on the cash monitor to have Bob checkout a customer. You can do this while Angela is moving. Move the box five times to its final location to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 66

Fabulous – Angela’s Fashion Fever – Level 66

Level 67 – Players Play…

Objective: Complete the day.

Mouse location: On the left side of the sewing machine

 

Earrings will be added next to the necklace as a new product today. No preparation time is necessary, and stock is infinite. Use today to practice your skills in serving models quickly while making them happy.

 

Level 68 – Players Play… or Don’t They?

Objective: Eric, what are you doing here? Let’s listen to what he has to say.

Mouse location: On the upper right side of the elevator beams, at the top of the screen

 

Eric will be hanging out in the upper right corner of the set today. Keep an eye on when the green “!” bubble pops up over his head – it means he wants to tell you something! Click on the bubble before all the color drains to listen to what he has to say. Do this four times before day’s end to complete the day’s goal. Magic Max and Bob may prove useful in keeping the models happy while Angela and Eric talk.

 

Two new items will be added today: a fourth dress design, and a hair straightener at the Hairdressing Table. The straightener works very similar to the coffee machine on the previous level. Click on the iron to heat it up. As soon as the meter is within the green zone, click on it to collect it and use it on the model requesting the service. If the meter slips past the green zone, you will need to reheat the iron from scratch.

Fabulous - Angela's Fashion Fever - Level 68

Fabulous – Angela’s Fashion Fever – Level 68

Level 69 – Create Your Dress – Part 3

Objective: Angela’s tools have been scattered. You’ll have to find them all again!

Mouse location: No mouse today!

 

Click on the box marked with a “!” in the lower left corner as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Angela’s missing tools will pop up over the body form. Quickly locate the tool displayed and click to collect it, then click on the body form to use it. All item locations for the day are pictured in the screenshot below. Use the tools on the body form successfully eight times to complete the event. Keep in mind hiring Bob and Magic Max can be a huge help today!

Fabulous - Angela's Fashion Fever - Level 69

Fabulous – Angela’s Fashion Fever – Level 69

Level 70 – Love Can’t Be Scripted

Objective: That’s dangerous… Fix the elevator when it breaks down.

Mouse location: Inside the top of the black dress hanging on the left side of the dress rack

 

Go about your day as per normal, keeping an eye on the elevator. When sparks fly and the “!” appears over the control panel, go fix it as quickly as possible! Use Magic Max to keep the models happy while you’re busy. A broken elevator means delays in new models arriving, so you’ll want to place priority on fixing it as quickly as possible. Fix the elevator four times to complete your goal for the day.

 

A white ribbon option will be added to the hat-making counter today. Take note of whether a model requests a white or black ribbon on their hat when ordering, and choose the correct-colored ribbon accordingly.

Fabulous - Angela's Fashion Fever - Level 70

Fabulous – Angela’s Fashion Fever – Level 70

Level 71 – Where is Angela?

Objective: Complete the day.

Mouse location: In the lower right corner, just above the orange carpet

 

Scissors will be added to the Hairdressing Table today. Models will gradually become more demanding and you’ll need to learn to manage your time between those who want to try on clothes, those who want makeovers, and those who order at the register. This is an excellent day to practice your tactics. Hire Magic Max and Bob as needed!

 

Level 72 – Create Your Dress – Part 4

Objective: Lori is trying to sabotage Angela’s dress! Keep her away or you’ll have to start over!

Mouse location: No mouse today!

 

She may look innocent, however she’s anything but! Throughout the day, Lori will sneak onto set from the upper right corner of the screen, slowly making her way toward your dress. Whenever you spot her, click on her as soon as possible to shoo her away. The closer she gets to your dress, the more likely she’ll successfully sabotage it. If Angela is working on other tasks, she will complete those tasks before shooing Lori, however keep in mind Lori can continue to move while she’s doing this. Keep Lori away successfully to complete the event and receive a bonus at the end of the day.

 

Tip: If you’ve hired Magic Max for the day, clicking on Lori as soon as she appears in the upper right corner can easily trigger Magic Max to start his routine. You may want to wait a moment until she’s more in the clear before selecting her.

Fabulous - Angela's Fashion Fever - Level 72

Fabulous – Angela’s Fashion Fever – Level 72

Level 73 – Where is Eric?

Objective: It gets busier every day. Make sure none of the models leave angry!

Mouse location: Behind the small patch of floral railing to the left of the elevator

 

The magic lies with Magic Max today! Make sure none of the models leave angry by serving them quickly and using Magic Max to improve their mood otherwise. Keep in mind that Max’s magic is capable of making even moderately irritated models very happy. Balance your combos carefully. You don’t want to risk an angry model leaving and voiding your goal! But with the proper help from Magic Max, the day will be a breeze.

 

Roses have been added as an accessory to hats. Look at the hats that models request carefully to deduce whether or not that design includes a rose. Roses are in limited stock and will need to be replenished from time to time. If you’ve hired Magic Max today (which, by the way, you absolutely should!), new roses will grow just to his left. Click on these roses whenever they appear to restock whenever possible.

 

Level 74 – Create Your Dress – Part 5

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Angela’s dress is on the body form near the sewing machine. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how close it is to completion. If you click on the dress immediately, you can complete over 40% of it by the time the first model orders. Serve models in waves, using the help of Bob and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep your final customers waiting as you wrap up the objective. However, if you follow the tips above, you’ll be just fine.

Fabulous - Angela's Fashion Fever - Level 74

Fabulous – Angela’s Fashion Fever – Level 74

Level 75 – Now it’s Just You and Me

Objective: Complete the day.

Mouse location: Behind the set light and beams on the upper right, on level with the railing

 

It’s the last day in Paris, and your most difficult day yet! Start off by immediately restocking as many dresses on the dress rack as possible. Keep an eye out for growing roses and use Magic Max to keep the girls happy. Bob is key in keeping the score high so you can send models off to the catwalk while working on other tasks, particularly the hair straightener. This is very likely where the most time will be spent today, so try to keep yourself in close proximity at all times.

 

 

Chapter 6: Las Vegas

It all comes down to this! The dazzling lights of Vegas are known to reveal shocking twists and turns. Have Angela’s dreams come to an end, or will she sparkle in the spotlight once more?

 

Level 76 – A Very Special Surprise

Objective: Complete the day.

Mouse location: Behind the small ledge to the lower left of the checkout monitor

 

The lights and bravado of Las Vegas set the stage for your sixth and final location! Today starts off relatively simple. You will have two dress designs available, which you can restock by using the sewing machine, a bouquet of roses, a handbag, and the Hairdressing Table. Magic Max won’t be available as an upgrade today, so use today to affiliate yourself with the speed and flow of the Vegas runway.

 

Tip: If Bob’s on set while you’re looking for the mouse, be aware he’s standing in front of It, and as a result, makes it very difficult to see. Click on the mouse’s ear just behind Bob to catch it.

 

Level 77 – C’mere Majestic!

Objective: Feed Majestic biscuits to keep her on your side.

Mouse location: In the lower right corner, next to the dish of gold sequins

 

Majestic will have her own luxurious cushion to sit on next to the Hairdressing Table. Whenever the “!” appears over her head, click on it before the color drains to feed Majestic a biscuit. Do this successfully six times before the end of the day to complete your goal.

 

Additionally, a new dress design will show up at the sewing machine today. However, this dress isn’t for the dress rack. This new simple white form-fitting dress goes on a dress form on the lower right. When a model orders a sparkling gold sequin dress, click on this new dress, followed by the dish of sequins to the right of it. This will allow you to make the gold dresses requested.

 

Magic Max once again isn’t available today. If you can, go ahead and purchase all upgrades, including Bob to help manage the catwalk, since you’ll be busy with Majestic.

Fabulous - Angela's Fashion Fever - Level 77

Fabulous – Angela’s Fashion Fever – Level 77

Level 78 – Create Your Dress – Part 1

Objective: Eureka! Time to sketch out Angela’s ideas for the dress.

Mouse location: No mouse today!

 

At the very start of the day, you will get to choose your sixth and final dress design. Which design you choose doesn’t impact the game, so choose whichever design you like the most! Throughout the day, every time Angela gets an idea for her dress, a chime will sound and a bubble with a “!” will pop up above her sketchbook on the counter above the register. Click on the sketchbook before the green drains from the bubble to have Angela jot down her idea. Complete this six times before the end of the day to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 78

Fabulous – Angela’s Fashion Fever – Level 78

Level 79 – No Friends at the Top

Objective: It’s time to turn the fountains on. Make it spectacular!

Mouse location: On the left side of the leftmost changing room screen

 

There are two fountain valves located in the upper corners of your screen marked with a “!”. As soon as the day begins, select one of the valves to have Angela work on turning on the fountains. Each valve will display a percentage bar informing you how close you are to completing the task and turning on that set of fountains. Make sure at least one set is turned on before the day reaches its halfway point. Turn both on before the end of the day to receive a special bonus.

 

In addition, the Hairdressing Table has received a new product. Remember to pay attention and keep the models happy! Magic Max is available as an upgrade again today, so hire both Magic Max and Bob to keep the models happy while you work on your task.

Fabulous - Angela's Fashion Fever - Level 79

Fabulous – Angela’s Fashion Fever – Level 79

Level 80 – The Angela Effect

Objective: Complete the day.

Mouse location: Underneath the center of the makeover station

 

Earrings will be added as a new item today. These can be found on the counter above the register. To make a set of earrings, click on the hooks, followed by the gems. Do this to replenish your stock of completed earrings. Magic Max and Bob are also available for hire today, so use them to help perfect your time management strategy. It’s only going to get more challenging from here!

 

Level 81 – Create Your Dress – Part 2

Objective: A heavy box of fabric and tools has been delivered – but it’s in the wrong place! You’ll have to move it to the correct spot.

Mouse location: No mouse today!

 

A box will show up today with a “!” displayed above it on the left. Click on the box to have Angela move it to the next location before taking a break. Angela won’t be able to help customers while moving the box, so today is a good day to hire Bob to run the cash register and Magic Max to keep the customers happy. Click on the cash register to have Bob checkout a customer. You can do this while Angela is moving. Move the box five times to its final location to receive a special bonus!

Fabulous - Angela's Fashion Fever - Level 81

Fabulous – Angela’s Fashion Fever – Level 81

Level 82 – Truly’s Throne is Yours

Objective: Complete the day.

Mouse location: Underneath the white dress on the left side of the dress rack

 

Not much is new today, with the exception of a fabulous fur trim which can be added to the gold sequin dresses. Keep an eye out for the dresses models request. When they request the gold dress, make sure you notice whether or not it includes the white fur trim. Click on the dress, followed by the fur, and finally the gold to complete one of these lovely dresses for the models in waiting.            

 

Level 83 – WE WANT ANGELA!

Objective: An extra assignment: no model can leave angry!

Mouse location: In the leftmost mirror of the makeover station

 

Today marks your first day playing as Victoria! You’ll find she’s every bit as fast and focused as Angela, so try to make her feel welcome! An extra challenge awaits you today: no customers can leave angry! Magic Max will be your best friend today as you aim to keep the models happy. Bob will also be very useful running the register. Try to send the models off to the catwalk in groups, but if they start to get impatient, wait for Magic Max to work his tricks! Today will be a balance of learning when to wait for Magic Max to boost the mood, and when to check out the models before they become too upset. See our video walkthrough below for tips and tricks on how to complete this day with a 3-star rating!

 

Tip: Combos are absolutely necessary to complete today with a 3-star ranking.

 

Level 84 – Create Your Dress – Part 3

Objective: Victoria’s tools have been scattered. You’ll have to find them all again.

Mouse location: No mouse today!

 

Click on the box marked with a “!” at the bottom of the screen as soon as the day starts. This will cause items to fly off in every direction! Throughout the day, bubbles with an image of one of Victoria’s missing tools will pop up over the dress form. Quickly locate the tool displayed and click to collect it, then click on form to use it. All item locations for the day are pictured in the screenshot below. Find and use all the tools successfully ten times to complete the event. Hiring Magic Max and Bob, while having all upgrades, is essential to completing today with a high rating.

Fabulous - Angela's Fashion Fever - Level 84

Fabulous – Angela’s Fashion Fever – Level 84

Level 85 – Showtime or Showdown?

Objective: Complete the day.

Mouse location: In the pool of water, behind the second fountain in the upper right corner of the screen

 

A fabulous pair of high heels has been added to the list of accessories models can ask for today. The shoes can be located on the upper right and require no stocking nor additional preparation time. Try to combine orders for handbags and shoes together, due to their close proximity. You’ll also want to have all upgrades and the help of Magic Max and Bob to aid with the increasing difficulty.

 

Level 86 – And the Winner Is…

Objective: Truly? Angela? What’s going on? Talk with her to find out!

Mouse location: In the water to the right of the center staircase

 

Truly, er, Angela will show up on set numerous times today. When the green “!” bubble pops up over her head, be sure to click it before the color drains completely. Just what’s going on here? Talk with her five times before the end of the day to find out!

 

Scissors will become available as an extra option at the Hairstyling Table today. As the day starts, prepare as much stock of everything as possible – at least one extra of each dress, and two extra earrings, before the first large wave of models shows up. Magic Max and Bob are also necessary helpers to keep the set running smoothly.

Fabulous - Angela's Fashion Fever - Level 86

Fabulous – Angela’s Fashion Fever – Level 86

Level 87 – Create Your Dress – Part 4

Objective: Lori is trying to sabotage Angela’s dress! Keep her away or you’ll have to start over!

Mouse location: No mouse today!

 

Throughout the day, Lori will sneak onto set from the upper right corner of the screen, slowly making her way toward your dress. Whenever you spot her, click on her as soon as possible to shoo her away. Her outfit blends quite closely with the set, so it’s easy to lose track of her in the crowds of models. The closer she gets to your dress, the more likely she’ll successfully sabotage it. If Victoria is working on other tasks, she will complete those tasks before shooing Lori, however keep in mind Lori can continue to move while she’s doing this. Keep Lori away successfully to complete the event and receive a bonus at the end of the day.

Fabulous - Angela's Fashion Fever - Level 87

Fabulous – Angela’s Fashion Fever – Level 87

Level 88 – It’s Magic Max!

Objective: Complete the day.

Mouse location: Behind the top left banister of the center staircase

 

A belt accessory will be added to the table on the lower right. You now face the challenge of a fully stocked set that’s faster and more furious than ever. Utilize Magic Max to keep the models happy, and hire Bob to man the register. It’s best to have a number of models ready to pay at the register, then use Magic Max to improve their moods, and finally send them off via Bob. Stay true to this tactic and you’ll find yourself with a fabulous 3-star ranking in no time.

 

Level 89 – Create Your Dress – Part 5

Objective: Time to put the final touches on your dress!

Mouse location: No mouse today!

 

Victoria’s dress is on the dress form at the bottom of the screen. The moment the day starts, immediately click on the dress to start working on it. A percentage bar will appear over the dress indicating how close it is to completion. If you click on the dress immediately, you should be able to complete nearly 15% of it by the time the first model orders. Serve customers in waves, using the help of Bob and Magic Max to keep them happy while you put the finishing touches on your dress. Keep an eye on the clock – you’ll want to make sure your dress is at least 50% done by the time the day is halfway through, so that you don’t keep your final models waiting as you wrap up the objective.

Fabulous - Angela's Fashion Fever - Level 89

Fabulous – Angela’s Fashion Fever – Level 89

Level 90 – Angela! OMG, It’s You!?

Objective: Prepare the fireworks for the grand finale!

Mouse location: In the audience in the lower left corner of the screen

 

The grand finale is here! In addition to managing the waves of models, Victoria will also need to prepare the fireworks on set. There are three boxes of fireworks marked with a “!”. Click on a box to have Victoria start preparing. A meter will pop up indicating how much progress she’s made. Focus on one box at a time. If you start immediately upon day start, you will be able to complete about 40% of the first box. These boxes can be finished quickly, so the best tactic is to focus on one box from start to finish before moving on to helping models in between. Use the help of Magic Max and Bob to carry you across the finish line in what promises to be a fabulous finale!

Fabulous - Angela's Fashion Fever - Level 90

Fabulous – Angela’s Fashion Fever – Level 90

 

Congratulations! You’ve completed Fabulous – Angela’s Fashion Fever!

 

Mice Locations

Eek! Today, New York. Tomorrow, the world! Sixty-one mice are loose throughout the game’s six chapters. Find them all to unlock the Mouse Hunter trophy! Mice are listed per level, and their locations revealed per chapter in the section below.

 

Chapter 1: New York

Fabulous - Angela's Fashion Fever - New York Mice Locations

Fabulous – Angela’s Fashion Fever – New York Mice Locations

Level 1: At the bottom right corner of the entry carpet of the main door

Level 2: Behind the top of the check-out monitor

Level 3: No mouse today!

Level 4: Behind the red and yellow sign on the left side of the makeup counter

Level 5: No mouse today!

Level 6: Behind the top of the mirror of the right makeover station

Level 7: No mouse today!

Level 8: Beneath the Sally’s sign at the top of the screen

Level 9: No mouse today!

Level 10: Around the back of the right side of the mirror at the left makeover station

Level 11: In the trash can to the right of the java station

Level 12: Underneath the bottom of the escalator toward the upper right

Level 13: Behind the top left corner of the uppermost red jewelry stand on the left

Level 14: Beneath the red sign hanging above the escalator on the upper right

Level 15: Outside on the right edge of the rightmost window, just above the escalator on the upper right

 

Chapter 2: Tokyo

Fabulous - Angela's Fashion Fever - Tokyo Mice Locations

Fabulous – Angela’s Fashion Fever – Tokyo Mice Locations

Level 16: Behind the top of the clothing counter on the left

Level 17: Behind the top of the steps leading to the catwalk/checkout

Level 18: No mouse today!

Level 19: At the top of the sidewalk on the upper right, to the left of the purple doorway

Level 20: At the top right corner of the dress rack

Level 21: No mouse today!

Level 22: Behind the top of the set light on the upper left

Level 23: Behind the left side of the leftmost changing screen

Level 24: No mouse today!

Level 25: At the very top of the roof above the sewing station

Level 26: No mouse today!

Level 27: Between the purple and pink dresses on the dress rack

Level 28: Behind the top of the sewing machine

Level 29: No mouse today!

Level 30: Behind the back of the set light on the upper right

 

Chapter 3: Rio

Fabulous - Angela's Fashion Fever - Rio Mice Locations

Fabulous – Angela’s Fashion Fever – Rio Mice Locations

Level 31: Behind the top of the steps on the lower right

Level 32: Behind the left side of the dress print stand, next to the sewing machine

Level 33: No mouse today!

Level 34: Behind the tree on the upper left, behind the top left corner of the purse table

Level 35: Behind the upper left corner of the sewing machine

Level 36: No mouse today!

Level 37: Behind the top of the first dressing room

Level 38: Between the two dressing rooms

Level 39: Behind the set light on the right, in the upper right corner

Level 40: No mouse today!

Level 41: Behind the first palm frond on the left belonging to the only tree on the right, at the top of the screen

Level 42: No mouse today!

Level 43: Behind the base of the palm tree on the right and the green plants next to it

Level 44: No mouse today!

Level 45: Behind the top of the second tree on the left, just behind the light string

 

Chapter 4: Milan

Fabulous - Angela's Fashion Fever - Milan Mice Locations

Fabulous – Angela’s Fashion Fever – Milan Mice Locations

Level 46: Behind the steps in the lower right corner, below the checkout monitor

Level 47: Behind the top of the makeover station, toward the upper left

Level 48: No mouse today!

Level 49: On the left side of the jewelry table at the bottom of the screen

Level 50: Between the two center glass jewelry display domes at the bottom of the screen

Level 51: No mouse today!

Level 52: Behind the dressing room on the left side, just above the stool

Level 53: Beneath the steps leading up to the catwalk/checkout area

Level 54: No mouse today!

Level 55: In the upper right corner of the archway in the upper right corner of the screen

Level 56: Behind the steps leading up to the catwalk/checkout area

Level 57: No mouse today!

Level 58: Underneath the center of the makeover station

Level 59: No mouse today!

Level 60: At the top of the dress pattern board in the lower left corner of the screen

 

Chapter 5: Paris

Fabulous - Angela's Fashion Fever - Paris Mice Locations

Fabulous – Angela’s Fashion Fever – Paris Mice Locations

Level 61: Behind the steps leading up to the catwalk/checkout

Level 62: Behind the right side of the drawers to the right of the makeover station

Level 63: No mouse today!

Level 64: Underneath the makeover station on the left, behind the stool

Level 65: To the right of the rightmost mirror of the makeover station, behind the floral railing

Level 66: No mouse today!

Level 67: On the left side of the sewing machine

Level 68: On the upper right side of the elevator beams, at the top of the screen

Level 69: No mouse today!

Level 70: Inside the top of the black dress hanging on the left side of the dress rack

Level 71: In the lower right corner, just above the orange carpet

Level 72: No mouse today!

Level 73: Behind the small patch of floral railing to the left of the elevator

Level 74: No mouse today!

Level 75: Behind the set light and beams on the upper right, on level with the railing

 

Chapter 6: Las Vegas

Fabulous - Angela's Fashion Fever - Las Vegas Mice Locations

Fabulous – Angela’s Fashion Fever – Las Vegas Mice Locations

Level 76: Behind the small ledge to the lower left of the checkout monitor

Level 77: In the lower right corner, next to the dish of gold sequins

Level 78: No mouse today!

Level 79: On the left side of the leftmost changing room screen

Level 80: Underneath the center of the makeover station

Level 81: No mouse today!

Level 82: Underneath the white dress on the left side of the dress rack

Level 83: In the leftmost mirror of the makeover station

Level 84: No mouse today!

Level 85: In the pool of water, behind the second fountain in the upper right corner of the screen

Level 86: In the water to the right of the center staircase

Level 87: No mouse today!

Level 88: Behind the top left banister of the center staircase

Level 89: No mouse today!

Level 90: In the audience in the lower left corner of the screen

 

Trophies

There are winners, and then there are the best of the best. Unlock all of the Fabulous – Angela’s Fashion Fever achievements and earn both trophies and bragging rights. Click on the trophy icon in the upper right corner of the level select screen to view your trophies, or check the progress of ones you’ve yet to unlock.

 

Trophy Name Level(s) How to Unlock
Complete Level 1 1 Complete the first level.
Escape from New York 1 – 15 Complete the New York chapter.
Tokyo Drift 16 – 30 Complete the Tokyo chapter.
January River 31 – 45 Complete the Rio chapter.
Quadrilatero della Moda 46 – 60 Complete the Milan chapter.
Midnight in Paris 61 – 75 Complete the Paris chapter.
Truly Spectacular 76 – 90 Complete the Las Vegas chapter.
Dressmaker 9 Complete your first dress.
Fashion Designer 1 – 90 Complete all Dress levels. There are 29 total throughout the game’s six chapters. See all levels entitled “Create Your Dress” in the walkthrough above.
Fabulous All except Dress levels Reach 3 stars on all levels.
Senior Manager 1 – 90 (Excludes Dress and “Complete the Day” objective levels) Complete all events. There are 63 total throughout the game’s six chapters. Check for an event icon in the level select screen, including a green checkmark to indicate an event has been completed.
Mouse Hunter All except Dress levels Find all the mice in the game! See our Mice Locations section for complete guide.
Hey Big Spender 1 – 90 Buy all the upgrades in the game. Upgrades are unique per chapter. Helpers such as Magic Max or Bob are hired on a daily basis and do not count!
Getting There Any Score a total of 100,000 points.
High Score Any Score a total of 500,000 points.
Seamstress Any Restock 300 dresses.
Mix and Match Any Create 250 products with multiple components.
Fashion Showoff Any, except 1 – 15 Send 100 ecstatic models to the catwalk. Ecstatic models will have a heart over their head.
Combo Queen Any Reach 25 “Fabulicious” combos.
The Devil Wears Prada Any Have 2,000 coins in your wallet.
Bird Watcher 31 – 45 Pick up 100 feathers in Rio.
License and Registration, Please 12 Find the hidden Murray. See Level 12 – Lucky Number Seven? in the walkthrough above.
Slacker Any Stand still and do nothing for 1 minute.
Extreme Focus Any “Create Your Dress” level. Finish a Dress level’s event before helping anyone and still finish the level.
Keep It Simple Any Complete a level without making a single combo.
GameHouse 90 Watch the entire credits sequence.

 

Video Walkthrough

Are you feeling stuck on a level? Is your playthrough falling short of that glamorous 3-Star ranking? Is that pesky mouse eluding you? Complete every level with a stunning 100% with our Fabulous – Angela’s Fashion Fever Video Walkthrough. Watch as GameHouse plays through each and every level, providing you with visual tips and tricks along the way. Click “Play” below to get started!

 

 

Congratulations! You’ve completed the Fabulous – Angela’s Fashion Fever Walkthrough! Be sure to visit our blog for more great tips and tricks! Can’t get enough of Angela and want to play more? Try one of our Delicious titles featuring her sister, Emily!

Hop on board with Delicious – Emily’s Honeymoon Cruise, where love is in the air, but the trip is anything but smooth-sailing! Things get choppy when the wedding bells stop ringing, and Emily’s required to apply her time management skills to the cruise ship Angela works on. Will Emily and her new husband sail off into the sunset, or are there nothing but high tides and storms ahead?

 

In Delicious – Emily’s Hopes and Fears, Angela’s young niece Paige falls suddenly and mysteriously ill. Emily must manage things at home during the hottest summer of the century while Paige’s father sets off on an epic journey around the world to find a magical cure. Family bonds are more important than ever as they fight to save their little girl.

 

Looking for even more? Download our Delicious Super Pack and join Emily and family on the adventure of a lifetime with thirteen full Delicious time management titles!

 

We hope to see you soon!

 

The Fabulous – Angela’s Fashion Fever Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.

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Vampire Legends – The True Story of Kisilova QuickStart Guide

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Welcome to the Vampire Legends – The True Story of Kisilova QuickStart Guide! Vampire Legends – The True Story of Kisilova is a Hidden Object game in which you must collect items and explore locations in order to progress. Discover the retelling of the true story behind the first recorded case of vampirism in history! Can you solve the string of murders plaguing the town of Kisilova before it’s too late? This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Vampire Legends – The True Story of Kisilova walkthrough can be accessed by clicking the “Strategy Guide” button in the lower right corner of the screen.

Vampire Legends - The True Story of Kisilova Walkthrough Location

Vampire Legends – The True Story of Kisilova Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Vampire Legends – The True Story of Kisilova is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Hint button will become a Skip button during puzzles, but often requires time to charge up before use.

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Vampire Legends – The True Story of Kisilova’s integrated walkthrough, scroll up to the top of this page.

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Lost Tales – Forgotten Souls Walkthrough

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Welcome to the Lost Tales – Forgotten Souls walkthrough. Lost Tales – Forgotten Souls by Rexard Entertainment is a hidden object adventure game. You take on the role of a mother who crashes her car on her way home and must journey through a place of magic and mystery to save her lost daughter. Use this walkthrough for hints, tips and tricks as you work your way through the game.

Contents

Tips and Tricks

Opening Screen: Here you’ll find your main options.

  • Play: Starts a new game or continues where you last left off.
    • You will only be allowed to choose your difficulty when you start a new game. Your options are “Casual” and “Expert”.
  • Options: Go here to change your visual and sound settings.
  • Credits: Use this to see the hardworking people who worked on the game.
  • Change Player: Use this to select a player profile or to create a new one.

 

Inventory: Your inventory is kept in a bar at the bottom of the screen. Hover you mouse there to make the inventory appear.

 

Journal: Your journal keeps track of key information you find as you travel through the game. Located in the lower left corner, click on it to open it. You can flip through the information using the left and right keys at the bottom of the book.

 

The Hint Button: Feeling stuck in-game? Use this to get a hint for what to do next. It can be used an unlimited amount of times, but takes time to recharge.

 

Lost Tales – Forgotten Souls Walkthrough

Chapter One: The Mystery of the House

Lost Tales Forgotten Souls Chapter 1

Lost Tales Forgotten Souls Chapter 1

Car Wreck

  • You’re standing in front of your car wreck. Talk to your daughter, Maria, who is standing beside the car. Now you can click on the driver’s side door of the car to play a Hidden Object Scene.
Lost Tales Forgotten Souls 01 HOS

Lost Tales Forgotten Souls 01 HOS

  • Collect all the objects on the list. To get the keys, you will have to click on the frog. To get “4”, use the block with a “2” on it with the other “2” and “+” blocks. When you are done, you’ll collect the Car Keys.
  • Examine the trunk of your car.
    • Use your Car Keys to open the trunk.
  • Look at the trunk again.
    • Click on the wheel, car jack, extinguisher and box to move them out of the way. Now collect the Flashlight, Wrench, and Lamp Oil.
  • Use your Flashlight on the house in the lower right side of the screen to walk towards it.

 

Old Lady’s House

  • Talk to the woman standing outside. Her name is Emma Spineker and she will invite you inside. Go inside the house to enjoy tea with her.
  • When you are back outside, click on the crow near the doorway. Collect the Ladder from the grass and the Plaque 1/12 from the rock on the lower left.
  • Look closer at the barrel.
    • Collect the Plaque 2/12 that is sitting beside the barrel.
  • Look closer at the well.
    • You can use the Wrench here to fix the winch and lift it up. This will turn the well into a Hidden Object Scene when you click on it again.
  • Collect all the objects on the list. The hammer leaning on the left of the well can be used to crack open the egg to collect the chick. Place the record from the roof of the record player to get the music note. When you are finished you will collect the Bunch of Keys.
Lost Tales Forgotten Souls 002 HOS

Lost Tales Forgotten Souls 002 HOS

  • Look at the door on the far left side of the house.
    • Use the Bunch of Keys to open the padlock and open the door to the shed. Go inside.

 

Shed (Main)

  • Watch out for the dangerous looking bear traps. Take a closer look at the one in the middle.
    • Collect the Funnel and the Plaque 3/12.
  • Collect the Plaque 4/12 and 5/12 from the left corner and on top of the chest on the right. The Matches can be collected from the shelf on the right. Now open the door on the left and go through.

 

Storage Room

  • It’s dark in here! Shed some light on the on the situation. Use the Funnel with the lamp, then use the Lamp Oil to fill the lamp up, then light it with the Matches. Now you can see the Plaque 6/12 on the floor by the bags and read the paper hanging on the wall. Now look closely at the box on the shelf.
    • There is a piece of Plaque 7/12 beside the box.
  • Look at the crates in the lower left side of the room.
    • There is a piece of Plaque 8/12
  • Click on the green glow in the center to start a Hidden Object Scene. Collect all the objects on the list. The wicker basket in the center holds the drum and you have to click on the chain in the upper left corner to get the horseshoe. You’ll collect the Pruning Shears when you’re done.
Lost Tales Forgotten Souls 003 HOS

Lost Tales Forgotten Souls 003 HOS

Old Lady’s House

  • The bushes on the right of the house can be cut through with the Pruning Shears. Do it three times before walking there.

 

Gravestone

  • Collect the three pieces of the Plaque scattered on the left, center and right. (9, 10, and 11/12.) Then use the Ladder against the side of the house so you can collect the Mailbox Flag.

 

Old Lady’s House

  • Take a better look at the mailbox.
    • Use the Mailbox Flag on the side of the mailbox, then click it to open the mailbox. Inside, collect the last bit of Plaque 12/12. You can read the newspaper here.

 

Gravestone

  • Place the Plaque onto the gravestone to trigger a small puzzle. Piece all the broken bits together. You can click the pieces to rotate them. When they are in the correct spot, they can no longer be moved. In the end they will look like this:
Lost Tales Forgotten Souls 004 Gravestone Puzzle

Lost Tales Forgotten Souls 004 Gravestone Puzzle

Storage Room

  • Take another look at the box on the shelf.
    • Enter the date: 1923. This will unlock the box. Click on it to open it, and collect the Cane and the Knife. The ribbon will go into your journal.

 

Shed

  • Take another (careful!) look at the bear trap in the middle of the floor.
    • Use the Cane to set off the trap, allowing you to collect the Pliers.

 

Storage Room

  • Go ahead and look at the crates on the left side of the room.
    • Use the Pliers here to open up the crate. Remove the lid and take the Crowbar from inside.

 

Old Lady’s House

  • Look at the barrel in the grass.
    • Use the Crowbar twice to smash it open. Collect the Bookcase Tile.
  • Use the Crowbar to take the boards off the left window, then look closely at it.
    • Collect the Moon Tile.

Shed

  • There are boards across the door in the back that can be removed with the Crowbar. Take them down in a clockwise motion starting with the board nearest the lamplight. Look at the lock on the door.
    • Place the Moon Tile on the lock. This triggers a puzzle where you have to arrange the tiles in the order of new moon to full moon. Use this pattern to unlock the door: B, A, D, C, B, E, D
Lost Tales Forgotten Souls 005 Moon Puzzle

Lost Tales Forgotten Souls 005 Moon Puzzle

Study

  • Click on the being in the chair to turn it around. Read the paper he is holding before looking at the tile puzzle in the shelves. You have to swap the pieces into the correct image. Double click them to rotate them. When you can this image, the middle will open and allow you to collect the Magic Book.
Lost Tales Forgotten Souls 006 Raven Puzzle

Lost Tales Forgotten Souls 006 Raven Puzzle

  • Play the Hidden Object Scene. Collect all the items on the list. You will have to combine the two pieces of horns to collect the full set, and open the cage to free the bird. You’ll collect a Shovel when you are done.
Lost Tales Forgotten Souls 007 HOS

Lost Tales Forgotten Souls 007 HOS

Gravestone

  • It’s time to get some more information on this mystery. Use the Shovel to dig up the grave, then look closely at the casket.
    • Look at the picture beside the bear, then use the Knife to cut the teddy bear open. Collect the Clock Hand from inside the fluff of the bear.

Study

  • Take a closer look at the clock.
    • Use the Clock Hand on the clock. After the hands turn, collect the Book Symbol.
  • Place the Magic Book onto the stand and look at it closer.
    • Use the Book Symbol on the book and play the matching game.

 

Chapter Two: The Mystery of the Treeman

Lost Tales Forgotten Souls Chapter 2

Lost Tales Forgotten Souls Chapter 2

Dark Cabin

  • Collect the Weight 1/8 off the floor and Weight 2/8 on the left. Take a look at the teapot on the stool.
    • Take the lid off and collect the Key
  • Look at the table to start a Hidden Object Scene. Collect all the objects. Use the knife in the banister to cut the pumpkin for a slice. Move the basket at the leg of the table to find the metal stick. You’ll collect a Lockpick Part.
Lost Tales Forgotten Souls 008 HOS

Lost Tales Forgotten Souls 008 HOS

  • Look closer at the lock on the door.
    • Insert the Lockpick Part. Move the lockpick to this position and hold it until the lock opens:
Lost Tales Forgotten Souls 009 Lock Puzzle

Lost Tales Forgotten Souls 009 Lock Puzzle

  • Now go through the door.

 

Forest Opening

  • Once Emma leaves you, collect the Weight 3/8 from the roots of the tree on the right. Then look at the scarecrow to start a Hidden Object Scene.
  • Collect all the objects. Click on the stick hanging in the upper right to shoot the arrow into the screen. Click on the mask to make the eye appear. The Green Button is under the hat and will be the item you collect when you are done.
Lost Tales Forgotten Souls 010 HOS

Lost Tales Forgotten Souls 010 HOS

Dark Cabin

  • Take a look at the wardrobe on the left.
    • Place the Green Button into the puzzle, then press the following arrows to complete the puzzle: E–D–F-F-C-C-E-B-B-F
Lost Tales Forgotten Souls 011 Button Puzzle

Lost Tales Forgotten Souls 011 Button Puzzle

  • Look inside the wardrobe again to start a Hidden Object Scene. Use the matches in the lower left corner to light the candle in the middle of the floor. Move the jar to find the carrot. When you’re done, you’ll collect the Rope.
Lost Tales Forgotten Souls 012 HOS

Lost Tales Forgotten Souls 012 HOS

  • Go forward through the door and then ahead once more to the Sacred Place.

 

Sacred Place

  • Take a closer look at the puzzle on the base of the altar.
    • Follow these steps from left to right. The goal is to copy the puzzle on the right section onto the left:
Lost Tales Forgotten Souls 013 Slide Puzzle

Lost Tales Forgotten Souls 013 Slide Puzzle

  • Collect the weight that falls down.

 

Forest Opening

  • Look at the hole in the ground that opens up.
    • Use the Rope here and climb down into the hole.

 

Treeman’s Room

  • There is a Treeman here. Talk to him and he will give you an Empty Bottle.
  • Play the Hidden Object Scene on the right of the Treeman. Open the clam in the middle of the screen for the pearl and find the compass inside the book below it. You’ll collect the Axe.
Lost Tales Forgotten Souls 014 HOS

Lost Tales Forgotten Souls 014 HOS

  • Climb out of the hole via the rope in the upper left corner.

 

Forest Opening

  • There is a mark on the tree above the Scarecrow. Use the Axe there and look inside the hole it makes.
    • Use the Key on the box. Collect Weight 5-8/8 as well as the Stone Jaw.

 

Treeman’s Room

  • Take a look at the wall behind the Treeman to trigger a puzzle.
    • You have to place the weights as so:
Lost Tales Forgotten Souls 015 Weight Puzzle

Lost Tales Forgotten Souls 015 Weight Puzzle

Sacred Place

  • You can go up the stairs now and into the temple.

 

Temple

  • Attach the Stone Jaw into the skull on the upper left. Take a look at the object on the base of the fountain to start a puzzle.
    • This puzzle is based around making the patterns complete. You can click them to slide them into and out of the A, B, C, D, and E spots. Click the middle to spin the wheel.
    • The patterns can be made as so:
    • C – D – Spin – E – Spin – A – Spin – C – Spin – C – Spin – Spin – Spin – C – Spin – Spin – B – Spin – B
    • C – Spin – B – Spin – C – Spin – D – Spin – Spin – B
    • D – Spin – E – B – Spin – C – Spin – Spin – E – Spin – E – Spin – Spin – D – Spin – Spin – B – Spin – A – C
Lost Tales Forgotten Souls 016 Spin Puzzle

Lost Tales Forgotten Souls 016 Spin Puzzle

  • Take a look at the fountain that is now on.
    • Use the Empty Bottle to collect water, creating the Empty Bottle with Water. Also pick up the Scissors from the right side of the fountain.

 

Dark Cottage

  • Look closely at the painting on the floor.
    • Use the Scissors on the corner of the painting. Collect the Tree Medallion.

 

Treeman’s Room

  • Give the Treeman the Bottle with Water. He will tell you his story and the stairs will be fixed. Go up them.

 

Statue

  • Use the Tree Medallion on the base of the statue. The Amulet will drop, allowing you to collect it.

 

Treeman’s Room

  • Give the Amulet to the Treeman, who is actually the soul of a little boy. He’ll be freed and he will give you the Amulet to help you on your journey.

 

Chapter Three: The Mystery of the Prison

Lost Tales Forgotten Souls Chapter 3

Lost Tales Forgotten Souls Chapter 3

Book

  • Use the Amulet on the first glowing circle of the book.

 

Prison

  • Talk to the Minotaur, then play the Hidden Object Scene to the right. Use the key in the treasure chest to unlock the padlock so you may collect it. When you are done, you will collect the Pickaxe.
Lost Tales Forgotten Souls 017 HOS

Lost Tales Forgotten Souls 017 HOS

  • Use the Pickaxe on the rubble in the doorway to the left. Go through it now that it is clear.

 

Prison Cave

  • Collect the Hammer from the lower left part of the cave.

 

Prison

  • Look at the photo in the upper left corner.
    • Click on the middle circles to rotate the pieces and form a picture. This is a random puzzle. When you are done, move through the opened door in the center.

 

Cellar

  • Play the Hidden Object Scene. The rat needs the cheese before you can collect it and the key is hidden behind the devil mask. You will collect a Vial.
Lost Tales Forgotten Souls 018 HOS

Lost Tales Forgotten Souls 018 HOS

  • Take a closer look at the barrels.
    • Use the Hammer to get inside the barrel and collect the Valve.

 

Prison Cave

  • Towards the back and right, there is a pipe. Look at it.
    • Use the Valve on the pipe to start the green acid flowing. Then collect the acid in the Vial to create the Vial with Acid.

 

Cellar

  • Look at the chained stump.
    • Pour the Vial with Acid on the chains to break them, then collect the Stone Minotaur.

 

Prison

  • Place the Stone Minotaur into the empty slot in the top center of the screen. Click on the puzzle revealed to start it. Swap and rotate the tiles until this image is created:
Lost Tales Forgotten Souls 019 Puzzle

Lost Tales Forgotten Souls 019 Puzzle

  • Go through the opened door on the right.

 

Staircase

  • Continue upwards.

 

Office

  • Play the Hidden Object Scene. You can find the thermometer behind the elephant head and you can use the ink quill on the parchment to create and collect the signature. You will collect a Saw.
Lost Tales Forgotten Souls 020 HOS

Lost Tales Forgotten Souls 020 HOS

Prison Cave

  • Use the Saw to cut through the beam in the ceiling. You will collect the

 

Cellar

  • Use the Board on the gap in the floor on the left side of the room. You can cross it into the next room.

 

Back Room

  • Play the Hidden Object Scene here. Make sure you move the shield to get to a few of the objects and place the archer’s hand and bow back on his arm. You will get the rag.
Lost Tales Forgotten Souls 021 HOS

Lost Tales Forgotten Souls 021 HOS

Staircase

  • Take a look at the statue in the back.
    • You can also melt these chains with the Vial of Acid. Break open the crack in the chest with the Hammer and then rub it down with the Rag. This will start a random puzzle where you move the minotaur heads into the slots.
  • Collect the Skull Eyes.

 

Prison Cave

  • Take a look at the skull in the back.
    • Place the Skull Eyes into the skull to start the puzzle. You move the box by clicking the eyes.
    • Click the left eye twice, then go back and forth between right and left until the box in in the correct position. Collect the Stone Minotaur.

 

Prison

  • Place the Stone Minotaur into the slot on the upper right. Take a look at the picture revealed.
    • This puzzle requires you to rotate the tiles. When you are done it will look like this:
Lost Tales Forgotten Souls 022 Puzzle

Lost Tales Forgotten Souls 022 Puzzle

Chapter Four: The Mystery in the Basement

Lost Tales Forgotten Souls Chapter 4

Lost Tales Forgotten Souls Chapter 4

Book

  • Place the Amulet into the second slot of the book.

 

Foyer

  • Collect the Brush 1/8 from the left and the Board 1/4 on the right. Then go up the stairs.

 

Upper Hall

  • Play the Hidden Object Scene. You’ll find the opera glasses under the top hat and the envelope behind the painting. There’s also a sphere behind the book. You’ll collect a Spear when you are finished.
Lost Tales Forgotten Souls 023 HOS

Lost Tales Forgotten Souls 023 HOS

  • Collect the pliers on the lower left. Then take a look at the goat head mounted on the wall.
    • There in a Brush 2/8 in his horn to collect.
  • Knock the boar head off the wall. It will crack the floor. Take a closer look.
    • Collect the Brushes 3/8 and the Board 2/4. You can’t get the statue yet.
  • Head into the door on the left.

 

Piano Room

  • Collect the Board 3/4 from the floor and look at the fireplace.
    • Collect the Brush 4/8.

 

Foyer

  • Take a look at the light in the ceiling.
    • Use the Spear to knock down and collect the Door Handle.
  • Take a look at the door on the right.
    • Use the Door Handle to open the door and then go through.

 

Library

  • Play the Hidden Object Scene here. You’ll find the mask under the curtain and the pouch behind the picture on the wall. When you’re done you’ll collect the Hammer.
Lost Tales Forgotten Souls 024 HOS

Lost Tales Forgotten Souls 024 HOS

  • Collect the Board 4/4 from the floor and collect the ladder from the shelves.

 

Upper Hall

  • Use the ladder underneath the trap door on the right.
    • Looking here will start a puzzle. Slide the pieces to unlock the door. You need to move the three bronze pieces to undo the locks, but first you need to move the silver pieces out of the way. When you’ve finished the puzzle, go through the door.
Lost Tales Forgotten Souls 025 Slide Puzzle1

Lost Tales Forgotten Souls 025 Slide Puzzle1

Lost Tales Forgotten Souls 025 Slide Puzzle2

Lost Tales Forgotten Souls 025 Slide Puzzle2

Attic

  • Play the Hidden Object Scene. Make sure you water the flower pot to collect the flower and move the book to get to the skull. When you’re done you’ll collect an Oven Mitt.
Lost Tales Forgotten Souls 026 HOS

Lost Tales Forgotten Souls 026 HOS

  • Take the Brush 5/8 in the angle statue’s hand.

 

Piano Room

  • Look at the fireplace.
    • Use the Hot Mitt to collect the
  • Play the Hidden Object Scene that appears. The rose is hiding in a desk drawer and you’ll need to pour tea into the cup on the desk. When you’re done you’ll collect a Key.
Lost Tales Forgotten Souls 027 HOS

Lost Tales Forgotten Souls 027 HOS

Foyer

  • There is a door covered in chains in the back to look at.
    • Collect a Brush 6/8, then use the Poker to pull Nails out of the mouse hole in the wall. Remove the chains with the Now go through the door.

 

Basement Stairs

  • Here you will use the Boards to rebuild the stairs. Use the Nails on the and secure them with the Collect the Brush 7/8 from the wall, then continue down the stairs.

 

The Beast’s Prison

  • Collect the Handle from the left corner of the room

 

Piano Room

  • Look at the drawers on the far right.
    • Use the Handle to open the middle drawer. Collect the Gears and the Brush 8/8.

 

Library

  • Take a look at the panel in the back of the room.
    • Use the Gears here to start a puzzle. Place the gears as so:
Lost Tales Forgotten Souls 028 Gears

Lost Tales Forgotten Souls 028 Gears

  • There is a new Hidden Object Scene to play. Move the pot on the left for the shell and the pot need the burner placed under it. There is also a key under the box with the weights. When you’re done you’ll collect the Safe Key.
Lost Tales Forgotten Souls 029 HOS

Lost Tales Forgotten Souls 029 HOS

Foyer

  • Behind the paining on the left is a safe. Take a closer look at it.
    • Use the Safe Key to open the safe and collect the Sheet Music

 

Piano Room

  • Study the piano.
    • Place the Sheet Music on the piano to trigger a puzzle. As the music plays, notes will appear directly above the keys as well as over the piano. Quickly click on the matching notes before they float away!
    • TIP: When multiple notes appear above the keyboard, you do not have to match them in that order.
    • Collect the Hook.

 

Upper Hallway

  • Take a look at the hole in the floor by the boar’s head.
    • Use the Hook to collect the

 

Attic

  • Look at the box on the table.
    • Unlock the box with the Key before adding the Ballerina to the box. Collect the Photos.

 

Library

  • Collect all of the Picture Pieces scattered across the room.
Lost Tales Forgotten Souls 030 Letter

Lost Tales Forgotten Souls 030 Letter

  • Now look at the picture in the frame at the top of the stairs.
    • Use the Picture Pieces 6/6 to rebuild the photo, then use the Brushes 8/8 to set up colors for it. Paint the picture like the photo sitting on the right of the frame. Collect the

 

The Beast’s Prison

  • Use the Amulet on the Beast. He’ll tell you more of the story behind Emma.

 

Chapter Five: The Mystery of the Broken Statue

Lost Tales Forgotten Souls Chapter 5

Lost Tales Forgotten Souls Chapter 5

Book

  • Use the Amulet on the fourth slot of the book.

 

Statue Room

  • Collect the Mirror Fragment 1/7 from the left before looking at the broken statue in the center.
    • Collect another Mirror Fragment 2/7 and the Statue Part 1/5.
  • Go to the door on the left to start a puzzle. You must rotate all the pieces to look like the solution below. A piece will lock when it is in the correct position. When you are done, go through the door.
Lost Tales Forgotten Souls 031 Click Puzzle

Lost Tales Forgotten Souls 031 Click Puzzle

Pillar Hall

  • Collect the Statue Part 2/5 from the back of the left side of the room, and the Mirror Fragment 3/7 from the center.
  • Play the Hidden Object Scene. Use the sword on the mirror to get the piece of mirror. You’ll find the pumpkin behind the bucket and the feather under the nest. When you are done you will collect the Mirror Fragment 5/7.
Lost Tales Forgotten Souls 032 HOS

Lost Tales Forgotten Souls 032 HOS

Statue Room

  • Move towards the right door.

 

Right Door

  • Collect Mirror Fragment 5/7.

 

Statue Room

  • Move towards the center door.

 

Center Door

  • Collect the Mirror Fragment 6/7 from the left and the Bow 1/3 from the statue on the right. Look closer at the door to start a puzzle.
    • Move the plate down to the bottom of the screen. Spin the pillar to match the image below, then raise the plate to align with the holes on the bottom. When you are done, go through the door.
Lost Tales Forgotten Souls 033 Turning Puzzle

Lost Tales Forgotten Souls 033 Turning Puzzle

Mirror Room

  • Collect the two Statue Parts 3/5 and 4/5. Collect the last Mirror Fragment 7/7.
  • Now use the Mirror Fragments on the mirror in the back. This will trigger a puzzle. Rotate and place the pieces to rebuild the mirror. Build the corners first and sides first. Dark blue pieces go on the bottom, lighter pieces towards the top. When it is done, you can pass through the mirror.

 

Through the Mirror

  • Start the Hidden Object Scene. Collect all the items. You’ll move the treasure chest to find the pistol and the hedgehog is hiding in the bell, silly thing. You’ll collect the Pistol when you are done.
Lost Tales Forgotten Souls 034 HOS

Lost Tales Forgotten Souls 034 HOS

Pillar Hall

  • Play the new Hidden Object Scene. Collect all the items. Make sure you move the long pillow and the pitcher to find two of the creatures on your list. You will collect the Bow 2/3 when you finish.
Lost Tales Forgotten Souls 035 HOS

Lost Tales Forgotten Souls 035 HOS

  • Use the Pistol to shoot the coffin out of the left top corner. Take a look at the broken pillar to start a puzzle.
    • Untangle the ropes by click and dragging the green jewels. The ropes will change color when they are not crossing. Here are three examples of how to move the pieces around. When you are done, you will collect the Bow 3/3.
Lost Tales Forgotten Souls 035 Ropes

Lost Tales Forgotten Souls 035 Ropes

Through the Mirror

  • Use the Bow on the statue to the right. He will shoot a treasure box down. Go look at it.
    • Collect the Statue Part 5/5.

 

Statue Room

  • Go back to look at the broken statue in the center of the room.
    • Use the Statue Parts to fix the statue. Collect the key.

 

Mirror Room

  • Play the new Hidden Object Scene. Collect all the items. You will find a frog if you move the incense burner and a mouse behind the decorative box towards the front. You will collect a Key when you are done.

 

Statue Room

  • Go to the door on the right.

 

Right Door

  • Match the two Keys with the slots in the door. Go through it.

Token Room

  • Look at the scroll the statue is holding.
    • Clicking in the middle will collect all the tokens. You need to take them to the following locations and line them up on the screen:
Lost Tales Forgotten Souls 036 Tokens

Lost Tales Forgotten Souls 036 Tokens

Lost Tales Forgotten Souls 037 Tokens

Lost Tales Forgotten Souls 037 Tokens

Lost Tales Forgotten Souls 038 Tokens

Lost Tales Forgotten Souls 038 Tokens

  • Place all the changed Tokens into the matching slots. Collect the Amulet.

 

Statue Room

  • Look at the statue in the middle again.
    • Use the Amulet on the statue. He will send you back to the room to save your daughter.

 

Book

  • Use the Amulet on the last slot of the book.

 

Study

  • Emma is trying to cast a ritual! Save your daughter by collecting things in the right side of the room and piling them on top of each other until your daughter can climb down.
    • Emma will try to attack you. Click on her until she backs off then go back to building.
  • Take the Amulet from Maria. The game’s last scene will play.

 

Congratulations! You’ve just beaten Lost Tales – Forgotten Souls! Was it truly just a dream…?

Lost Tales Forgotten Souls Chapter Ending

Lost Tales Forgotten Souls Chapter Ending

 

This Lost Tales – Forgotten Souls is meant as a guide and does not contain cheats, hacks, or serials.

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Fear for Sale – Nightmare Cinema QuickStart Guide

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Welcome to the Fear for Sale – Nightmare Cinema QuickStart Guide! Fear for Sale – Nightmare Cinema is a Hidden Object game in which you must collect items and explore locations in order to progress. Being cast in a horror film involves more than meets the eye. When people go missing and strange occurrences start happening, it’s up to you to get down to the bottom of things. This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Fear for Sale – Nightmare Cinema walkthrough can be accessed by clicking on the “Guide” button in the lower right corner of your screen.

Fear for Sale - Nightmare Cinema Walkthrough Location

Fear for Sale – Nightmare Cinema Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Fear for Sale – Nightmare Cinema is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Hint button will become a Skip button during puzzles, but often requires time to charge up before use.

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Fear for Sale – Nightmare Cinema’s integrated walkthrough, scroll up to the top of this page.

The post Fear for Sale – Nightmare Cinema QuickStart Guide appeared first on GameHouse.

Redemption Cemetery – Salvation of the Lost QuickStart Guide

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Welcome to the Redemption Cemetery – Salvation of the Lost QuickStart Guide! Redemption Cemetery – Salvation of the Lost is a Hidden Object game in which you must collect items and explore locations in order to progress. A simple journey on the late-night subway train takes a harrowing turn when you’re transported to a strange and ominous cemetery. Converse with spirits and dark entities alike as you attempt to earn your passage of freedom back to the world of the living. This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Redemption Cemetery – Salvation of the Lost walkthrough can be accessed by selecting the “Strategy Guide” button located in the lower right corner of your screen.

Redemption Cemetery - Salvation of the Lost Walkthrough Location

Redemption Cemetery – Salvation of the Lost Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Redemption Cemetery – Salvation of the Lost is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Hint button will become a Skip button during puzzles, but often requires time to charge up before use.

 

Redemption Cemetery Series by ERS G-Studio

There’s more than one game lurking in the graveyards of Redemption Cemetery. Will you dare to take more than one trip into the crypts?

 

Redemption Cemetery – Curse of the Raven places you within the confines of the renowned cemetery, trapped! There’s only one way out – help the regretful spirits that haunt the grounds. Help their lost loved ones in an attempt to free their grieving souls. Then just maybe, you’ll be able to escape! Do you dare challenge the Curse of the Raven?

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Redemption Cemetery – Salvation of the Lost’s integrated walkthrough, scroll up to the top of this page.

 

The post Redemption Cemetery – Salvation of the Lost QuickStart Guide appeared first on GameHouse.

World Keepers – Last Resort Walkthrough

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As a famed pirate and corsair, you’ve had many and adventure and seen many a strange thing. But when you embark on a voyage to help find your friend’s son, the journey takes a sinister turn. Embark on an adventure, aided by the mysterious Keepers, to track down and destroy an Ancient Evil once and for all! Our World Keepers – Last Resort walkthrough has all the tips and tricks you need.

Contents

General Tips & Tricks

If you need help getting started, you’ve come to the right place. This section focuses on how to play World Keeper – Last Resort.

 

  • You’ll be able to choose from 3 difficulty modes when starting the game for the first time:
    • Regular Mode features Hint and Skip buttons that recharge quickly, all active zones being highlighted, and an additional tutorial.
    • Hard Mode features Hint and Skip buttons that recharge slowly. Active zones are highlighted, but there’s no tutorial available.
    • Expert Mode features Hint and Skip buttons that recharge very slowly. Active zones are not highlighted and there’s no tutorial.
  • Your Journal is located in the lower left corner of your screen. Any clues or important pieces of information you find during the game will be stored here.
    • Once you’ve found the Map, you can use it to view your active goals and quick-travel between locations. To access the Map, click on the Journal, followed by the compass at the top of the Journal. A hook icon will indicate your current location. All locations are marked with an “X”. A red-colored X indicates there are still tasks left to do at that location. To quick-travel, simply select one of the X’s and click on the scene that appears inside the circle.
World Keepers - Last Resort Map

World Keepers – Last Resort Map

  • The Hint button can be found in the lower right corner of your screen. Once you’ve found the Knowledge Keeper, he will become the caretaker of the Hint button. Click on this any time you need help – whether to find an item or find out where to go next. If the Hint is to travel to another room or location, the Hint will not be spent. However, if a Hint is spent, it will need time to recharge before it can be used again.
  • During puzzle, the Hint button will become a Skip button. Once the meter below the button has been filled, click to skip.
  • Throughout the game you will recover Keepers – dolls with special abilities. To use a Keeper’s power, select the corresponding icon in the lower right corner of the screen. The Keeper you’ve selected will appear. You can then use your cursor, which will turn into a doll, to indicate where that power should be used.
  • Tip: A Keeper often needs a little time before they’ll use their power. Watch them closely. If they’re glowing, they’re getting ready to use that power. If they’re unable to use a power, don’t worry – they’ll let you know!
  • Tip: Click and hold during hidden object scenes to drag your screen up and down. It won’t move much, but it may be the little extra you need to find an elusive item.
  • Key Items, or Inventory Items are marked in bold in the guide below. Once collected, these items can be found in your inventory, which is located at the bottom of your screen.
    • Tip: Click on the lock icon on the inventory bar to lock or unlock your inventory in place!
  • Locations are italicized in the guide below. Use these to help yourself navigate our guide with extra ease.

 

World Keepers – Last Resort Walkthrough

Welcome to the World Keepers – Last Resort Walkthrough! This guide offers step-by-step instructions on how to complete the game from start to finish. If you find yourself struggling with the basics, see our Tips & Tricks section above. For everything else, just dive into the guide below!

 

Chapter 1: Beginning

Corsair Elizabeth Robinson is embarking on a voyage to help close friend Ethan Brown locate his lost son, Adam. Yet as the seas begin to swell, little do Elizabeth and Ethan know that Adam’s not the only one in trouble..!

 

Captain’s Cabin

  • Click on the tassel in front of the curtains on the right to open them and zoom in on the bed.
    • Click on the Key lying on the pillow to add it to your inventory.
  • Click on the safe to the right of the door for a closer view.
    • Insert the Key into the lock. Click again to turn in the lock. The Key will break.
  • Collect the Fork sitting on the table on the left.
World Keepers - Last Resort Captain's Cabin Fork Location

World Keepers – Last Resort Captain’s Cabin Fork Location

  • Click on the door to open it and proceed forward into the next room.

 

Passageway

  • Open the door at the far end of the passageway and proceed forward to the next location.

 

Deck

  • Examine the crane mechanism on the left.
    • Click on the winch to use the crane. It will break before you can remove the broken mast.
  • Zoom in on the chest on the right.
    • Open the chest and collect the Pliers
  • Return to the Captain’s Cabin

 

Captain’s Cabin

  • Take a closer look at the safe again.
    • Use the Pliers to remove the broken Key part and open the safe. Collect the Horn and the Winch Handle
  • Examine the angler fish lantern above the safe.
    • Insert the Horn into the slot on the fish’s head. Collect the Lens that appears when the fish opens its mouth.
World Keepers - Last Resort Angular Fish Lens Location

World Keepers – Last Resort Angular Fish Lens Location

  • Return to the Deck.

 

Deck

  • Examine the crane mechanism on the left again.
    • Click on the broken winch part to remove it. Replace it with the Winch Handle from your inventory.
    • Use the new handle to utilize the crane.
  • A rope ladder will appear, allowing you access to the Pirate Ship. Proceed up the rope ladder to the next location.

 

Pirate Deck

  • Examine the lantern sitting on top of the barrel next to the steps.
    • Open the lantern casing. You will be returning here later. For now, collect the glass Lantern Part behind the casing.
  • Enter through the door on the right.

 

Flooded Passageway

  • Click on the Map in the skeleton’s hand on the right. The Map will be added to your Journal, and will allow you to fast travel between locations. It will also show you where you are, as well as all active areas where tasks still remain to be completed. Click on the Journal, followed by the compass marked “Map” at the top of the screen once open to access it.
  • Examine the satchel behind the skeleton in the flooded hallway.
    • Click on the Golden Skull and the Roller within the satchel to add them to your inventory. Examine the notecard to add a clue to your Journal.
World Keepers - Last Resort Flooded Passageway Golden Skull and Roller Location

World Keepers – Last Resort Flooded Passageway Golden Skull and Roller Location

  • Return to the Passageway on your own ship.

 

Passageway

  • Take a closer look at the door on the right.
    • Place the Lens on the inner ring to trigger a puzzle.
    • Choose icons with the same theme as the symbol in the middle, and then tap on them to confirm. Once confirmed, the icon symbol will turn red. Make 3 correct matches to complete the puzzle. Some sample solutions are shown below:
World Keepers - Last Resort Passageway Door Puzzle Solution

World Keepers – Last Resort Passageway Door Puzzle Solution

  • Upon completing the puzzle, the door will open. Proceed through to the next location.

 

Ethan’s Cabin

  • Click on the chair to turn it around, revealing Ethan’s fate.
  • Examine the table at which Ethan is sitting.
    • Select the envelope to read its contents, adding additional notes to your Journal.
    • Click on the Valve to add it to your inventory.
  • Click on the cabinet at the back of the room to reveal a hidden object area.
    • Find the items listed at the bottom of the screen. Items listed in red require two items be combined in order to result in the item listed. Their locations are shown below.
World Keepers - Last Resort Ethan's Cabin Hidden Object Scene

World Keepers – Last Resort Ethan’s Cabin Hidden Object Scene

  • Upon completing the hidden object scene, the Ship will be added to your inventory.
  • Exit Ethan’s Cabin into the Passageway.

 

Passageway

  • Examine the device on the wall on the left.
    • Click on the Lantern Part (2) to add it to your inventory.
  • Zoom in on the bottle mounted on the wall on the right.
    • Click on the switch beneath the bottle to open it. Place the Ship on the stand, then flip the switch again. A vital clue will be added to your Journal.
World Keepers - Last Resort Bottled Ship Clue

World Keepers – Last Resort Bottled Ship Clue

  • Enter Ethan’s Cabin again.

 

Ethan’s Cabin

  • Take a closer look at the globe in the skeleton’s lap.
    • Press the buttons in the correct order to open the globe. Click on the buttons in the order shown in the screenshot below to complete the puzzle.
World Keepers - Last Resort Ethan's Cabin Globe Puzzle Solution

World Keepers – Last Resort Ethan’s Cabin Globe Puzzle Solution

  • Once the globe is open, click on the Mechanical Knife inside to add it to your inventory. You may also choose to look at the note tucked within for an important clue.
  • Return to the Deck.

 

Deck

  • Examine the hatch on the floor of the Deck.
    • Place the Valve on top of the hatch and click to open it.
  • Enter the hatch.

 

Engine Room

  • Take a closer look at the barrel next to the steps ahead.
    • Collect the Octopus Key from the top of the barrel.
    • Use the Mechanical Knife to open up the top of the barrel.
    • Use the Fork to skewer the Fish inside, adding to your inventory.
  • The lights will go out. Return to Ethan’s Cabin.

 

Ethan’s Cabin

  • Click on the hidden object area that appears over the cabinet at the back of the room.
    • Find the objects listed at the bottom of your screen. Items listed in red require an additional action to cross off your list. The object locations are shown below.
World Keepers - Last Resort Ethans' Cabin Hidden Object Scene 2

World Keepers – Last Resort Ethan’s Cabin Hidden Object Scene 2

  • Upon completing the hidden object scene, you will acquire the Broom.
  • Back in the cabin again, zoom in on the chest on the left.
    • Use the Octopus Key to open the chest.
    • Collect the Lever inside the chest to add it to your inventory.
  • Return to the Pirate Deck.

 

Pirate Deck

  • Take a closer look at the little red crab inside the boat on the left.
    • Give the Fish to the crab.
    • Collect the Silver Skull and the Ancient Amulet to add them to your inventory.
  • Zoom in on the chest in the skeleton’s hands ahead.
    • Place the Ancient Amulet in the slot to unlock the chest, then click on it once more to open it.
    • Read the letter inside, then collect the Blue Crystal and the Ritual Bowl.
  • Enter the Flooded Passageway again.

 

Flooded Passageway

  • Examine the painting hanging on the left wall.
    • Use the Broom to sweep away the cobwebs.
    • Place the Golden Skull and the Silver Skull on their respective bodies.
World Keepers - Last Resort Flooded Passageway Skull Placement

World Keepers – Last Resort Flooded Passageway Skull Placement

  • Cool, you’ve freed the Ice Spirit! Speak with him to learn more. The Ice Spirit can be summoned by clicking the snowflake icon in the lower right corner of the screen.
  • Take a closer look at the door on the right.
    • Place the Ritual Bowl in the slot to trigger a puzzle.
    • Connect the snake parts to fill the bowl. Select a piece, then click to place it in its correct location. The completed puzzle solution is pictured below.
World Keepers - Last Resort Flooded Passageway Snake Part Puzzle Solution

World Keepers – Last Resort Flooded Passageway Snake Part Puzzle Solution

  • Uh-oh, the skeleton in the center of the passage has been revived! Use the power of the Ice Keeper by clicking on the snowflake icon on the lower right, then click on the skeleton warrior.
  • Next, use the power of the Ice Keeper to freeze the tentacles over the door on the right.
  • Click on the Axe at the bottom of the screen to add it to your inventory.
  • Use the Axe to shatter the frozen tentacles on the right.
  • Enter the next room via the door on the right.

 

Strange Room

  • Click on the hidden object area over the desk on the left.
    • Find the items listed at the bottom of the screen. Items listed in red need to be combined with another item before they can be crossed off the list. All item locations are shown in the screenshot below.
World Keepers - Last Resort Strange Room Hidden Object Scene

World Keepers – Last Resort Strange Room Hidden Object Scene

  • Upon finishing the hidden object scene, the Chain Cutters will be added to your inventory.
  • Zoom in on the mouth of the tyrannosaurus fossil in the upper right corner.
    • Use the Chain Cutters to remove the chains.
    • Click on the Matches in the dinosaur’s mouth to add them to your inventory.
  • Take a closer look at the panel on the floor straight ahead.
    • Insert the Roller into the slot on the left. This will trigger a puzzle.
    • Turn the rollers to get the correct sequence. Check your journal for a hint. Click on a roller to turn it. The solution is pictured below.
World Keepers - Last Resort Strange Room Roller Puzzle Solution

World Keepers – Last Resort Strange Room Roller Puzzle Solution

  • Zoom in on the chest that appears straight ahead.
    • Insert the Blue Crystal into the slot in the center of the chest.
  • How enlightening, you’ve freed the Knowledge Keeper! The Knowledge Keeper will be the default Keeper in the lower right corner of your screen. When you’re not sure what to do or where to go next, click on him for a clue!
  • A new hidden object area will appear over the desk on the left.
    • Locate all the items listed at the bottom of the screen. Items listed in red will require an additional action. Click on the book pages in order to locate the Ammo. All item locations are shown below.
World Keepers - Last Resort Strange Room Hidden Object Scene 2

World Keepers – Last Resort Strange Room Hidden Object Scene 2

  • Upon completing the hidden object scene, the Bottle of Oil will be added to your inventory.
  • Return to the Pirate Deck.

 

Pirate Deck

  • A large monster will start attacking the ship! Use the power of the Ice Keeper to freeze the giant tentacle. Break it using the Axe.
  • Zoom in on the barrel with the lantern case next to the steps.
    • Place the Lantern Part (2) with the wick into the lantern casing first. Use the Matches to light it. Place the final glass Lantern Part into the casing and click to collect the Lantern.
  • Head down to the Deck.

 

Deck

  • Use the freezing power of the Ice Keeper again to neutralize the tentacles on deck.
  • Shatter the tentacles using the Axe.
  • Continue down the hatch into the Engine Room.

 

Engine Room

  • Examine the hook at the top center of the screen.
    • Place the Lantern on the hook to illuminate the hold.
  • Take a closer look at the gauges on the left in front of the large mechanical creature.
    • Click on the lid to open it.
    • Pour the Bottle of Oil into the funnel.
  • Zoom in on the control panel on the right.
    • Attach the Lever to the center dial.
    • Click on the Levers on the left and center to switch on the engine.

 

Chapter 2: Dead Town

You’re off the haunted ship and have landed on the edge of the town Adam mentioned. It’s time to follow his trail and try to find him.

 

Shore

  • Examine the brass lion on the far side of the steps on your right.
    • Click on the Pickaxe to add it to your inventory.
  • Take a closer look at the boarded-up building ahead.
    • Use the Pickaxe to remove the hinges on the window.
    • Once the shutter is removed, collect the Harpoon.
  • Zoom in on the boat to the left of the shack.
    • Retrieve the boat using the Harpoon.
    • Click on the Valve inside to add it to your inventory.
  • Zoom in on the brass lion on the far side of the steps again.
    • Place the Valve on the mechanism and click to activate it.
  • Proceed up the steps on the right to the next location.

 

Town Square

  • Take a closer look at the boarded-up door on the left.
    • Collect the Wrench sitting on top of the machine.
World Keepers - Last Resort Town Square Wrench Location

World Keepers – Last Resort Town Square Wrench Location

  • Zoom in on the gate in the distance, to the left of the statue.
    • Click on the Chain with Hook lying on the ground on the lower left.
  • Examine the entrance of the Toy Shop, whose doorway is on fire on the left.
    • Take a closer look at the stuffed animal sitting at the top of the steps on the right.
      • Click on the Lockpicks to add them to your inventory.
    • Enter the Tavern to the right of the statue.

 

Tavern

  • Click on the hidden object area in the upper left corner.
    • Find the objects listed at the bottom of the screen. Items listed in red require an additional action. Item locations are shown in the screenshot below.
World Keepers - Last Resort Tavern Hidden Object Scene

World Keepers – Last Resort Tavern Hidden Object Scene

  • Upon completing the area, the Wheel will be added to your inventory.
  • Take a closer look at the locked cupboard beneath the keg on the left.
    • Use the Lockpicks to open the lock.
    • Click again to open the cabinet and collect the Bucket
  • Head back to the Shore.

 

Shore

  • Examine the dock on the left.
    • Use the Bucket on the water, then click to collect the Bucket of Water.
  • Head back up the steps to the Town Square.

 

Town Square

  • Zoom in on the Toy Shop entrance on the left.
    • Use the Bucket of Water to extinguish the flames.
    • Click on the door to open it and proceed inside.

 

Toy Shop

  • Zoom in on the puppets hanging on the left above the counter.
    • Use the Wrench to remove the Bolts from the top of the Metal Hat. Click on both to add them to your inventory.
  • Exit to the Town Square.

 

Town Square

  • Take a closer look at the first blocked doorway on the left.
    • Attach the Chain and Hook to the machine.
    • Zoom in on the base of the machine.
      • Connect the Wheel to the base of the machine, followed by the Bolts.
      • Use the Wrench to tighten the Bolts onto the Wheel.
    • Click on the chain attached to the machine to remove the debris from the door.
  • Enter the doorway that’s now cleared on the left.

 

Sitting Room

  • Click on the arm chair on the left to move it aside, then click on the corner of carpet it sat on top of.
  • Take a closer look at the panel revealed beneath the carpet.
    • Click on the red switch on the left to open the panel.
    • Select the first container inside – it will burst.
  • Back in the main area, collect the Instructions sitting on the arm of the chair on the lower right.
World Keepers - Last Resort Sitting Room Instructions Location

World Keepers – Last Resort Sitting Room Instructions Location

  • Examine the door at the back of the room.
    • Place the Metal Hat into the hands of the robot. The door will open.
  • Enter through the doorway at the back of the room.

 

Workshop

  • Take a closer look at the robot suspended straight ahead.
    • Use the Ice Keeper on the glowing key by selecting the snowflake on the lower right.
    • Click on the Key to add it to your inventory.
  • Zoom in on the desk on the left.
    • Pick up the Garlic Extract sitting in the upper right corner.
  • Take a closer look at the furnace on the right.
    • Click on the Bone inside the dish to add it to your inventory.
  • Return to the Tavern.

 

Tavern

  • Click on the hidden object area in the upper left corner.
    • Find the items listed at the bottom of your screen. Objects listed in red will require an additional action. All item locations are displayed in the screenshot below.
World Keepers - Last Resort Tavern Hidden Object Scene 2

World Keepers – Last Resort Tavern Hidden Object Scene 2

  • Once you’ve completed the area, the Reel will be added to your inventory.
  • Examine the skeleton lying over the counter on the left.
    • Use the Knife to cut the Belt off the corpse.
  • Zoom in on the trap toward the right at the back of the Tavern.
    • Use the Bone to trigger the trap.
    • Click on the Figurine to collect it, followed by the Trap to add it to your inventory.
  • Return to the Toy Shop.

 

Toy Shop

  • Zoom in on the cabinet straight ahead.
    • Use the Key to open the cabinet.
    • Collect the Knife and the Liquid Container inside to add them to your inventory.
  • Examine the register on the left.
    • Place the Instructions over the paper on the lower right.
    • Place the Figurine on the stand to trigger a puzzle.
    • Use the cash register to change the doll’s pose. The solution is shown below. Upon completing the puzzle, click on the Music Cylinder to add it to your inventory.
World Keepers - Last Resort Toy Shop Register Puzzle Solution

World Keepers – Last Resort Toy Shop Register Puzzle Solution

  • Head back to the Sitting Room.

 

Sitting Room

  • Take a closer look at the panel beneath the corner of the rug.
    • Insert the Liquid Container into the slot in the bottom center.
    • Flip the red switch inside the top of the compartment.
  • Zoom in on the secret compartment revealed in the far right corner of the room.
    • Click to add the Rope with Arrow to your inventory.
    • Take a closer look at the circular hatch behind the Rope with Arrow you just collected.
      • Examine the scroll with directions on the left.
      • Insert the Music Cylinder into the slot in the circular panel. The panel will open, revealing the Fire Doll. Click on it to trigger a puzzle.
      • Fasten the wires to repair the doll. To fasten the wires, find the two ends of each one. Select one end, followed by the other to fasten a wire. Click on the ends of the matching pairs shown below to complete the puzzle.
World Keepers - Last Resort Fire Doll Wire Puzzle Solution

World Keepers – Last Resort Fire Doll Wire Puzzle Solution

  • Once the puzzle is completed, the Fire Keeper will join your side! The Fire Keeper can be selected by clicking on the flame icon in the lower right corner of the screen.
    • In the close-up of the secret compartment, click on the paper on the top shelf for a closer view. Then click on the jarred Heart to add it to your inventory.
  • Return to the Toy Shop.

 

Toy Shop

  • Take a closer look at the hole in the floor in which the beast is hiding.
    • Place the Trap on the floor in front of the creature.
    • Place the Heart within the trap, then add the Garlic Extract.
  • Once the monster is gone, zoom in on the trap again.
    • Click on the leather satchel to open it, then click on the Saw to add it to your inventory.
  • Return to the Workshop via the Sitting Room.

 

Workshop

  • Examine the workbench on the left.
    • Attach the Reel and the Rope with Arrow to the Crossbow, then click to add it to your inventory.
  • Exit to the Town Square.

 

Town Square

  • Take a closer look at the gate at the back of the square covered in vines.
    • Use the Fire Keeper to destroy the vines covering the gate.
    • Use the Saw on the bars on the lower right to remove them.
    • Proceed through to the next location.

 

Chapter 3: Old Berth

The mysterious monsters are still trying to stop you! The bridge ahead is destroyed. How are you going to get across now? Well, glad you asked..!

 

Bridge

  • Take a closer look at the base of the water tower on the left.
    • Click on the Hose and the Glove to add them to your inventory.
  • Zoom in on the ravine ahead.
    • Use the Crossbow on the tree to span the gap.
  • Back in the main area, use the Belt on the rope spanning the gap, followed by the Glove.
  • You will now be able to travel across to the next area.

 

Dock

  • Take a closer look at the dock ahead.
    • Select the Fire Keeper and use his flame power on the frozen statue on the right.
    • Pick up the Lever lying on the ground on the right.
    • Insert the Lever into the bridge mechanism at the base of the left statue.
  • Examine the right side of the shack on the right.
    • Pick up the Bellows lying on the ground.
World Keepers - Last Resort Dock Bellows Location

World Keepers – Last Resort Dock Bellows Location

  • Zoom in on the workbench inside the shack.
    • Click on the Wire sitting on the stool beneath the bench.
    • Examine the paper lying on the table to view a set of instructions.
  • Take a closer look at the pump on the left side of the dock.
    • Attach the Hose to the right side of the pump. Use the Wire to fasten it.
    • Click on the blue lever on top of the pump to turn it on.
    • Collect the Spear Tip the pump brings up and add it to your inventory.
  • Examine the statues on either side of the dock again.
    • Place the Spear Tip on the end of the stick the left statue is holding.
    • Click on the lever beneath the left statue to bring up the missing portion of the dock.
  • Proceed across the dock to the ship ahead.

 

Helm

  • Collect the Scoop propped up against the wall on the left.
  • Select the Mop propped up to the immediate right of the control panel to add it to your inventory.
  • Click on the door at the top of the steps ahead to open it, then take a closer look inside.
    • Click on the lever to shut off the power.
    • Click on the Wire to add it to your inventory.
  • Examine the interior of the cabin on the right.
    • Select the Needle and Thread tucked away into the upper left corner in the picture frame to add it to your inventory.
    • Read the journal lying on the table.
  • Proceed up the steps on the left to the next area.

 

Ship Side

  • Select the Ice Keeper and use the freezing power of ice to freeze the hostile skeleton.
  • Click on the Rope on the right to add it to your inventory.
  • Go back to the Helm.

 

Helm

  • Examine the inside of the cabin on the right again.
    • Tie the Rope to the anchor. Click on the Anchor and Rope to add it to your inventory.
  • Backtrack to the Bridge.

 

Bridge

  • Take a closer look at the burning coals on the right.
    • Use the Scoop to collect the Coals and add them to your inventory.
  • Examine the broken top of the chimney on the right.
    • Use the Mop to retrieve the Kite Frame and add it to your inventory.
World Keepers - Last Resort Bridge Kite Frame Location

World Keepers – Last Resort Bridge Kite Frame Location

  • Return to the Dock.

 

Dock

  • Take a closer look at the open-air oven on the right side of the shack.
    • Put the Coals into the right slot on the side of the oven.
    • Use the Bellows to heat the coals.
    • Use the Glove to collect the Tar and add it to your inventory.
  • Enter the Ship.

 

Helm

  • Examine the leak above the door at the top of the steps ahead.
    • Patch the leak with the Needle and Thread.
    • Use the Tar to seal the leak.
  • Proceed up the steps on the left.

 

Ship Side

  • Destroy the frozen skeleton using the Anchor and Rope.
  • Click on the skeletal remains for a closer view.
    • Click on the Key and the Rags to add them to your inventory.
  • Go back to the Dock.

 

Dock

  • Examine the workbench inside the shack on the right.
    • Place the Kite Frame on the table.
    • Attach the Rags and Wire to the frame, then click to add the Kite to your inventory.
  • Return to the Ship Side.

 

Ship Side

  • Take a closer look at the device ahead.
    • Attach the Kite to the machine.
  • Wait a moment for lightning to strike the kite, returning the Power Keeper to life.
  • Zoom in on the device again.
    • Use the Key on the lock to open it.
    • Click on the Power Keeper to talk with him and have him join your side! The Power Keeper can be accessed by clicking on the lightning bolt in the lower right corner of your screen.
  • You will be taken back to the Helm.

 

Helm

  • Zoom in on the control panel straight ahead.
    • Use the Power Keeper on the control panel.
    • Click on the round dial on the panel, followed by the lever on the left to return power to the ship.

 

Chapter 4: Ice Peaks

The air ship transports you and the dolls to a new snowy location. It’s the settlement the Keepers talked about. But will you be able to find Adam?

 

Air Ship

  • Head toward the Settlement on the right.

 

Settlement

  • Click on the Shovel wedged into the snow to the right of the fire pit to add it to your inventory.
  • Take a closer look at the fire pit directly in front of you.
    • Click on the Sliver of Wood to add it to your inventory.
  • Examine the animal pelts hanging from the frame on the right.
    • Click on the Pelt to add it to your inventory.
    • Use the Shovel to dig up the Buttstock and click to add it to your inventory.
World Keepers - Last Resort Settlement Pelt and Buttstock Locations

World Keepers – Last Resort Settlement Pelt and Buttstock Locations

  • Zoom in on the hut on the right.
    • Use the Shovel to dig out the entrance from under the snow.
  • Enter the hut on the right.

 

Chief’s Hut

  • Click on the area over the chief to trigger a hidden object scene.
    • Find the items listed at the bottom of the screen. Objects listed in red will require an additional action to be found. The location of all items are shown in the screenshot below.
World Keepers - Last Resort Chief's Hut Hidden Object Scene

World Keepers – Last Resort Chief’s Hut Hidden Object Scene

  • Upon completing the area, the Hyena will be added to your inventory.
  • Take a closer look at the table on the left.
    • Examine the papers left on the table.
    • Click on the Bowstring to add it to your inventory.
  • Examine the shelf at the back of the hut on the right.
    • Take a closer look at the paper sitting on the shelf.
    • Click on the Staff on the second shelf to add it to your inventory.
    • Attach the Buttstock to the weapon on the top shelf.
  • Exit to the Settlement.

 

Settlement

  • Enter the tent on the left.

 

Shaman’s Hut

  • Zoom in on the frozen fire in the center of the hut.
    • Use the power of the Fire Keeper to melt the ice.
  • Break the large vase on the left using the Staff, then take a closer look inside.
    • Collect the Scope and the Turtle Figurine inside to add them to your inventory.
  • Take a closer look at the totem at the back of the room.
    • Click on the Ladle hooked over the left arm to collect it.
  • Examine the shelf on the right side of the hut.
    • Read over the notes on the right side of the shelves.
    • Collect the Fang and the Chain to add them to your inventory.
World Keepers - Last Resort Shaman's Hut Fang and Chain Locations

World Keepers – Last Resort Shaman’s Hut Fang and Chain Locations

  • Return to the Air Ship.

 

Air Ship

  • Take a closer look at the large hand next to the air ship.
    • Use the Pelt, followed by the Bowstring on the red crystal.
    • Click on the completed Knife to add it to your inventory.
  • Zoom in on the passage in the distance, to the left of the totem pole.
    • Attach the Chain to the device on the left.
    • Once the passageway is cleared, proceed forward to the next location.

 

Meadow

  • Click on the Mountain Lily and the Empty Flask to add them to your inventory.
World Keepers - Last Resort Meadow Lily and Flask Locations

World Keepers – Last Resort Meadow Lily and Flask Locations

  • Take a closer look at the yellow flower straight ahead.
    • Collect the Moose Figurine from the water and the Yellow Waterlily as well.
    • Use the Empty Flask on the water to obtain the Flask with Water.
  • Return to the Shaman’s Hut.

 

Shaman’s Hut

  • Take a closer look at the fire straight ahead.
    • Place the Yellow Waterlily, the Mountain Lily, and the Fang into the cauldron.
    • Use the Ladle to stir the mixture and acquire the Ladle with Potion.
  • Examine the totem at the back of the hut.
    • Use the Flask with Water on the bowl the totem holds.
  • Return to the Meadow.

 

Meadow

  • Use the Ladle with Potion on the scarecrow on the left. Click on the Cloak of Invisibility to add it to your inventory.
  • Return to the Settlement.

 

Settlement

  • Select the Cloak of Invisibility in your inventory. You can now enter the area ahead without being afraid of being seen by monsters.

 

Altar Ruins

  • Examine the broken altar on the left.
    • Take a closer look at the piece of paper on the left to view an important clue.
    • Click on the Soil on the right to collect it.
    • Use the Knife to pry the Bird Figurine out of the display and into your inventory.
World Keepers - Last Resort Altar Ruins Soil and Bird Figure Location

World Keepers – Last Resort Altar Ruins Soil and Bird Figure Location

  • Zoom in on the bird totem on the right.
    • Use the Knife to remove the ice stuck to the Boomerang in the eagle’s mouth, then click to add it to your inventory.
  • Return to the Meadow.

 

Meadow

  • Select the Boomerang and use it to knock down the chest in the net suspended from the tree.
  • Take a closer look at the chest once it falls to the ground.
    • Click on the Fan to add it to your inventory.
  • Examine the round door to the right.
    • Place the Hyena, the Moose Figurine, the Bird Figurine, and the Turtle Figurine into their respective slots.
World Keepers - Last Resort Meadow Door Figurines

World Keepers – Last Resort Meadow Door Figurines

  • We’ll be returning here soon. For now, make your way back to the Chief’s Hut.

 

Chief’s Hut

  • Click on the hidden object area over the chief.
    • Find the objects listed at the bottom of your screen. Items listed in red will require an additional action. All objects listed are shown in the screenshot below.
World Keepers - Last Resort Chief's Hut Hidden Object Scene 2

World Keepers – Last Resort Chief’s Hut Hidden Object Scene 2

  • Upon completing the area, the Mask will be added to your inventory.
  • Examine the shelf to the right of the deceased chief.
    • Attach the Scope to the weapon on the top shelf.
    • Click on the round latch on the side of the weapon to reveal a puzzle.
      • Tap on the middle of the puzzle to charge the first circle. Use the charged arrows to move energy from the center to each of the spheres. Make sure when clicking on an arrow to move energy, the arrow’s point is facing outward. Click on the outermost arrow when it passes by the red, yellow, and green lights to successfully transfer energy. An example is of the solution is shown below. Refer to the numbers listed on the left side of the screenshot to see in what order you should press buttons. The circled buttons of the corresponding color will show you which you will need to press of that ring in order to move the energy out to the lights in order to solve the puzzle.
World Keepers - Last Resort Chief's Hut Weapon Puzzle

World Keepers – Last Resort Chief’s Hut Weapon Puzzle

  • Upon completing the puzzle, click on the Gun to add it to your inventory.
  • Zoom in on the totem on the right.
    • Place the Soil in the bowl. That’s two totems down!
  • Go back to the Altar Ruins.

 

Altar Ruins

  • Take a closer look at the totem on the right.
    • Use the Fan on the bowl the eagle holds. Now just one totem left!
  • Return to the Air Ship.

 

Air Ship

  • Zoom in on the totem here.
    • Place the Sliver of Wood into the bowl at the base of the totem. Now all the totem spirits are pleased!
  • Head to the Meadow.

 

Meadow

  • Zoom in on the opening on the right that was previously blocked by the round door.
    • Use the power of the Ice Keeper to freeze the waterfall.
    • Use the Gun to shatter the frozen waterfall.
    • Click on the unveiled Hourglass to add it to your inventory.
World Keepers - Last Resort Meadow Hourglass Location

World Keepers – Last Resort Meadow Hourglass Location

  • Return to the Altar Ruins.

 

Altar Ruins

  • Upon entering the area, a giant pyramid which had been hidden by the totem spirits will appear.
  • Examine the short stone column at the base of the pyramid steps straight ahead.
    • Place the Mask on the indentation at the bottom of the screen to trigger a puzzle.
    • Using the rotating slabs, connect the masks at the top and on the bottom with a line. Start with the first one. The solutions are pictured below.
World Keepers - Last Resort Stone Masks Rotation Puzzle

World Keepers – Last Resort Stone Masks Rotation Puzzle

  • Once the puzzle is completed, take a closer look at the top of the pyramid.
    • Open the pyramid by clicking on the slabs with the correct symbols. They are pictured here:
World Keepers - Last Resort Pyramid Door Symbol Solution

World Keepers – Last Resort Pyramid Door Symbol Solution

  • Use the Hourglass on the Time Keeper to bring him to life. Click on him to have him join you! You can use the powers of the Time Keeper by selecting the hourglass icon in the lower right corner of your screen.
  • Select the Time Keeper and use his powers to restore the collapsed bridge on the left.
World Keepers - Last Resort Time Keeper Bridge Reconstruction

World Keepers – Last Resort Time Keeper Bridge Reconstruction

  • Proceed up the steps on the left in the distance to the next location.

 

Chapter 5: Abandoned Castle

With the powers of all Keepers with you, it’s time to search for Adam in the Abandoned Castle!

 

Foyer

  • Click anywhere ahead, or on Adam himself to speak with him.
  • After speaking with Adam, the Evil Spirit will conjure a dark knight to block your path!
  • Zoom in on the lantern at the top of the steps on the left.
    • Click on the Lantern to add it to your inventory.
  • Examine the base of the statue on the left.
    • Click on the Helmet sitting at the base of the statue on the left to add it to your inventory.
  • Proceed through the doorway up the steps on the right.

 

Laboratory

  • Examine the barrel of acid hanging on the wall on the left.
    • Hang the Helmet off the spigot.
    • Click on the valve to pour the Acid into the Helmet, then click to add it to your inventory.
  • Exit back to the Foyer.

 

Foyer

  • Take a closer look at the pipes in the background, to the right behind the knight.
    • Use the Acid on the cracked pipe to cause it to burst.
  • Back in the main area, select the Time Keeper and use his powers on the knight. Rust will consume it, neutralizing the threat.
  • Zoom in on the knight’s remains.
    • Click on the Round Key to add it to your inventory.
  • Enter the Laboratory again.

 

Laboratory

  • Examine the book on the stand at the back of the room.
    • Insert the Round Key into the slot on the front cover.
    • Click on the Fuse inside to add it to your inventory.
World Keepers - Last Resort Laboratory Fuse Location

World Keepers – Last Resort Laboratory Fuse Location

  • Head back to the Foyer.

 

Foyer

  • Enter through the door straight ahead.

 

Throne Room

  • Proceed through the door on the right.

 

Boiler Room

  • Use the Ice Keeper’s freezing powers to freeze the objects hovering in the air.
  • Select the Power Keeper and use his abilities to destroy the hovering objects for good.
  • Click on the hidden object scene that appears in the left corner.
    • Find the items listed at the bottom of the screen. All item locations are shown in the screenshot below. Once the area is completed, the Crowbar will be added to your inventory.
World Keepers - Last Resort Boiler Room Hidden Object Scene

World Keepers – Last Resort Boiler Room Hidden Object Scene

  • Back in the main portion of the Boiler Room, click on the Shirt on the left and the Pole hanging on the wall above the painting to add them to your inventory. Open the cabinet on the left and collect the Poison. You will need to click on the sheet covering the painting ahead before collecting the Mirror.
World Keepers - Last Resort Boiler Room Item Locations

World Keepers – Last Resort Boiler Room Item Locations

  • Exit to the Throne Room.

 

Throne Room

  • Once you’ve re-entered the Throne Room, the passage to the right from which you’ve just emerged will collapse. Close call!
  • Zoom in on the rubble from the collapsed doorway on the right.
    • Click on the Wood to add it to your inventory.
  • Examine the dragon-like paw above the rubble and to the right of the throne.
    • Insert the Mirror between the talons.
  • After inserting the Mirror into the talons, several symbols will be illuminated.
  • For now, return to the Foyer.

 

Foyer

  • Examine the base of the statue on the left again.
    • Use the Crowbar on the stones to cause the statue to collapse.
  • Zoom in on the rubble created by the broken statue on the floor.
    • Click on the small model of Saturn tucked away in the remnants of the statue to add it to your inventory.
  • Enter the Laboratory.

 

Laboratory

  • Zoom in on the jar toward the lower right corner of the screen (just above the hat of the Knowledge Keeper).
    • Pour the Poison into the jar.
    • Click on the lid to close it and add the Poison Spray Bottle to your inventory.
World Keepers - Last Resort Laboratory Poison Spray Bottle

World Keepers – Last Resort Laboratory Poison Spray Bottle

  • Return to the Throne Room.

 

Throne Room

  • Use the Poison Spray Bottle on the plant blocking the door on the left.
  • Proceed through the door on the left to the next location.

 

Conservatory

  • Click on the Evil Spirit upon entering the room to view dialogue and a cutscene. Oh no, the Evil Spirit has taken all the Keepers!
  • Zoom in on the broken glass greenhouse on the right.
    • Collect the Healing Herb and the Ruby.
World Keepers - Last Resort Conservatory Greenhouse Items

World Keepers – Last Resort Conservatory Greenhouse Items

  • Return to the Foyer.

 

Foyer

  • Use the Healing Herb on Adam, followed by the Shirt as makeshift bandages.
  • Speak with Adam.
  • Enter the Laboratory.

 

Laboratory

  • Examine the chemistry set in the back corner.
    • Insert the Ruby into the empty slot in the snake-head box in the lower right corner.
    • Collect the Ancient Artifact inside the box.
  • Return to the Conservatory.

 

Conservatory

  • Use the Ancient Artifact against the Evil Spirit.
  • The Evil Spirit is gone now, but so are the Keepers!
  • Take a closer look at the gizmo on the left.
    • Click on the Piece of Paper and the Lock Part to add them to your inventory.
    • Attach the Fuse to the Dynamite to add it to your inventory.
World Keepers - Last Resort Conservatory Gizmo Items

World Keepers – Last Resort Conservatory Gizmo Items

  • Zoom in on the base of the planetary contraption straight ahead.
    • Click on the small blue capsule-like Retort just below the circular purple panel.
  • Return to the Laboratory.

 

Laboratory

  • Zoom in on the chemistry set at the back of the room.
    • Attach the Piece of Paper to the torn half in the upper left corner.
    • Place the Retort into the slot above the dial marked “VII”.
    • Click on the dial switches in the order shown in the screenshot below. Do this correctly to create the Growth Elixir. Click on the cap once created to add it to your inventory.
World Keepers - Last Resort Laboratory Growth Elixir Sequence

World Keepers – Last Resort Laboratory Growth Elixir Sequence

  • Make your way back to the Throne Room.

 

Throne Room

  • Zoom in on the castle lord sitting on his throne at the back of the room.
    • Insert the Lock Part into the cavity in his chest.
    • Click on the Lock Part a second time to trigger a puzzle.
      • Restore the image by rotating the circles. Click on the circular arrow buttons to rotate a circle. The goal is to restore and complete the image on the crest. The solution is shown below.
World Keepers - Last Resort Throne Room Lock Part Puzzle Solution

World Keepers – Last Resort Throne Room Lock Part Puzzle Solution

  • Upon completing the puzzle, the chest piece of the castle lord’s armor will open. Click on the spiked Fruit with Seeds to add it to your inventory.
  • Take a closer look at the rubble in front of the door on the right.
    • Place the Dynamite within the mouth of the stone beast.
    • Use the Lantern to light the fuse of the Dynamite.
  • The Dynamite will explode, allowing you access to the Boiler Room again. Enter through the doorway on the right.

 

Boiler Room

  • Click on the hidden object scene in the left corner.
    • Find the items listed at the bottom of the screen. Their locations are shown below. Upon completing the area, the Earth will be added to your inventory.
World Keepers - Last Resort Boiler Room Hidden Object Scene 2

World Keepers – Last Resort Boiler Room Hidden Object Scene 2

  • Take a closer look at the boiler on the right.
    • Click on the handle to open the boiler.
    • Place the Wood inside the furnace.
    • Click on the furnace to close the hatch.
  • Click on the green-blue colored valve in the upper right corner of the boiler to restore heat to the pipes.
  • Return to the Conservatory.

 

Conservatory

  • Take a closer look at the planetary contraption straight ahead.
    • Place the Fruit with Seeds into the hole in the ground.
    • Add the Growth Elixir to the hole.
  • A platform will grow, allowing access to the upper rings of the planetary device.
  • Take a closer look at the planetary contraption again.
    • Zoom in on the round, purple dial on the base.
      • Place the Earth and Saturn into the slots in the purple rings to trigger a puzzle.
      • Move every planet to where it belongs. The movements of some of the planets are connected. The solution is shown below.
World Keepers - Last Resort Conservatory Planet Alignment Puzzle

World Keepers – Last Resort Conservatory Planet Alignment Puzzle

  • Upon completing the puzzle, a secret cache will open. Take a closer look at the planets above the wooden platform straight ahead.
    • Click on the Red Heart and Piece of Chalice within the cache to add them to your inventory.
  • Return to the Throne Room.

 

Throne Room

  • Zoom in on the castle lord sitting on his throne.
    • Use the Piece of Chalice to restore the broken chalice on the left.
    • Once restored, click on the completed Chalice to add it to your inventory.
  • Enter the Boiler Room.

 

Boiler Room

  • Place the Chalice into the hand of the castle lord in the painting straight ahead.
  • Click on the Blue Heart that appears in the castle lord’s other hand to add it to your inventory.
World Keepers - Last Resort Boiler Room Blue Heart Revealed

World Keepers – Last Resort Boiler Room Blue Heart Revealed

  • Exit to the Throne Room.

 

Throne Room

  • Take a closer look at the large door toward the left with the skeletal designs.
    • Insert the Blue Heart into the slot on the left and the Red Heart into the slot on the right.
    • The door will open. Take a closer look inside.
      • Click on the Fire Keeper lying on the floor to recover him.
    • Zoom in on the open doorway again.
      • Click on the interior to travel to the next location.

 

Chapter 6: Forgotten Souls

The Fire Keeper has been recovered, but what about the other dolls? Can you recover them, too, before it’s too late?

 

Entrance Gate

  • Speak with Adam. He will give you the Magic Blade.
  • Click on the gate to open it and enter the underground city.

 

Well

  • Click on the Bucket sitting on the edge of the well on the left.
  • Click on the red valve on the left to lower the bucket into the well, then click again to bring it back up.
  • Click on the Bucket of Water on the edge of the well to add it to your inventory.
  • Collect the Net propped up against the fence on the right.
World Keepers - Last Resort Well Item Locations and Power Keeper

World Keepers – Last Resort Well Item Locations and Power Keeper

  • Zoom in on the base of the tree straight ahead.
    • Use the flame power of the Fire Keeper to free the Power Keeper.
    • Click on the Power Keeper to return him to your side.
  • Continue further down the path ahead.

 

Hole

  • The Ice Keeper isn’t responsive; it looks like we may be too late. If only the Time Keeper were here to help us…
  • Zoom in on the charred chest on the left.
    • Use the Bucket of Water to cool the heat and flames on the chest.
    • Click to open the chest once cooled.
    • Collect the Puzzle Piece and the Saw
  • Go back to the Well.

 

Well

  • Enter the Cathedral on the right.

 

Cathedral

  • Click on the hidden object scene over the skeletal knight on the left.
    • Find the items listed at the bottom of your screen. Items in red will require an additional action. All item locations are shown in the screenshot below.
World Keepers - Last Resort Cathedral Hidden Object Scene

World Keepers – Last Resort Cathedral Hidden Object Scene

  • Upon finding all the items, the Shovel Blade will be added to your inventory.
  • Take a closer look at the pink water lily on the right.
    • Use the Net to retrieve the Gold Coin.
  • Examine the coffin propped up straight ahead.
    • Insert the Puzzle Piece into the empty slot toward the bottom to trigger a puzzle.
    • Rays appear between matching crystals. Turn the lock parts to connect every triangle with rays. The solution is shown below.
World Keepers - Last Resort Cathedral Coffin Crystal Ray Puzzle

World Keepers – Last Resort Cathedral Coffin Crystal Ray Puzzle

  • Once the puzzle is completed, the coffin will open, revealing the Time Keeper! But hold on, the Time Keeper isn’t responsive, either…
  • Click on the hidden object area that reappears over the skeletal knight on the left.
    • Find the items listed at the bottom of the screen. All item locations are shown below. Once the area is completed, you’ll receive the Rope.
World Keepers - Last Resort Cathedral Hidden Object Scene 2

World Keepers – Last Resort Cathedral Hidden Object Scene 2

  • Head back outside.

 

Well

  • A monster will appear and block your path. Deal with it using the Magic Blade!
  • Take a closer look at the end of the path leading to the Hole.
    • The Hole is now covered in webs.
    • Use the Pole to reach the Torch on the upper right and add it to your inventory.
    • Use the newly-acquired Torch to burn away the cobwebs.
    • Click again to enter the Hole area.

 

Hole

  • Attach the Rope to the extended tree branch over the hole.
  • Continue down to the next location.

 

Underground Grotto

  • Zoom in on the red anemones on the right.
    • Click on the Mug to add it to your inventory.
World Keepers - Last Resort Underground Grotto Mug Location

World Keepers – Last Resort Underground Grotto Mug Location

  • Speak with the hermit in the red robe sitting on the rocky outcrop ahead.
  • Give the Gold Coin to the robed figure to trigger a puzzle.
    • To restore the constellation, refer to the image on the left side of the screen. Connect the dots in such a way the constellation on the left is mirrored on the right. The solution is shown below.
World Keepers - Last Resort Underground Grotto Constellation Puzzle Solution

World Keepers – Last Resort Underground Grotto Constellation Puzzle Solution

  • Enter the passage on the left.

 

Hermit’s Home

  • Click on the Sledgehammer and the Tongs to add them to your inventory.
World Keepers - Last Resort Hermit's Home Item Locations

World Keepers – Last Resort Hermit’s Home Item Locations

  • Take a closer look at the figure on the other side of the cave.
    • Click on the mask to remove it.
    • Use the Saw to cut the support staff off its base.
    • Attach the Shovel Blade to the left end of the staff.
    • Click on the completed Shovel to add it to your inventory.
  • Exit to the Underground Grotto.

 

Underground Grotto

  • Use the Sledgehammer to free the Pickaxe from the skeleton on the left.
  • Take a closer look at the blue crystals on the wall next to the hermit.
    • Use the Pickaxe to remove a Time Crystal from the wall and add it to your inventory.
  • After a brief talk with the Knowledge Keeper, return to the Cathedral.

 

Cathedral

  • Use the Time Crystal on the Time Keeper straight ahead, then click on him to recollect him. Just one more Keeper left!
  • Zoom in on the tree on the right.
    • Use the Mug on the liquid inside the tree hollow to add the Tar to your inventory.
  • Make your way back to the Hole.

 

Hole

  • Use the Time Keeper’s powers of time on the Ice Keeper by clicking on the hourglass on the lower right.
  • The Ice Keeper doll will be brought back to lift, however now he’s suspended from the top of the screen. Click on him for a closer view.
    • Click on the Ice Keeper to save him. He’ll be tucked neatly away in the lower right corner of your screen where he belongs.
  • Head back to the Hermit’s Home.

 

Hermit’s Home

  • Zoom in on the fire pit in the center of the room.
    • Place the Tar on the grate over the coals to heat it.
    • Use the Tongs to retrieve the Hot Tar and add it to your inventory.
  • Exit to the Underground Grotto.

 

Underground Grotto

  • Take a closer look at the boat straight ahead.
    • Use the Saw to remove the chain from the left side of the boat.
    • Pour the Hot Tar over the crack in the bottom of the boat to repair it.
    • Place the Shovel inside the boat to use it as a makeshift oar.
  • Click on the boat to travel to the final location!

 

Chapter 7: Shrine

With all the Keepers back in-hand, it’s now time to confront the Ancient Evil once and for all!

 

Shrine Entrance

  • Click on the area straight ahead to enter a brief discussion with the Keepers.
  • Examine the circular blockade at the top of the steps on the left.
    • Collect the Otherworldly Hand lying at the bottom of the green smear.
  • Continue up the steps on the right.

 

Time Keeper Shrine

  • Zoom in on the hot, glowing area on the left.
    • Select the Ice Keeper and use his freezing powers to cool the capsule.
    • Use the Sledgehammer to break the ice.
    • Click on the Ice Axe and the Mosaic Piece revealed to add them to your inventory.
World Keepers - Last Resort Ice Axe and Mosaic Piece Location

World Keepers – Last Resort Ice Axe and Mosaic Piece Location

  • Take a closer look at the frozen area straight ahead.
    • Select the Fire Keeper and use his power of flame to melt the ice.
    • Insert the Magic Blade into the indentation revealed.
    • Click on the Fire Sword and the Skull to add them to your inventory.
  • Go back to the Shrine Entrance.

 

Shrine Entrance

  • Take a closer look at the red shrine figure straight ahead.
    • Insert the Fire Sword into the groove in the tablet on the left.
    • Select the Fire Keeper, then place him into the slot that appears within his true body. Farewell, Fire Keeper!
World Keepers - Last Resort Fire Keeper's True Body

World Keepers – Last Resort Fire Keeper’s True Body

  • Examine the circular blue door on the right.
    • Place the Skull into the slot in the door to reveal a hidden portal.
    • Click on the portal to enter the next location.

 

Ice Keeper Shrine

  • Take a closer look at the base of the capsule straight ahead.
    • Click once more on the base to zoom in and trigger a puzzle.
    • Using the empty space, move the tiles to assemble the image. Click on a tile next to the empty space to move it into that space. The puzzle solution is shown below.
    • Once you’ve aligned the tiles correctly, your inventory will appear again at the bottom of the screen. Insert the Mosaic Piece into the empty slot to complete the puzzle for good.
World Keepers - Last Resort Keeper Mosaic Puzzle Solution

World Keepers – Last Resort Keeper Mosaic Puzzle Solution

  • Upon completing the puzzle, the capsule will open. Click on the interior for a closer view.
    • Collect the Stone Necklace and the Runes from the bandaged interior.
  • Insert the Ice Axe into the slot beneath the Ice Keeper’s true body on the left.
  • The slot in the giant’s chest will open. Insert the Ice Keeper into his true body. Stay cool, Ice Keeper!
World Keepers - Last Resort Ice Keeper's True Body

World Keepers – Last Resort Ice Keeper’s True Body

  • Select the Time Keeper and use his powers to open the malfunctioning mechanism with the electricity and yellow crystals on the right.
  • Once the capsule on the right is open, take a closer look inside.
    • Pick up the Book of Times, the Lightning Scepter, and the Coal to add them to your inventory.
World Keepers - Last Resort Malfunctioning Time Capsule Items

World Keepers – Last Resort Malfunctioning Time Capsule Items

  • Return to the Shrine Entrance.

 

Shrine Entrance

  • Zoom in on the true body of the Power Keeper to the left of the steps.
    • Insert the Lightning Scepter into the groove on the left.
    • Once open, select the Power Keeper and tuck him away neatly into the slot in the body’s chest. It’s been an electrifying experience, to say the least.
World Keepers - Last Resort Power Keeper's True Body

World Keepers – Last Resort Power Keeper’s True Body

  • Now just one Keeper remains. Head back up the steps on the right.

 

Time Keeper Shrine

  • Insert the Book of Times into the slot in front of the Time Keeper’s true body.
  • Select the Time Keeper and place him within the slot that appears in the body on the right. Alas, our timeless team was not meant to last forever.
World Keepers - Last Resort Time Keeper's True Body

World Keepers – Last Resort Time Keeper’s True Body

  • Now that all the Keepers are back in their true bodies, it’s time to return to the Shrine Entrance.

 

Shrine Entrance

  • Take a closer look at the circular divot in the ground straight ahead.
    • Place the Otherworldly Hand into the slot in the center of the circle. You will open the way to yet another hidden portal!
    • Click on the portal to enter the next location.

 

Library of the Knowledge of Time

  • Click anywhere to speak with the Knowledge Keeper.
  • Take a closer look at the floating scrolls on the right.
    • Click on the ancient scroll. The bottom contains an important clue you’ll need shortly.
  • Examine the large circular dial on the left.
    • Place the Stone Necklace into the groove on the statue’s neck in the upper right corner to trigger a puzzle.
    • Set the right time. See your journal for the hint. The hint was the same one you saw just a minute ago on the ancient scroll. The solution is shown below.

TIP! If you find yourself stuck and unable to solve this puzzle, it’s recommended you skip it by clicking on the button in the lower right corner. In some versions of the game, the puzzle solution won’t trigger even when the hands are arranged correctly on the clock, and thus the only way to solve it is to skip it entirely.

World Keepers - Last Resort Library Time Puzzle Solution

World Keepers – Last Resort Library Time Puzzle Solution

  • Once you’ve completed the puzzle, click on the Name Scroll and the Runes (2) to add them to your inventory.
  • Examine the base of the right hand stone structure ahead.
    • Place the Runes (2) into the slot beneath the book.
  • Examine the base of the left hand stone structure ahead.
    • Place the Runes into the slot beneath the book.
  • A weapon will appear in a brilliant light ahead. Click on the left and right glowing tablets to change the features of the weapon. You will want a yellow Holy Spear. Once completed correctly, click on it to add it to your inventory.
World Keepers - Last Resort Holy Spear

World Keepers – Last Resort Holy Spear

  • Return to the Shrine Entrance.

 

Shrine Entrance

  • Examine the round marked door at the top of the steps on the left.
    • Place the Name Scroll into the square-shaped groove at the top of the close-up.
    • Use the Coal on the stone to write the summoning runes.
  • The Ancient Evil will appear! Use the Holy Spear to vanquish it once and for all!

 

 

Congratulations! You’ve completed the World Keepers – Last Resort Walkthrough!

 

 

The World Keepers – Last Resort Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.

The post World Keepers – Last Resort Walkthrough appeared first on GameHouse.

Azada – Elementa QuickStart Guide

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Welcome to the Azada – Elementa QuickStart Guide! Azada – Elementa is a Hidden Object game in which you must collect items and explore locations in order to progress. The elemental mages of Azada have gone missing, and it’s up to you to find them! This game is a Platinum Edition title, as and such, includes an integrated walkthrough. The Azada – Elementa walkthrough can be accessed by clicking on the “Strategy Guide” button located in the lower left corner of the screen.

Azada - Elementa Walkthrough Location

Azada – Elementa Walkthrough Location

How to Play

Are you new to hidden object titles? Have you simply forgotten some of the basics? Don’t worry! Here are a handful of helpful pointers to guide you in the right direction:

 

  • All items you collect throughout your adventure will be added to your Inventory. Your inventory is located at the bottom of your screen. When you want to use and item, select the item you’d like to use from your inventory, then click on the location where you’d like to use it.
  • When your cursor turns into a directional arrow, it means you can click to access a new area. Navigate by clicking when arrows appear to move between screens and locations.
  • Azada – Elementa is a Hidden Object game, and as such, you will encounter Hidden Object Scenes! In these locations, a list of items you need to find will be displayed at the bottom of your screen. Locate all the items in this location in order to progress. Upon locating all the items successfully, a Key Item will be added to your Inventory!
  • Key Items are items which are necessary in order for you to progress in the game. These items are stored in your inventory, and will automatically be removed once they have been used correctly.
  • Feeling stuck? There’s a Hint button located in the bottom right corner of your screen. Hints tend to be unlimited, but often require time to recharge. Unable to solve a puzzle? The Hint button will become a Skip button during puzzles, but often requires time to charge up before use.

 

Azada Series by Big Fish Studios

The legend of Azada spans far and wide. With multiple titles to choose from, try one of the other games in the series!

 

Azada – In Libro takes you to the European city of Prague, where an inheritance in the form of a magical book awaits you. Not all is as it seems as you’re transported within the pages of the book to save not just one, but three worlds! Can you stop the evil magician from taking over Azada?

 

What is a QuickStart Guide?

Our QuickStart Guides are intended to provide you with all the essential information you need to access pre-existing walkthroughs. Many of our Platinum Edition games contain integrated strategy guides to help you when you’re feeling stuck, without having to exit the game. For more information on how to access Azada – Elementa’s integrated walkthrough, scroll up to the top of this page.

 

The post Azada – Elementa QuickStart Guide appeared first on GameHouse.

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